/*! \file config.c * \brief Configuration manager code. */ /* * Copyright (c) Sebastian Krzyszkowiak * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ #include "config.h" #include "internal.h" #include SYMBOL_EXPORT void InitConfig(struct Game* game) { const ALLEGRO_FILE_INTERFACE* iface = al_get_new_file_interface(); al_set_standard_file_interface(); ALLEGRO_PATH* path = al_get_standard_path(ALLEGRO_USER_SETTINGS_PATH); ALLEGRO_PATH* data = al_create_path("SuperDerpy.ini"); al_join_paths(path, data); game->_priv.config = al_load_config_file(al_path_cstr(path, ALLEGRO_NATIVE_PATH_SEP)); if (!game->_priv.config) { game->_priv.config = al_create_config(); } al_destroy_path(path); al_destroy_path(data); al_set_new_file_interface(iface); } SYMBOL_EXPORT void SetConfigOption(struct Game* game, char* section, char* name, char* value) { al_set_config_value(game->_priv.config, section, name, value); } SYMBOL_EXPORT const char* GetConfigOption(struct Game* game, char* section, char* name) { return al_get_config_value(game->_priv.config, section, name); } SYMBOL_EXPORT const char* GetConfigOptionDefault(struct Game* game, char* section, char* name, const char* def) { const char* ret = GetConfigOption(game, section, name); if (!ret) { return def; } return ret; } SYMBOL_EXPORT void DeinitConfig(struct Game* game) { const ALLEGRO_FILE_INTERFACE* iface = al_get_new_file_interface(); al_set_standard_file_interface(); ALLEGRO_PATH* path = al_get_standard_path(ALLEGRO_USER_SETTINGS_PATH); ALLEGRO_PATH* data = al_create_path("SuperDerpy.ini"); al_make_directory(al_path_cstr(path, ALLEGRO_NATIVE_PATH_SEP)); al_join_paths(path, data); al_save_config_file(al_path_cstr(path, ALLEGRO_NATIVE_PATH_SEP), game->_priv.config); al_destroy_path(path); al_destroy_path(data); al_destroy_config(game->_priv.config); al_set_new_file_interface(iface); }