Sebastian Krzyszkowiak
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d3f876097f
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add CreateNotPreservedBitmap helper
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2017-06-13 14:21:17 +02:00 |
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Sebastian Krzyszkowiak
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fdd48433bc
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gamestate reloading and fix for calling Gamestate_Pause/Gamestate_Resume
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2016-11-11 19:38:26 +01:00 |
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Sebastian Krzyszkowiak
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4ecb7e71de
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revamp letterbox and scaling code and add WindowCoordsToViewport util function
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2016-11-08 23:28:28 +01:00 |
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Sebastian Krzyszkowiak
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a4ce032c8b
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don't crash on devices with no touchscreen
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2016-11-08 17:56:19 +01:00 |
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Sebastian Krzyszkowiak
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4d749b3ad1
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make screen rotation working on Android
libsuperderpy now requires Allegro 5.2.2 for Android
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2016-11-08 17:42:23 +01:00 |
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Sebastian Krzyszkowiak
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51590d9788
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fix blinking borders outside clipping rectangle
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2016-11-08 10:34:32 +01:00 |
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Sebastian Krzyszkowiak
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ce4b474b5a
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fix aspect ratio letterboxing on automatic resolution
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2016-10-21 12:49:24 +02:00 |
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Sebastian Krzyszkowiak
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fc9317d215
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add DrawWrappedTextWithShadow
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2016-09-08 01:42:48 +02:00 |
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Sebastian Krzyszkowiak
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f7362d3d74
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added DrawWrappedText, some clean up
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2016-09-08 00:32:57 +02:00 |
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Sebastian Krzyszkowiak
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9c414991dd
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SetupViewport: clear both backbuffer and fontbuffer on setup
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2016-09-06 01:47:46 +02:00 |
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Sebastian Krzyszkowiak
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96a33c1a37
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make windowed display resizable and try to fix flickering border around the viewport
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2016-09-02 00:07:43 +02:00 |
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Sebastian Krzyszkowiak
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af6636009e
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make viewport configurable
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2016-08-23 02:13:15 +02:00 |
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Sebastian Krzyszkowiak
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1afc4a3f31
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don't create and destroy bitmap on every PrintConsole call
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2016-08-16 23:20:00 +02:00 |
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Sebastian Krzyszkowiak
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51b08cee76
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move SetupViewport to utils
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2016-08-15 04:41:54 +02:00 |
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Sebastian Krzyszkowiak
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6bf5fc493b
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garbage collector for util functions returning strings that are usually used as function params
because why not :D
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2016-08-15 04:37:27 +02:00 |
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Sebastian Krzyszkowiak
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fc44fd2d5a
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better symbol visibility handling
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2016-07-04 01:12:55 +02:00 |
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Sebastian Krzyszkowiak
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617f9c0270
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reorganize source files a bit
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2016-07-04 00:56:45 +02:00 |
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Sebastian Krzyszkowiak
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c964f72d66
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make it buildable by clang; adjust function visibility
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2016-07-04 00:06:50 +02:00 |
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Sebastian Krzyszkowiak
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ffd44df08b
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split libsuperderpy function to _init, _run and _destroy
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2016-07-03 22:38:36 +02:00 |
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Sebastian Krzyszkowiak
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b8008d2872
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librarization clean up
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2016-07-03 00:43:32 +02:00 |
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Sebastian Krzyszkowiak
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a8475eb99b
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librarify!
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2016-07-02 23:23:08 +02:00 |
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Sebastian Krzyszkowiak
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0a6b70f72e
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clean up and generalize
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2016-06-28 00:17:49 +02:00 |
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Sebastian Krzyszkowiak
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2544d94156
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import Mediator codebase
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2016-06-27 21:21:59 +02:00 |
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Sebastian Krzyszkowiak
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2e79fe8f7b
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import Tickle Monster codebase
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2016-06-27 21:20:36 +02:00 |
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Sebastian Krzyszkowiak
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46827594b4
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import Radio Edit codebase
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2016-06-27 21:20:02 +02:00 |
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Sebastian Krzyszkowiak
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feef69ce03
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update docs
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2015-03-15 20:51:56 +01:00 |
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Sebastian Krzyszkowiak
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e4553576ce
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add dosowisko.net intro logo
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2015-03-15 05:38:15 +01:00 |
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Sebastian Krzyszkowiak
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69966ada03
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working all moonwalk levels, compiling dodger module (not usable yet), some small tweaks and fixes
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2013-06-03 00:42:33 +02:00 |
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Sebastian Krzyszkowiak
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840202f758
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AdvanceLevel implementation; sprintf hardening
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2013-02-25 01:39:41 +01:00 |
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Sebastian Krzyszkowiak
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c39fea9c98
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make fonts sharper (integer positioning)
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2012-12-28 03:08:36 +01:00 |
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Sebastian Krzyszkowiak
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dd29fc6f5b
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Blue Screen of Death
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2012-12-28 02:55:52 +01:00 |
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Sebastian Krzyszkowiak
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b39ec719be
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bring back support for loading progress
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2012-12-28 00:00:37 +01:00 |
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Sebastian Krzyszkowiak
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1e901cf51b
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bring back Intro gamestate
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2012-12-26 23:48:05 +01:00 |
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Sebastian Krzyszkowiak
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232cc6a204
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initial support of run-time loading gamestates as dynamic libraries
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2012-12-26 02:25:56 +01:00 |
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Sebastian Krzyszkowiak
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e29382b5dc
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Remove everything!
Engine should be now clean from gamestate dependences.
The next thing will be implementing dynamic gamestate loading.
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2012-12-24 19:41:12 +01:00 |
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