diff --git a/COPYING b/COPYING new file mode 100644 index 0000000..1f963da --- /dev/null +++ b/COPYING @@ -0,0 +1,340 @@ + GNU GENERAL PUBLIC LICENSE + Version 2, June 1991 + + Copyright (C) 1989, 1991 Free Software Foundation, Inc., + 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + Everyone is permitted to copy and distribute verbatim copies + of this license document, but changing it is not allowed. + + Preamble + + The licenses for most software are designed to take away your +freedom to share and change it. By contrast, the GNU General Public +License is intended to guarantee your freedom to share and change free +software--to make sure the software is free for all its users. This +General Public License applies to most of the Free Software +Foundation's software and to any other program whose authors commit to +using it. (Some other Free Software Foundation software is covered by +the GNU Lesser General Public License instead.) You can apply it to +your programs, too. + + When we speak of free software, we are referring to freedom, not +price. Our General Public Licenses are designed to make sure that you +have the freedom to distribute copies of free software (and charge for +this service if you wish), that you receive source code or can get it +if you want it, that you can change the software or use pieces of it +in new free programs; and that you know you can do these things. + + To protect your rights, we need to make restrictions that forbid +anyone to deny you these rights or to ask you to surrender the rights. +These restrictions translate to certain responsibilities for you if you +distribute copies of the software, or if you modify it. + + For example, if you distribute copies of such a program, whether +gratis or for a fee, you must give the recipients all the rights that +you have. You must make sure that they, too, receive or can get the +source code. And you must show them these terms so they know their +rights. + + We protect your rights with two steps: (1) copyright the software, and +(2) offer you this license which gives you legal permission to copy, +distribute and/or modify the software. + + Also, for each author's protection and ours, we want to make certain +that everyone understands that there is no warranty for this free +software. If the software is modified by someone else and passed on, we +want its recipients to know that what they have is not the original, so +that any problems introduced by others will not reflect on the original +authors' reputations. + + Finally, any free program is threatened constantly by software +patents. We wish to avoid the danger that redistributors of a free +program will individually obtain patent licenses, in effect making the +program proprietary. To prevent this, we have made it clear that any +patent must be licensed for everyone's free use or not licensed at all. + + The precise terms and conditions for copying, distribution and +modification follow. + + GNU GENERAL PUBLIC LICENSE + TERMS AND CONDITIONS FOR COPYING, DISTRIBUTION AND MODIFICATION + + 0. This License applies to any program or other work which contains +a notice placed by the copyright holder saying it may be distributed +under the terms of this General Public License. The "Program", below, +refers to any such program or work, and a "work based on the Program" +means either the Program or any derivative work under copyright law: +that is to say, a work containing the Program or a portion of it, +either verbatim or with modifications and/or translated into another +language. (Hereinafter, translation is included without limitation in +the term "modification".) Each licensee is addressed as "you". + +Activities other than copying, distribution and modification are not +covered by this License; they are outside its scope. The act of +running the Program is not restricted, and the output from the Program +is covered only if its contents constitute a work based on the +Program (independent of having been made by running the Program). +Whether that is true depends on what the Program does. + + 1. You may copy and distribute verbatim copies of the Program's +source code as you receive it, in any medium, provided that you +conspicuously and appropriately publish on each copy an appropriate +copyright notice and disclaimer of warranty; keep intact all the +notices that refer to this License and to the absence of any warranty; +and give any other recipients of the Program a copy of this License +along with the Program. + +You may charge a fee for the physical act of transferring a copy, and +you may at your option offer warranty protection in exchange for a fee. + + 2. You may modify your copy or copies of the Program or any portion +of it, thus forming a work based on the Program, and copy and +distribute such modifications or work under the terms of Section 1 +above, provided that you also meet all of these conditions: + + a) You must cause the modified files to carry prominent notices + stating that you changed the files and the date of any change. + + b) You must cause any work that you distribute or publish, that in + whole or in part contains or is derived from the Program or any + part thereof, to be licensed as a whole at no charge to all third + parties under the terms of this License. + + c) If the modified program normally reads commands interactively + when run, you must cause it, when started running for such + interactive use in the most ordinary way, to print or display an + announcement including an appropriate copyright notice and a + notice that there is no warranty (or else, saying that you provide + a warranty) and that users may redistribute the program under + these conditions, and telling the user how to view a copy of this + License. (Exception: if the Program itself is interactive but + does not normally print such an announcement, your work based on + the Program is not required to print an announcement.) + +These requirements apply to the modified work as a whole. If +identifiable sections of that work are not derived from the Program, +and can be reasonably considered independent and separate works in +themselves, then this License, and its terms, do not apply to those +sections when you distribute them as separate works. But when you +distribute the same sections as part of a whole which is a work based +on the Program, the distribution of the whole must be on the terms of +this License, whose permissions for other licensees extend to the +entire whole, and thus to each and every part regardless of who wrote it. + +Thus, it is not the intent of this section to claim rights or contest +your rights to work written entirely by you; rather, the intent is to +exercise the right to control the distribution of derivative or +collective works based on the Program. + +In addition, mere aggregation of another work not based on the Program +with the Program (or with a work based on the Program) on a volume of +a storage or distribution medium does not bring the other work under +the scope of this License. + + 3. You may copy and distribute the Program (or a work based on it, +under Section 2) in object code or executable form under the terms of +Sections 1 and 2 above provided that you also do one of the following: + + a) Accompany it with the complete corresponding machine-readable + source code, which must be distributed under the terms of Sections + 1 and 2 above on a medium customarily used for software interchange; or, + + b) Accompany it with a written offer, valid for at least three + years, to give any third party, for a charge no more than your + cost of physically performing source distribution, a complete + machine-readable copy of the corresponding source code, to be + distributed under the terms of Sections 1 and 2 above on a medium + customarily used for software interchange; or, + + c) Accompany it with the information you received as to the offer + to distribute corresponding source code. (This alternative is + allowed only for noncommercial distribution and only if you + received the program in object code or executable form with such + an offer, in accord with Subsection b above.) + +The source code for a work means the preferred form of the work for +making modifications to it. For an executable work, complete source +code means all the source code for all modules it contains, plus any +associated interface definition files, plus the scripts used to +control compilation and installation of the executable. However, as a +special exception, the source code distributed need not include +anything that is normally distributed (in either source or binary +form) with the major components (compiler, kernel, and so on) of the +operating system on which the executable runs, unless that component +itself accompanies the executable. + +If distribution of executable or object code is made by offering +access to copy from a designated place, then offering equivalent +access to copy the source code from the same place counts as +distribution of the source code, even though third parties are not +compelled to copy the source along with the object code. + + 4. You may not copy, modify, sublicense, or distribute the Program +except as expressly provided under this License. Any attempt +otherwise to copy, modify, sublicense or distribute the Program is +void, and will automatically terminate your rights under this License. +However, parties who have received copies, or rights, from you under +this License will not have their licenses terminated so long as such +parties remain in full compliance. + + 5. You are not required to accept this License, since you have not +signed it. However, nothing else grants you permission to modify or +distribute the Program or its derivative works. These actions are +prohibited by law if you do not accept this License. Therefore, by +modifying or distributing the Program (or any work based on the +Program), you indicate your acceptance of this License to do so, and +all its terms and conditions for copying, distributing or modifying +the Program or works based on it. + + 6. Each time you redistribute the Program (or any work based on the +Program), the recipient automatically receives a license from the +original licensor to copy, distribute or modify the Program subject to +these terms and conditions. You may not impose any further +restrictions on the recipients' exercise of the rights granted herein. +You are not responsible for enforcing compliance by third parties to +this License. + + 7. If, as a consequence of a court judgment or allegation of patent +infringement or for any other reason (not limited to patent issues), +conditions are imposed on you (whether by court order, agreement or +otherwise) that contradict the conditions of this License, they do not +excuse you from the conditions of this License. If you cannot +distribute so as to satisfy simultaneously your obligations under this +License and any other pertinent obligations, then as a consequence you +may not distribute the Program at all. For example, if a patent +license would not permit royalty-free redistribution