Sebastian Krzyszkowiak
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5baf800f34
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Remove all gamestates except Menu and Loading.
Those two are a starting point for refactoring.
Others will be restored later.
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2012-12-24 01:48:36 +01:00 |
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Sebastian Krzyszkowiak
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d98817ecbd
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globals are evul
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2012-12-23 14:29:54 +01:00 |
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Sebastian Krzyszkowiak
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b0b26461be
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Fix vaporizing Owlicious
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2012-12-15 02:06:43 +01:00 |
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Sebastian Krzyszkowiak
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aba6cc3a0f
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Aspect ratio tweaks for About screen
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2012-12-15 01:58:48 +01:00 |
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Sebastian Krzyszkowiak
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6a8d7d0d8a
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Aspect ratio teaks in levels
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2012-12-15 01:45:14 +01:00 |
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Sebastian Krzyszkowiak
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b0e3a09e6a
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disable letterbox by default and implement rotation of the screen if height > width (enabled by default)
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2012-12-14 23:30:49 +01:00 |
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Sebastian Krzyszkowiak
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f2f66ff1e3
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Aspect ratio fixes for Map
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2012-12-14 23:10:09 +01:00 |
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Sebastian Krzyszkowiak
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0dbaf9c679
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Updated a bit graphics and sprite positions in Intro
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2012-12-14 21:01:59 +01:00 |
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Sebastian Krzyszkowiak
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6ddf347f8f
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aspect ratio tweaks
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2012-12-11 02:04:31 +01:00 |
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Sebastian Krzyszkowiak
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4792af13ec
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fix segfault on resuming from letter screen
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2012-12-10 13:09:33 +01:00 |
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Sebastian Krzyszkowiak
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f17b7bf100
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initial full HD support
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2012-12-10 12:44:22 +01:00 |
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Sebastian Krzyszkowiak
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5f56fcc1e6
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Attach Derpy leg to her body in loading screen :D
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2012-11-18 21:09:12 +01:00 |
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Sebastian Krzyszkowiak
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c56b9cbcf7
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fix grammar in readme
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2012-11-15 02:48:21 +01:00 |
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Sebastian Krzyszkowiak
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1d1c62432e
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return -1 instead of 0 on one of error conditions
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2012-11-14 22:13:25 +01:00 |
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Sebastian Krzyszkowiak
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194a81fa55
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correctly define functions that take no arguments
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2012-11-13 16:49:18 +01:00 |
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Sebastian Krzyszkowiak
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32207926f3
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fix dangerous use of pointer as value keeper in Obst_MoveUpDown
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2012-10-02 14:03:10 +02:00 |
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Sebastian Krzyszkowiak
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ff2deb4dd7
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fix generating Windows installer
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2012-09-30 10:29:21 +02:00 |
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Sebastian Krzyszkowiak
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8ced946622
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various Mac OS X fixes
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2012-09-30 10:02:07 +02:00 |
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Sebastian Krzyszkowiak
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d83e40b357
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delete "run" shellscript from repository
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2012-09-29 04:04:04 +02:00 |
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Sebastian Krzyszkowiak
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a44cee025f
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update README
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2012-09-29 04:00:22 +02:00 |
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Sebastian Krzyszkowiak
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bedba9deb5
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cosmetics and docs
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2012-09-29 03:44:36 +02:00 |
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Sebastian Krzyszkowiak
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986378ec53
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add start event to timeline manager
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2012-09-29 02:34:42 +02:00 |
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Sebastian Krzyszkowiak
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85ae970597
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moonwalk is now timeline based
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2012-09-29 01:58:34 +02:00 |
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Sebastian Krzyszkowiak
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c863dfe58c
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load proper resources for each level, and add dummy resources for each level :D
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2012-09-28 20:05:13 +02:00 |
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Sebastian Krzyszkowiak
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5083033a4b
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more reorganization
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2012-09-28 16:43:13 +02:00 |
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Sebastian Krzyszkowiak
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1f3f99936e
