mirror of
https://github.com/FriendshipIsEpic/FiE-Game.git
synced 2024-11-28 00:07:58 +01:00
378 lines
6.3 KiB
Text
378 lines
6.3 KiB
Text
|
// Amplify Bloom - Advanced Bloom Post-Effect for Unity
|
||
|
// Copyright (c) Amplify Creations, Lda <info@amplify.pt>
|
||
|
|
||
|
Shader "Hidden/AmplifyBloom"
|
||
|
{
|
||
|
Properties
|
||
|
{
|
||
|
_MainTex ( " ", 2D ) = "black" {}
|
||
|
_AnamorphicRTS0 ( " ",2D ) = "black"{}
|
||
|
_AnamorphicRTS1 ( " ",2D ) = "black"{}
|
||
|
_AnamorphicRTS2 ( " ",2D ) = "black"{}
|
||
|
_AnamorphicRTS3 ( " ",2D ) = "black"{}
|
||
|
_AnamorphicRTS4 ( " ",2D ) = "black"{}
|
||
|
_AnamorphicRTS5 ( " ",2D ) = "black"{}
|
||
|
_AnamorphicRTS6 ( " ",2D ) = "black"{}
|
||
|
_AnamorphicRTS7 ( " ",2D ) = "black"{}
|
||
|
_LensFlareLUT( " ",2D ) = "black"{}
|
||
|
}
|
||
|
|
||
|
CGINCLUDE
|
||
|
#pragma target 3.0
|
||
|
|
||
|
#include "UnityCG.cginc"
|
||
|
#include "BloomLib.cginc"
|
||
|
#pragma multi_compile __ AB_HIGH_PRECISION
|
||
|
|
||
|
uniform float4 _MainTex_TexelSize;// x - 1/width y - 1/height z- width w - height
|
||
|
|
||
|
struct v2f_img_custom
|
||
|
{
|
||
|
float4 pos : SV_POSITION;
|
||
|
float2 uv : TEXCOORD0;
|
||
|
#if UNITY_UV_STARTS_AT_TOP
|
||
|
float4 uv2 : TEXCOORD1;
|
||
|
#endif
|
||
|
};
|
||
|
|
||
|
v2f_img_custom vert_img_custom ( appdata_img v )
|
||
|
{
|
||
|
v2f_img_custom o;
|
||
|
|
||
|
o.pos = mul ( UNITY_MATRIX_MVP, v.vertex );
|
||
|
o.uv = float4( v.texcoord.xy, 1, 1 );
|
||
|
|
||
|
#ifdef UNITY_HALF_TEXEL_OFFSET
|
||
|
o.uv.y += _MainTex_TexelSize.y;
|
||
|
#endif
|
||
|
|
||
|
#if UNITY_UV_STARTS_AT_TOP
|
||
|
o.uv2 = float4( v.texcoord.xy, 1, 1 );
|
||
|
if ( _MainTex_TexelSize.y < 0.0 )
|
||
|
o.uv.y = 1.0 - o.uv.y;
|
||
|
#endif
|
||
|
|
||
|
return o;
|
||
|
}
|
||
|
|
||
|
#include "BloomFrag.cginc"
|
||
|
|
||
|
ENDCG
|
||
|
|
||
|
SubShader
|
||
|
{
|
||
|
ZTest Always Cull Off ZWrite Off
|
||
|
|
||
|
Pass//0
|
||
|
{
|
||
|
Name "frag_threshold"
|
||
|
|
||
|
CGPROGRAM
|
||
|
#pragma vertex vert_img
|
||
|
#pragma fragment frag_threshold
|
||
|
ENDCG
|
||
|
}
|
||
|
|
||
|
Pass//1
|
||
|
{
|
||
|
Name "frag_thresholdMask"
|
||
|
|
||
|
CGPROGRAM
|
||
|
#pragma vertex vert_img
|
||
|
#pragma fragment frag_thresholdMask
|
||
|
ENDCG
|
||
|
}
|
||
|
|
||
|
Pass//2
|
||
|
{
|
||
|
Name "frag_anamorphicGlare"
|
||
|
CGPROGRAM
|
||
|
#pragma vertex vert_img
|
||
|
#pragma fragment frag_anamorphicGlare
|
||
|
ENDCG
|
||
|
}
|
||
|
|
||
|
Pass//3
|
||
|
{
|
||
|
Name "frag_lensFlare0"
|
||
|
CGPROGRAM
|
||
|
#pragma vertex vert_img
|
||
|
#pragma fragment frag_lensFlare0
|
||
|
ENDCG
|
||
|
}
|
||
|
|
||
|
Pass//4
|
||
|
{
|
||
|
Name "frag_lensFlare1"
|
||
|
CGPROGRAM
|
||
|
#pragma vertex vert_img
|
||
|
#pragma fragment frag_lensFlare1