of the Program by +all those who receive copies directly or indirectly through you, then +the only way you could satisfy both it and this License would be to +refrain entirely from distribution of the Program. + +If any portion of this section is held invalid or unenforceable under +any particular circumstance, the balance of the section is intended to +apply and the section as a whole is intended to apply in other +circumstances. + +It is not the purpose of this section to induce you to infringe any +patents or other property right claims or to contest validity of any +such claims; this section has the sole purpose of protecting the +integrity of the free software distribution system, which is +implemented by public license practices. Many people have made +generous contributions to the wide range of software distributed +through that system in reliance on consistent application of that +system; it is up to the author/donor to decide if he or she is willing +to distribute software through any other system and a licensee cannot +impose that choice. + +This section is intended to make thoroughly clear what is believed to +be a consequence of the rest of this License. + + 8. If the distribution and/or use of the Program is restricted in +certain countries either by patents or by copyrighted interfaces, the +original copyright holder who places the Program under this License +may add an explicit geographical distribution limitation excluding +those countries, so that distribution is permitted only in or among +countries not thus excluded. In such case, this License incorporates +the limitation as if written in the body of this License. + + 9. The Free Software Foundation may publish revised and/or new versions +of the General Public License from time to time. Such new versions will +be similar in spirit to the present version, but may differ in detail to +address new problems or concerns. + +Each version is given a distinguishing version number. If the Program +specifies a version number of this License which applies to it and "any +later version", you have the option of following the terms and conditions +either of that version or of any later version published by the Free +Software Foundation. If the Program does not specify a version number of +this License, you may choose any version ever published by the Free Software +Foundation. + + 10. If you wish to incorporate parts of the Program into other free +programs whose distribution conditions are different, write to the author +to ask for permission. For software which is copyrighted by the Free +Software Foundation, write to the Free Software Foundation; we sometimes +make exceptions for this. Our decision will be guided by the two goals +of preserving the free status of all derivatives of our free software and +of promoting the sharing and reuse of software generally. + + NO WARRANTY + + 11. BECAUSE THE PROGRAM IS LICENSED FREE OF CHARGE, THERE IS NO WARRANTY +FOR THE PROGRAM, TO THE EXTENT PERMITTED BY APPLICABLE LAW. EXCEPT WHEN +OTHERWISE STATED IN WRITING THE COPYRIGHT HOLDERS AND/OR OTHER PARTIES +PROVIDE THE PROGRAM "AS IS" WITHOUT WARRANTY OF ANY KIND, EITHER EXPRESSED +OR IMPLIED, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF +MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. THE ENTIRE RISK AS +TO THE QUALITY AND PERFORMANCE OF THE PROGRAM IS WITH YOU. SHOULD THE +PROGRAM PROVE DEFECTIVE, YOU ASSUME THE COST OF ALL NECESSARY SERVICING, +REPAIR OR CORRECTION. + + 12. IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING +WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MAY MODIFY AND/OR +REDISTRIBUTE THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES, +INCLUDING ANY GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING +OUT OF THE USE OR INABILITY TO USE THE PROGRAM (INCLUDING BUT NOT LIMITED +TO LOSS OF DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY +YOU OR THIRD PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER +PROGRAMS), EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE +POSSIBILITY OF SUCH DAMAGES. + + END OF TERMS AND CONDITIONS + + How to Apply These Terms to Your New Programs + + If you develop a new program, and you want it to be of the greatest +possible use to the public, the best way to achieve this is to make it +free software which everyone can redistribute and change under these terms. + + To do so, attach the following notices to the program. It is safest +to attach them to the start of each source file to most effectively +convey the exclusion of warranty; and each file should have at least +the "copyright" line and a pointer to where the full notice is found. + + + Copyright (C) + + This program is free software; you can redistribute it and/or modify + it under the terms of the GNU General Public License as published by + the Free Software Foundation; either version 2 of the License, or + (at your option) any later version. + + This program is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + GNU General Public License for more details. + + You should have received a copy of the GNU General Public License along + with this program; if not, write to the Free Software Foundation, Inc., + 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. + +Also add information on how to contact you by electronic and paper mail. + +If the program is interactive, make it output a short notice like this +when it starts in an interactive mode: + + Gnomovision version 69, Copyright (C) year name of author + Gnomovision comes with ABSOLUTELY NO WARRANTY; for