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split each level to separate file
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2012-09-28 03:53:43 +02:00 |
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Sebastian Krzyszkowiak
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8c24ebd982
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implement progress bar on fulscreen toggling
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2012-09-28 03:11:45 +02:00 |
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Sebastian Krzyszkowiak
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e67ffb821c
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fix double fade out on failing level
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2012-09-28 02:57:43 +02:00 |
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Sebastian Krzyszkowiak
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79ac41a085
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fix restarting level background music on toggling fullscreen mode
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2012-09-28 02:50:43 +02:00 |
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Sebastian Krzyszkowiak
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d62be104e8
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general reorganization. again. levels have now another abstraction layer, yay! :D
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2012-09-28 02:30:48 +02:00 |
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Sebastian Krzyszkowiak
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74bf535c07
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show console when using speed cheats
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2012-09-27 20:39:37 +02:00 |
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Sebastian Krzyszkowiak
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cd3fbbccf0
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more level modularity
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2012-09-27 15:06:33 +02:00 |
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Sebastian Krzyszkowiak
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8fa37d619c
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cosmetics, TODOs and FIXMEs, docs
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2012-09-27 02:59:56 +02:00 |
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Sebastian Krzyszkowiak
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c5e37bf9d5
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refactor Level gamestate and introduce level modules
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2012-09-27 02:48:45 +02:00 |
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Sebastian Krzyszkowiak
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2a80a3382f
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fix Derpy being one pixel too high in pause screen :D
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2012-09-26 23:38:54 +02:00 |
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Sebastian Krzyszkowiak
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03ba62b34e
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make use from latest pausing functionality in TM to pause letter from Twilight
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2012-09-26 23:34:27 +02:00 |
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Sebastian Krzyszkowiak
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533d53e535
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fixup for last commit (pause, resume and draw events were always sent as draw)
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2012-09-26 23:34:00 +02:00 |
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Sebastian Krzyszkowiak
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4ec5686aac
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fix pausing timers in timeline manager
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2012-09-26 23:28:16 +02:00 |
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Sebastian Krzyszkowiak
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0eacf9a67d
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fix blinking on fading out occuring sometimes
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2012-09-26 22:57:47 +02:00 |
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Sebastian Krzyszkowiak
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1caeb03ab4
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fix infinite loop in about screen
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2012-09-26 21:16:20 +02:00 |
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Sebastian Krzyszkowiak
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d0cadad936
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implement timescaling cheats
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2012-09-26 20:11:35 +02:00 |
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Sebastian Krzyszkowiak
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b2b95857cd
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take advantage from recent refactoring in frame skipping cheat
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2012-09-26 20:00:24 +02:00 |
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Sebastian Krzyszkowiak
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1ba89400d6
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revamp pause functionality
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2012-09-26 20:00:11 +02:00 |
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Sebastian Krzyszkowiak
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e99f1e5936
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timeline: call destroy callback *after* item has been removed from main queue
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2012-09-26 19:49:27 +02:00 |
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Sebastian Krzyszkowiak
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d6b68a3740
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refactor first level and timeline
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2012-09-26 18:48:36 +02:00 |
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Sebastian Krzyszkowiak
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cae92f0272
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fix FPS being limited sometimes to 60
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2012-09-26 03:19:10 +02:00 |
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Sebastian Krzyszkowiak
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e6fa44514e
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refactored every gamestate for logic spearation except first level
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2012-09-26 03:08:58 +02:00 |
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Sebastian Krzyszkowiak
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a6a02ba0c2
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implement spritesheet successors
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2012-09-21 14:47:34 +02:00 |
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Sebastian Krzyszkowiak
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042d29aff4
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fix setting level number in command line
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2012-09-21 14:47:14 +02:00 |
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Sebastian Krzyszkowiak
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ca94680674
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implement input data convention for gamestates
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2012-09-21 13:55:21 +02:00 |
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