|
||
|
ENDCG
|
||
|
}
|
||
|
|
||
|
Pass//5
|
||
|
{
|
||
|
Name "frag_lensFlare2"
|
||
|
CGPROGRAM
|
||
|
#pragma vertex vert_img
|
||
|
#pragma fragment frag_lensFlare2
|
||
|
ENDCG
|
||
|
}
|
||
|
|
||
|
Pass//6
|
||
|
{
|
||
|
Name "frag_lensFlare3"
|
||
|
CGPROGRAM
|
||
|
#pragma vertex vert_img
|
||
|
#pragma fragment frag_lensFlare3
|
||
|
ENDCG
|
||
|
}
|
||
|
|
||
|
Pass//7
|
||
|
{
|
||
|
Name "frag_lensFlare4"
|
||
|
CGPROGRAM
|
||
|
#pragma vertex vert_img
|
||
|
#pragma fragment frag_lensFlare4
|
||
|
ENDCG
|
||
|
}
|
||
|
|
||
|
Pass//8
|
||
|
{
|
||
|
Name "frag_lensFlare5"
|
||
|
CGPROGRAM
|
||
|
#pragma vertex vert_img
|
||
|
#pragma fragment frag_lensFlare5
|
||
|
ENDCG
|
||
|
}
|
||
|
|
||
|
Pass//9
|
||
|
{
|
||
|
Name "frag_downsamplerNoWeightedAvg"
|
||
|
CGPROGRAM
|
||
|
#pragma vertex vert_img
|
||
|
#pragma fragment frag_downsamplerNoWeightedAvg
|
||
|
ENDCG
|
||
|
}
|
||
|
Pass//10
|
||
|
{
|
||
|
Name "frag_downsampler_with_karis"
|
||
|
CGPROGRAM
|
||
|
#pragma vertex vert_img
|
||
|
#pragma fragment frag_downsampler_with_karis
|
||
|
ENDCG
|
||
|
}
|
||
|
|
||
|
|
||
|
Pass//11
|
||
|
{
|
||
|
Name "frag_downsampler_without_karis"
|
||
|
CGPROGRAM
|
||
|
#pragma vertex vert_img
|
||
|
#pragma fragment frag_downsampler_without_karis
|
||
|
ENDCG
|
||
|
}
|
||
|
|
||
|
Pass//12
|
||
|
{
|
||
|
Name "frag_downsampler_temp_filter_with_karis"
|
||
|
CGPROGRAM
|
||
|
#pragma vertex vert_img
|
||
|
#pragma fragment frag_downsampler_temp_filter_with_karis
|
||
|
ENDCG
|
||
|
}
|
||
|
|
||
|
|
||
|
Pass//13
|
||
|
{
|
||
|
Name "frag_downsampler_temp_filter_without_karis"
|
||
|
CGPROGRAM
|
||
|
#pragma vertex vert_img
|
||
|
#pragma fragment frag_downsampler_temp_filter_without_karis
|
||
|
ENDCG
|
||
|
}
|
||
|
|
||
|
|
||
|
|
||
|
Pass//14
|
||
|
{
|
||
|
Name "frag_horizontal_gaussian_blur"
|
||
|
CGPROGRAM
|
||
|
#pragma vertex vert_img
|
||
|
#pragma fragment frag_horizontal_gaussian_blur
|
||
|
ENDCG
|
||
|
}
|
||
|
|
||
|
|
||
|
Pass//15
|
||
|
{
|
||
|
Name "frag_vertical_gaussian_blur"
|
||
|
CGPROGRAM
|
||
|
#pragma vertex vert_img
|
||
|
#pragma fragment frag_vertical_gaussian_blur
|
||
|
ENDCG
|
||
|
}
|
||
|
|
||
|
Pass//16
|
||
|
{
|
||
|
Name "frag_vertical_gaussian_blur_temp_filter"
|
||
|
CGPROGRAM
|
||
|
#pragma vertex vert_img
|
||
|
#pragma fragment frag_vertical_gaussian_blur_temp_filter
|
||
|
ENDCG
|
||
|
}
|
||
|
|
||
|
Pass//17
|
||
|
{
|
||
|
Name "frag_upscaleTentFirstPass"
|
||
|
CGPROGRAM
|
||
|
#pragma vertex vert_img
|
||
|
#pragma fragment frag_upscaleTentFirstPass
|
||
|
ENDCG
|
||
|
}
|
||
|
|
||
|
Pass//18
|
||
|
{
|
||
|
Name "frag_upscaleTent"
|
||
|
CGPROGRAM
|
||
|
#pragma vertex vert_img
|
||
|
#pragma fragment frag_upscaleTent
|
||
|