details type `show w'. + This is free software, and you are welcome to redistribute it + under certain conditions; type `show c' for details. + +The hypothetical commands `show w' and `show c' should show the appropriate +parts of the General Public License. Of course, the commands you use may +be called something other than `show w' and `show c'; they could even be +mouse-clicks or menu items--whatever suits your program. + +You should also get your employer (if you work as a programmer) or your +school, if any, to sign a "copyright disclaimer" for the program, if +necessary. Here is a sample; alter the names: + + Yoyodyne, Inc., hereby disclaims all copyright interest in the program + `Gnomovision' (which makes passes at compilers) written by James Hacker. + + , 1 April 1989 + Ty Coon, President of Vice + +This General Public License does not permit incorporating your program into +proprietary programs. If your program is a subroutine library, you may +consider it more useful to permit linking proprietary applications with the +library. If this is what you want to do, use the GNU Lesser General +Public License instead of this License. + diff --git a/ChangeLog b/ChangeLog new file mode 100644 index 0000000..ba3c03a --- /dev/null +++ b/ChangeLog @@ -0,0 +1,1856 @@ +2012-07-12 Sebastian Krzyszkowiak + + * SuperDerpy.sh, doc/html/about_8c.html, doc/html/about_8h.html, + doc/html/about_8h_source.html, doc/html/actions_8c.html, + doc/html/actions_8h.html, doc/html/actions_8h_source.html, + doc/html/allegro__utils_8c.html, doc/html/allegro__utils_8h.html, + doc/html/allegro__utils_8h_source.html, doc/html/annotated.html, + doc/html/callbacks_8c.html, doc/html/callbacks_8h.html, + doc/html/callbacks_8h_source.html, doc/html/classes.html, + doc/html/config_8c.html, doc/html/config_8h.html, + doc/html/config_8h_source.html, + doc/html/dir_4989de145ff53abce397f1ec189271fe.html, + doc/html/dir_68267d1309a1af8e8297ef4c3efbcdba.html, + doc/html/disclaimer_8c.html, doc/html/disclaimer_8h.html, + doc/html/disclaimer_8h_source.html, doc/html/files.html, + doc/html/functions.html, doc/html/functions_vars.html, doc/html/globals.html, + doc/html/globals_defs.html, doc/html/globals_enum.html, + doc/html/globals_func.html, doc/html/index.html, doc/html/intro_8c.html, + doc/html/intro_8h.html, doc/html/intro_8h_source.html, + doc/html/level_8c.html, doc/html/level_8h.html, + doc/html/level_8h_source.html, doc/html/loading_8c.html, + doc/html/loading_8h.html, doc/html/loading_8h_source.html, + doc/html/main_8c.html, doc/html/main_8h.html, doc/html/main_8h_source.html, + doc/html/map_8c.html, doc/html/map_8h.html, doc/html/map_8h_source.html, + doc/html/menu_8c.html, doc/html/menu_8h.html, doc/html/menu_8h_source.html, + doc/html/moonwalk_8c.html, doc/html/moonwalk_8h.html, + doc/html/moonwalk_8h_source.html, doc/html/pause_8c.html, + doc/html/pause_8h.html, doc/html/pause_8h_source.html, + doc/html/structAbout-members.html, doc/html/structAbout.html, + doc/html/structGame-members.html, doc/html/structGame.html, + doc/html/structIntro-members.html, doc/html/structIntro.html, + doc/html/structLevel-members.html, doc/html/structLevel.html, + doc/html/structLoading-members.html, doc/html/structLoading.html, + doc/html/structMap-members.html, doc/html/structMap.html, + doc/html/structMenu-members.html, doc/html/structMenu.html, + doc/html/structMoonwalk-members.html, doc/html/structMoonwalk.html, + doc/html/structObstacle-members.html, doc/html/structObstacle.html, + doc/html/structPause-members.html, doc/html/structPause.html, + doc/html/structSpritesheet-members.html, doc/html/structSpritesheet.html, + doc/html/structTM__Action-members.html, doc/html/structTM__Action.html, + doc/html/structTM__Arguments-members.html, doc/html/structTM__Arguments.html, + doc/html/timeline_8c.html, doc/html/timeline_8h.html, + doc/html/timeline_8h_source.html, doc/latex/doxygen.sty, + doc/latex/refman.tex: prepare for release + + * SuperDerpy.creator.user, data/levels/letter.flac, src/about.c, + src/levels/actions.c: add recording of Twilight's letter by Emichwan88 + +2012-07-10 Sebastian Krzyszkowiak + + * SuperDerpy.creator.user, doc/html/about_8c.html, doc/html/about_8h.html, + doc/html/about_8h_source.html, doc/html/actions_8c.html, + doc/html/actions_8h.html, doc/html/actions_8h_source.html, + doc/html/allegro__utils_8c.html, doc/html/allegro__utils_8h.html, + doc/html/allegro__utils_8h_source.html, doc/html/annotated.html, + doc/html/callbacks_8c.html, doc/html/callbacks_8h.html, + doc/html/callbacks_8h_source.html, doc/html/classes.html, + doc/html/config_8c.html, doc/html/config_8h.html, + doc/html/config_8h_source.html, + doc/html/dir_4989de145ff53abce397f1ec189271fe.html, + doc/html/dir_68267d1309a1af8e8297ef4c3efbcdba.html, + doc/html/disclaimer_8c.html, doc/html/disclaimer_8h.html, + doc/html/disclaimer_8h_source.html, doc/html/files.html, + doc/html/functions.html, doc/html/functions_vars.html, doc/html/globals.html, + doc/html/globals_defs.html, doc/html/globals_enum.html, + doc/html/globals_func.html, doc/html/index.html, doc/html/intro_8c.html, + doc/html/intro_8h.html, doc/html/intro_8h_source.html, + doc/html/level_8c.html, doc/html/level_8h.html, + doc/html/level_8h_source.html, doc/html/loading_8c.html, + doc/html/loading_8h.html, doc/html/loading_8h_source.html, + doc/html/main_8c.html, doc/html/main_8h.html, doc/html/main_8h_source.html, + doc/html/map_8c.html, doc/html/map_8h.html, doc/html/map_8h_source.html, + doc/html/menu_8c.html, doc/html/menu_8h.html, doc/html/menu_8h_source.html, + doc/html