/*! \file pause.h * \brief Pause state headers. */ #include "main.h" void Pause_Draw(struct Game *game); void Pause_Preload(struct Game *game); void Pause_Unload_Real(struct Game* game); void Pause_Unload(struct Game *game); void Pause_Load(struct Game *game); int Pause_Keydown(struct Game *game, ALLEGRO_EVENT *ev);