ENDCG
|
||
|
}
|
||
|
|
||
|
Pass//19
|
||
|
{
|
||
|
Name "frag_weightedAddPS1"
|
||
|
CGPROGRAM
|
||
|
#pragma vertex vert_img
|
||
|
#pragma fragment frag_weightedAddPS1
|
||
|
ENDCG
|
||
|
}
|
||
|
|
||
|
Pass//20
|
||
|
{
|
||
|
Name "frag_weightedAddPS2"
|
||
|
CGPROGRAM
|
||
|
#pragma vertex vert_img
|
||
|
#pragma fragment frag_weightedAddPS2
|
||
|
ENDCG
|
||
|
}
|
||
|
|
||
|
Pass//21
|
||
|
{
|
||
|
Name "frag_weightedAddPS3"
|
||
|
CGPROGRAM
|
||
|
#pragma vertex vert_img
|
||
|
#pragma fragment frag_weightedAddPS3
|
||
|
ENDCG
|
||
|
}
|
||
|
|
||
|
Pass//22
|
||
|
{
|
||
|
Name "frag_weightedAddPS4"
|
||
|
CGPROGRAM
|
||
|
#pragma vertex vert_img
|
||
|
#pragma fragment frag_weightedAddPS4
|
||
|
ENDCG
|
||
|
}
|
||
|
|
||
|
Pass//23
|
||
|
{
|
||
|
Name "frag_weightedAddPS5"
|
||
|
CGPROGRAM
|
||
|
#pragma vertex vert_img
|
||
|
#pragma fragment frag_weightedAddPS5
|
||
|
ENDCG
|
||
|
}
|
||
|
|
||
|
Pass//24
|
||
|
{
|
||
|
Name "frag_weightedAddPS6"
|
||
|
CGPROGRAM
|
||
|
#pragma vertex vert_img
|
||
|
#pragma fragment frag_weightedAddPS6
|
||
|
ENDCG
|
||
|
}
|
||
|
|
||
|
Pass//25
|
||
|
{
|
||
|
Name "frag_weightedAddPS7"
|
||
|
CGPROGRAM
|
||
|
#pragma vertex vert_img
|
||
|
#pragma fragment frag_weightedAddPS7
|
||
|
ENDCG
|
||
|
}
|
||
|
|
||
|
Pass//26
|
||
|
{
|
||
|
Name "frag_weightedAddPS8"
|
||
|
CGPROGRAM
|
||
|
#pragma vertex vert_img
|
||
|
#pragma fragment frag_weightedAddPS8
|
||
|
ENDCG
|
||
|
}
|
||
|
|
||
|
Pass//27
|
||
|
{
|
||
|
Name "frag_BokehFiltering"
|
||
|
CGPROGRAM
|
||
|
#pragma vertex vert_img
|
||
|
#pragma fragment frag_BokehFiltering
|
||
|
ENDCG
|
||
|
}
|
||
|
|
||
|
Pass//28
|
||
|
{
|
||
|
Name "frag_BokehComposition2S"
|
||
|
CGPROGRAM
|
||
|
#pragma vertex vert_img
|
||
|
#pragma fragment frag_BokehComposition2S
|
||
|
ENDCG
|
||
|
}
|
||
|
|
||
|
Pass//29
|
||
|
{
|
||
|
Name "frag_BokehComposition3S"
|
||
|
CGPROGRAM
|
||
|
#pragma vertex vert_img
|
||
|
#pragma fragment frag_BokehComposition3S
|
||
|
ENDCG
|
||
|
}
|
||
|
|
||
|
Pass//30
|
||
|
{
|
||
|
Name "frag_BokehComposition4S"
|
||
|
CGPROGRAM
|
||
|
#pragma vertex vert_img
|
||
|
#pragma fragment frag_BokehComposition4S
|
||
|
ENDCG
|
||
|
}
|
||
|
|
||
|
Pass//31
|
||
|
{
|
||
|
Name "frag_BokehComposition5S"
|
||
|
CGPROGRAM
|
||
|
#pragma vertex vert_img
|
||
|
#pragma fragment frag_BokehComposition5S
|
||
|
ENDCG
|
||
|
}
|
||
|
|
||
|
Pass//32
|
||
|
{
|
||
|
Name "frag_BokehComposition6S"
|
||
|
CGPROGRAM
|
||
|
#pragma vertex vert_img
|
||
|
#pragma fragment frag_BokehComposition6S
|
||
|
ENDCG
|
||
|
}
|
||
|
|
||
|
Pass//33
|
||
|
{
|
||
|
Name "frag_decode"
|
||
|
CGPROGRAM
|
||
|
#pragma vertex vert_img
|
||
|
#pragma fragment frag_decode
|
||
|
ENDCG
|
||
|
}
|
||
|
}
|
||
|
}
|