/moonwalk_8c.html, doc/html/moonwalk_8h.html, + doc/html/moonwalk_8h_source.html, doc/html/pause_8c.html, + doc/html/pause_8h.html, doc/html/pause_8h_source.html, + doc/html/structAbout-members.html, doc/html/structAbout.html, + doc/html/structGame-members.html, doc/html/structGame.html, + doc/html/structIntro-members.html, doc/html/structIntro.html, + doc/html/structLevel-members.html, doc/html/structLevel.html, + doc/html/structLoading-members.html, doc/html/structLoading.html, + doc/html/structMap-members.html, doc/html/structMap.html, + doc/html/structMenu-members.html, doc/html/structMenu.html, + doc/html/structMoonwalk-members.html, doc/html/structMoonwalk.html, + doc/html/structObstacle-members.html, doc/html/structObstacle.html, + doc/html/structPause-members.html, doc/html/structPause.html, + doc/html/structSpritesheet-members.html, doc/html/structSpritesheet.html, + doc/html/structTM__Action-members.html, doc/html/structTM__Action.html, + doc/html/structTM__Arguments-members.html, doc/html/structTM__Arguments.html, + doc/html/timeline_8c.html, doc/html/timeline_8h.html, + doc/html/timeline_8h_source.html, doc/latex/doxygen.sty, + doc/latex/refman.tex: update docs + + * SuperDerpy.creator.user, src/menu.c: fix laggy glass effect on some shitty + platforms + +2012-07-09 Sebastian Krzyszkowiak + + * doc/html/about_8c.html, doc/html/about_8h.html, + doc/html/about_8h_source.html, doc/html/actions_8c.html, + doc/html/actions_8h.html, doc/html/actions_8h_source.html, + doc/html/allegro__utils_8c.html, doc/html/allegro__utils_8h.html, + doc/html/allegro__utils_8h_source.html, doc/html/annotated.html, + doc/html/bc_s.png, doc/html/bdwn.png, doc/html/callbacks_8c.html, + doc/html/callbacks_8h.html, doc/html/callbacks_8h_source.html, + doc/html/classes.html, doc/html/closed.png, doc/html/config_8c.html, + doc/html/config_8h.html, doc/html/config_8h_source.html, + doc/html/dir_4989de145ff53abce397f1ec189271fe.html, + doc/html/dir_68267d1309a1af8e8297ef4c3efbcdba.html, + doc/html/disclaimer_8c.html, doc/html/disclaimer_8h.html, + doc/html/disclaimer_8h_source.html, doc/html/doxygen.css, + doc/html/doxygen.png, doc/html/dynsections.js, doc/html/files.html, + doc/html/ftv2blank.png, doc/html/ftv2cl.png, doc/html/ftv2doc.png, + doc/html/ftv2folderclosed.png, doc/html/ftv2folderopen.png, + doc/html/ftv2lastnode.png, doc/html/ftv2link.png, doc/html/ftv2mlastnode.png, + doc/html/ftv2mnode.png, doc/html/ftv2mo.png, doc/html/ftv2node.png, + doc/html/ftv2ns.png, doc/html/ftv2plastnode.png, doc/html/ftv2pnode.png, + doc/html/ftv2splitbar.png, doc/html/ftv2vertline.png, + doc/html/functions.html, doc/html/functions_vars.html, doc/html/globals.html, + doc/html/globals_defs.html, doc/html/globals_enum.html, + doc/html/globals_func.html, doc/html/index.html, doc/html/installdox, + doc/html/intro_8c.html, doc/html/intro_8h.html, + doc/html/intro_8h_source.html, doc/html/jquery.js, doc/html/level_8c.html, + doc/html/level_8h.html, doc/html/level_8h_source.html, + doc/html/loading_8c.html, doc/html/loading_8h.html, + doc/html/loading_8h_source.html, doc/html/main_8c.html, + doc/html/main_8h.html, doc/html/main_8h_source.html, doc/html/map_8c.html, + doc/html/map_8h.html, doc/html/map_8h_source.html, doc/html/menu_8c.html, + doc/html/menu_8h.html, doc/html/menu_8h_source.html, + doc/html/moonwalk_8c.html, doc/html/moonwalk_8h.html, + doc/html/moonwalk_8h_source.html, doc/html/nav_f.png, doc/html/nav_g.png, + doc/html/nav_h.png, doc/html/open.png, doc/html/pause_8c.html, + doc/html/pause_8h.html, doc/html/pause_8h_source.html, + doc/html/search/all_62.js, doc/html/search/all_64.js, + doc/html/search/all_67.js, doc/html/search/all_6c.js, + doc/html/search/files_64.html, doc/html/search/files_64.js, + doc/html/search/search.js, doc/html/search/variables_62.js, + doc/html/search/variables_64.js, doc/html/search/variables_67.js, + doc/html/search/variables_6c.js, doc/html/structAbout-members.html, + doc/html/structAbout.html, doc/html/structGame-members.html, + doc/html/structGame.html, doc/html/structIntro-members.html, + doc/html/structIntro.html, doc/html/structLevel-members.html, + doc/html/structLevel.html, doc/html/structLoading-members.html, + doc/html/structLoading.html, doc/html/structMap-members.html, + doc/html/structMap.html, doc/html/structMenu-members.html, + doc/html/structMenu.html, doc/html/structMoonwalk-members.html, + doc/html/structMoonwalk.html, doc/html/structObstacle-members.html, + doc/html/structObstacle.html, doc/html/structPause-members.html, + doc/html/structPause.html, doc/html/structSpritesheet-members.html, + doc/html/structSpritesheet.html, doc/html/structTM__Action-members.html, + doc/html/structTM__Action.html, doc/html/structTM__Arguments-members.html, + doc/html/structTM__Arguments.html, doc/html/tab_a.png, doc/html/tab_b.png, + doc/html/tab_h.png, doc/html/tab_s.png, doc/html/timeline_8c.html, + doc/html/timeline_8h.html, doc/html/timeline_8h_source.html, + doc/latex/Makefile, doc/latex/about_8c.tex, doc/latex/about_8h.tex, + doc/latex/actions_8c.tex, doc/latex/actions_8h.tex, + doc/latex/allegro__utils_8c.tex, doc/latex/allegro__utils_8h.tex, + doc/latex/annotated.tex, doc/latex/callbacks_8c.tex, + doc/latex/callbacks_8h.tex, doc/latex/config_8c.tex, doc/latex/config_8h.tex, + doc/latex/dir_4989de145ff53abce397f1ec189271fe.tex, + doc/latex/dir_68267d1309a1af8e8297ef4c3efbcdba.tex, + doc/latex/disclaimer_8c.tex, doc/latex/disclaimer_8h.tex, + doc/latex/doxygen.sty, doc/latex/files.tex, doc/latex/intro_8c.tex, + doc/latex/intro_8h.tex, doc/latex/level_8c.tex, doc/latex/level_8h.tex, + doc/latex/loading_8c.tex, doc/latex/loading_8h.tex, doc/latex/main_8c.tex, + doc/latex/main_8h.tex, doc/latex/map_8c.tex, doc/latex/map_8h.tex, + doc/latex/menu_8c.tex, doc/latex/menu_8h.tex, doc/latex/moonwalk_8c.tex, + doc/latex/moonwalk_8h.tex, doc/latex/pause_8c.tex, doc/latex/pause_8h.tex, + doc/latex/refman.tex, doc/latex/structAbout.tex, doc/latex/structGame.tex, + doc/latex/structIntro.tex, doc/latex/structLevel.tex, + doc/latex/structLoading.tex, doc/latex/structMap.tex, + doc/latex/structMenu.tex, doc/latex/structMoonwalk.tex, + doc/latex/structObstacle.tex, doc/latex/structPause.tex, + doc/latex/structSpritesheet.tex, doc/latex/structTM__Action.tex, + doc/latex/structTM__Arguments.tex, doc/latex/timeline_8c.tex, + doc/latex/timeline_8h.tex: update docs + + * data/about/letter.png, data/intro/1.png, data/intro/2.png, + data/intro/3.png, data/intro/4.png, data/intro/5.png, data/intro/discord.png, + data/intro/paper.png, data/levels/badmuffin.png, data/levels/cherry.png, + data/levels/derpy/fly.png, data/levels/derpy/run.png, + data/levels/derpy/stand.png, data/levels/derpy/walk.png, + data/levels/derpy_pause.png, data/levels/letter.png, data/levels/meter.png, + data/levels/muffin.png, data/levels/owl.png, data/levels/pie1.png, + data/levels/pie2.png, data/levels/pig.png, data/levels/screwball.png, + data/logo.png, data/map/background.png, data/map/highlight1.png, + data/map/highlight2.png, data/map/highlight3.png, data/map/highlight4.png, + data/map/highlight5.png, data/map/highlight6.png, data/menu/glass.png, + data/menu/logo.png, data/menu/menu.png, data/menu/mountain.png, + data/menu/pinkcloud.png, data/menu/rain.png, src/data/Derpy_Fly.swf, + src/data/Derpy_Run.swf, src/data/Derpy_Trot.swf, src/data/Derpy_Walk.swf, + src/data/derpcycle.xcf, src/data/derpcycle2.xcf, + .../fluttershy_house_by_kamikadzew-d56gvd0.png, src/data/intro1anim/1-1.png, + src/data/intro1anim/1-2.png, src/data/intro1anim/1-3.png, + src/data/intro1anim/1-4.png, src/data/map.xcf, src/data/rd.png, + src/data/rockfarm/background.svg, src/data/rockfarm/clouds.svg, + src/data/rockfarm/foreground.svg, src/data/rockfarm/stage.svg, + src/data/runcycle.xcf, src/data/s4d2.ai, src/data/zombie.xcf, src/map.c: + preparing for release + + * SuperDerpy.creator.user, data/map/background.png, data/map/highlight1.png, + data/map/highlight2.png, data/map/highlight3.png, data/map/highlight4.png, + data/map/highlight5.png, data/map/highlight6.png, src/data/map.xcf: add + Rainbow Dash's house to map + +2012-07-08 Sebastian Krzyszkowiak + + * src/disclaimer.c, src/main.c: add command line option for selecting initial + gamestate + + * README.md, src/about.c: prepare for first release + + * Makefile, SuperDerpy.files, src/disclaimer.c, src/disclaimer.h, src/main.c, + src/main.h, src/menu.c: add disclaimer screen about early development preview + + * SuperDerpy.creator.user, data/map/background.png, data/map/highlight1.png, + data/map/highlight2.png, data/map/highlight3.png, data/map/highlight4.png, + data/map/highlight5.png, data/map/highlight6.png, + .../fluttershy_house_by_kamikadzew-d56gvd0.png, src/data/map.xcf, + src/data/s4d.ai: add Fluttershy's house to map + + * data/levels/letter.png, src/data/letter.xcf, src/level.c: add "Press enter + to continue..." text to letter screen + + * data/DejaVuSans.ttf, src/level.c, src/levels/actions.c, src/main.h: letter + from Twilight: add proper text + +2012-07-06 Sebastian Krzyszkowiak + + * data/intro/2.png, src/intro.c: add last animation from Anna Karlik to intro + +2012-07-03 Sebastian Krzyszkowiak + + * SuperDerpy.creator.user, src/main.c, src/main.h, src/menu.c: glass + performance tweaks + + * SuperDerpy.creator.user, data/menu/glass.png, data/menu/logo.png, + src/main.h, src/menu.c: add logo to main menu, with glass effect + +2012-06-19 Sebastian Krzyszkowiak + + * SuperDerpy.creator.user, src/level.c, src/levels/actions.c, src/main.h: + make Derpy more controllable + +2012-05-27 Sebastian Krzyszkowiak + + * .gitignore, SuperDerpy.creator.user, data/intro/5.png, src/intro.c: add + jumping Derpy animation for intro from Anna Karlik + +2012-05-25 Sebastian Krzyszkowiak + + * SuperDerpy.creator.user, data/intro/1.png, data/intro/4.png, src/intro.c: + update intro animations from Anna Karlik + + * doc/html/about_8c.html, doc/html/about_8h.html, + doc/html/about_8h_source.html, doc/html/actions_8c.html, + doc/html/actions_8h.html, doc/html/actions_8h_source.html, + doc/html/allegro__utils_8c.html, doc/html/allegro__utils_8h.html, + doc/html/allegro__utils_8h_source.html, doc/html/annotated.html, + doc/html/callbacks_8c.html, doc/html/callbacks_8h.html, + doc/html/callbacks_8h_source.html, doc/html/classes.html, + doc/html/config_8c.html, doc/html/config_8h.html, + doc/html/config_8h_source.html, doc/html/files.html, doc/html/functions.html, + doc/html/functions_vars.html, doc/html/globals.html, + doc/html/globals_defs.html, doc/html/globals_enum.html, + doc/html/globals_func.html, doc/html/index.html, doc/html/intro_8c.html, + doc/html/intro_8h.html, doc/html/intro_8h_source.html, + doc/html/level_8c.html, doc/html/level_8h.html, + doc/html/level_8h_source.html, doc/html/loading_8c.html, + doc/html/loading_8h.html, doc/html/loading_8h_source.html, + doc/html/main_8c.html, doc/html/main_8h.html, doc/html/main_8h_source.html, + doc/html/map_8c.html, doc/html/map_8h.html, doc/html/map_8h_source.html, + doc/html/menu_8c.html, doc/html/menu_8h.html, doc/html/menu_8h_source.html, + doc/html/moonwalk_8c.html, doc/html/moonwalk_8h.html, + doc/html/moonwalk_8h_source.html, doc/html/pause_8c.html, + doc/html/pause_8h.html, doc/html/pause_8h_source.html, + doc/html/search/all_63.js, doc/html/search/variables_63.js, + doc/html/structAbout-members.html, doc/html/structAbout.html, + doc/html/structGame-members.html, doc/html/structGame.html, + doc/html/structIntro-members.html, doc/html/structIntro.html, + doc/html/structLevel-members.html, doc/html/structLevel.html, + doc/html/structLoading-members.html, doc/html/structLoading.html, + doc/html/structMap-members.html, doc/html/structMap.html, + doc/html/structMenu-members.html, doc/html/structMenu.html, + doc/html/structMoonwalk-members.html, doc/html/structMoonwalk.html, + doc/html/structObstacle-members.html, doc/html/structObstacle.html, + doc/html/structPause-members.html, doc/html/structPause.html, + doc/html/structSpritesheet-members.html, doc/html/structSpritesheet.html, + doc/html/structTM__Action-members.html, doc/html/structTM__Action.html, + doc/html/structTM__Arguments-members.html, doc/html/structTM__Arguments.html, + doc/html/timeline_8c.html, doc/html/timeline_8h.html, + doc/html/timeline_8h_source.html, doc/latex/doxygen.sty, + doc/latex/refman.tex, doc/latex/structLevel.tex: update docs + +2012-05-23 Sebastian Krzyszkowiak + + * src/level.c, src/levels/actions.c, src/main.h: add cherries + +2012-05-22 Sebastian Krzyszkowiak + + * doc/html/about_8c.html, doc/html/about_8h.html, + doc/html/about_8h_source.html, doc/html/actions_8c.html, + doc/html/actions_8h.html, doc/html/actions_8h_source.html, + doc/html/allegro__utils_8c.html, doc/html/allegro__utils_8h.html, + doc/html/allegro__utils_8h_source.html, doc/html/annotated.html, + doc/html/callbacks_8c.html, doc/html/callbacks_8h.html, + doc/html/callbacks_8h_source.html, doc/html/classes.html, + doc/html/config_8c.html, doc/html/config_8h.html, + doc/html/config_8h_source.html, doc/html/files.html, doc/html/functions.html, + doc/html/functions_vars.html, doc/html/globals.html, + doc/html/globals_defs.html, doc/html/globals_enum.html, + doc/html/globals_func.html, doc/html/index.html, doc/html/intro_8c.html, + doc/html/intro_8h.html, doc/html/intro_8h_source.html, + doc/html/level_8c.html, doc/html/level_8h.html, + doc/html/level_8h_source.html, doc/html/loading_8c.html, + doc/html/loading_8h.html, doc/html/loading_8h_source.html, + doc/html/main_8c.html, doc/html/main_8h.html, doc/html/main_8h_source.html, + doc/html/map_8c.html, doc/html/map_8h.html, doc/html/map_8h_source.html, + doc/html/menu_8c.html, doc/html/menu_8h.html, doc/html/menu_8h_source.html, + doc/html/moonwalk_8c.html, doc/html/moonwalk_8h.html, + doc/html/moonwalk_8h_source.html, doc/html/pause_8c.html, + doc/html/pause_8h.html, doc/html/pause_8h_source.html, + doc/html/search/all_70.js, doc/html/search/variables_70.js, + doc/html/structAbout-members.html, doc/html/structAbout.html, + doc/html/structGame-members.html, doc/html/structGame.html, + doc/html/structIntro-members.html, doc/html/structIntro.html, + doc/html/structLevel-members.html, doc/html/structLevel.html, + doc/html/structLoading-members.html, doc/html/structLoading.html, + doc/html/structMap-members.html, doc/html/structMap.html, + doc/html/structMenu-members.html, doc/html/structMenu.html, + doc/html/structMoonwalk-members.html, doc/html/structMoonwalk.html, + doc/html/structObstacle-members.html, doc/html/structObstacle.html, + doc/html/structPause-members.html, doc/html/structPause.html, + doc/html/structSpritesheet-members.html, doc/html/structSpritesheet.html, + doc/html/structTM__Action-members.html, doc/html/structTM__Action.html, + doc/html/structTM__Arguments-members.html, doc/html/structTM__Arguments.html, + doc/html/timeline_8c.html, doc/html/timeline_8h.html, + doc/html/timeline_8h_source.html, doc/latex/doxygen.sty, + doc/latex/refman.tex, doc/latex/structLevel.tex: update docs + + * SuperDerpy.creator.user, data/about/letter.png, data/levels/cherry.png, + data/levels/letter.png, data/levels/pie1.png, data/levels/pie2.png, + data/menu/pie.png, src/about.c, src/level.c, src/levels/actions.c, + src/main.h, src/menu.c: lots of cosmetic things + +2012-05-21 Sebastian Krzyszkowiak + + * doc/html/about_8c.html, doc/html/about_8h.html, + doc/html/about_8h_source.html, doc/html/actions_8c.html, + doc/html/actions_8h.html, doc/html/actions_8h_source.html, + doc/html/allegro__utils_8c.html, doc/html/allegro__utils_8h.html, + doc/html/allegro__utils_8h_source.html, doc/html/annotated.html, + doc/html/callbacks_8c.html, doc/html/callbacks_8h.html, + doc/html/callbacks_8h_source.html, doc/html/classes.html, + doc/html/config_8c.html, doc/html/config_8h.html, + doc/html/config_8h_source.html, doc/html/files.html, doc/html/functions.html, + doc/html/functions_vars.html, doc/html/globals.html, + doc/html/globals_defs.html, doc/html/globals_enum.html, + doc/html/globals_func.html, doc/html/index.html, doc/html/intro_8c.html, + doc/html/intro_8h.html, doc/html/intro_8h_source.html, + doc/html/level_8c.html, doc/html/level_8h.html, + doc/html/level_8h_source.html, doc/html/loading_8c.html, + doc/html/loading_8h.html, doc/html/loading_8h_source.html, + doc/html/main_8c.html, doc/html/main_8h.html, doc/html/main_8h_source.html, + doc/html/map_8c.html, doc/html/map_8h.html, doc/html/map_8h_source.html, + doc/html/menu_8c.html, doc/html/menu_8h.html, doc/html/menu_8h_source.html, + doc/html/moonwalk_8c.html, doc/html/moonwalk_8h.html, + doc/html/moonwalk_8h_source.html, doc/html/pause_8c.html, + doc/html/pause_8h.html, doc/html/pause_8h_source.html, + doc/html/search/all_6c.js, doc/html/search/all_72.js, + doc/html/search/functions_72.js, doc/html/search/variables_6c.js, + doc/html/structAbout-members.html, doc/html/structAbout.html, + doc/html/structGame-members.html, doc/html/structGame.html, + doc/html/structIntro-members.html, doc/html/structIntro.html, + doc/html/structLevel-members.html, doc/html/structLevel.html, + doc/html/structLoading-members.html, doc/html/structLoading.html, + doc/html/structMap-members.html, doc/html/structMap.html, + doc/html/structMenu-members.html, doc/html/structMenu.html, + doc/html/structMoonwalk-members.html, doc/html/structMoonwalk.html, + doc/html/structObstacle-members.html, doc/html/structObstacle.html, + doc/html/structPause-members.html, doc/html/structPause.html, + doc/html/structSpritesheet-members.html, doc/html/structSpritesheet.html, + doc/html/structTM__Action-members.html, doc/html/structTM__Action.html, + doc/html/structTM__Arguments-members.html, doc/html/structTM__Arguments.html, + doc/html/timeline_8c.html, doc/html/timeline_8h.html, + doc/html/timeline_8h_source.html, doc/latex/actions_8c.tex, + doc/latex/actions_8h.tex, doc/latex/doxygen.sty, doc/latex/refman.tex, + doc/latex/structLevel.tex: update docs + + * data/levels/letter.png, src/level.c, src/levels/actions.c, src/main.h: add + bitmap for a letter from Twilight + + * data/levels/derpy/run.ini, src/level.c, src/levels/actions.c, + src/levels/actions.h: little animation at the end of the level + + * doc/html/about_8c.html, doc/html/about_8h.html, + doc/html/about_8h_source.html, doc/html/actions_8c.html, + doc/html/actions_8h.html, doc/html/actions_8h_source.html, + doc/html/allegro__utils_8c.html, doc/html/allegro__utils_8h.html, + doc/html/allegro__utils_8h_source.html, doc/html/annotated.html, + doc/html/callbacks_8c.html, doc/html/callbacks_8h.html, + doc/html/callbacks_8h_source.html, doc/html/classes.html, + doc/html/config_8c.html, doc/html/config_8h.html, + doc/html/config_8h_source.html, doc/html/files.html, doc/html/functions.html, + doc/html/functions_vars.html, doc/html/globals.html, + doc/html/globals_defs.html, doc/html/globals_enum.html, + doc/html/globals_func.html, doc/html/index.html, doc/html/intro_8c.html, + doc/html/intro_8h.html, doc/html/intro_8h_source.html, + doc/html/level_8c.html, doc/html/level_8h.html, + doc/html/level_8h_source.html, doc/html/loading_8c.html, + doc/html/loading_8h.html, doc/html/loading_8h_source.html, + doc/html/main_8c.html, doc/html/main_8h.html, doc/html/main_8h_source.html, + doc/html/map_8c.html, doc/html/map_8h.html, doc/html/map_8h_source.html, + doc/html/menu_8c.html, doc/html/menu_8h.html, doc/html/menu_8h_source.html, + doc/html/moonwalk_8c.html, doc/html/moonwalk_8h.html, + doc/html/moonwalk_8h_source.html, doc/html/pause_8c.html, + doc/html/pause_8h.html, doc/html/pause_8h_source.html, + doc/html/search/all_61.js, doc/html/search/all_62.js, + doc/html/search/all_6f.js, doc/html/search/all_73.js, + doc/html/search/functions_6f.js, doc/html/search/variables_61.js, + doc/html/search/variables_62.js, doc/html/search/variables_73.js, + doc/html/structAbout-members.html, doc/html/structAbout.html, + doc/html/structGame-members.html, doc/html/structGame.html, + doc/html/structIntro-members.html, doc/html/structIntro.html, + doc/html/structLevel-members.html, doc/html/structLevel.html, + doc/html/structLoading-members.html, doc/html/structLoading.html, + doc/html/structMap-members.html, doc/html/structMap.html, + doc/html/structMenu-members.html, doc/html/structMenu.html, + doc/html/structMoonwalk-members.html, doc/html/structMoonwalk.html, + doc/html/structObstacle-members.html, doc/html/structObstacle.html, + doc/html/structPause-members.html, doc/html/structPause.html, + doc/html/structSpritesheet-members.html, doc/html/structSpritesheet.html, + doc/html/structTM__Action-members.html, doc/html/structTM__Action.html, + doc/html/structTM__Arguments-members.html, doc/html/structTM__Arguments.html, + doc/html/timeline_8c.html, doc/html/timeline_8h.html, + doc/html/timeline_8h_source.html, doc/latex/callbacks_8c.tex, + doc/latex/callbacks_8h.tex, doc/latex/doxygen.sty, doc/latex/refman.tex, + doc/latex/structLevel.tex, doc/latex/structObstacle.tex: update docs + + * src/levels/actions.c, src/levels/callbacks.c: some tweaks for obstacles + + * data/levels/badmuffin.png, data/levels/screwball.png, src/level.c, + src/levels/actions.c, src/levels/callbacks.c, src/levels/callbacks.h, + src/main.h: more obstacles + + * src/intro.c, src/level.c, src/levels/actions.c, src/levels/callbacks.c, + src/levels/callbacks.h, src/main.c, src/main.h: rotating muffins + + * doc/html/about_8c.html, doc/html/about_8h.html, + doc/html/about_8h_source.html, doc/html/actions_8c.html, + doc/html/actions_8h.html, doc/html/actions_8h_source.html, + doc/html/allegro__utils_8c.html, doc/html/allegro__utils_8h.html, + doc/html/allegro__utils_8h_source.html, doc/html/annotated.html, + doc/html/callbacks_8c.html, doc/html/callbacks_8h.html, + doc/html/callbacks_8h_source.html, doc/html/classes.html, + doc/html/config_8c.html, doc/html/config_8h.html, + doc/html/config_8h_source.html, doc/html/files.html, doc/html/functions.html, + doc/html/functions_vars.html, doc/html/globals.html, + doc/html/globals_defs.html, doc/html/globals_enum.html, + doc/html/globals_func.html, doc/html/index.html, doc/html/intro_8c.html, + doc/html/intro_8h.html, doc/html/intro_8h_source.html, + doc/html/level_8c.html, doc/html/level_8h.html, + doc/html/level_8h_source.html, doc/html/loading_8c.html, + doc/html/loading_8h.html, doc/html/loading_8h_source.html, + doc/html/main_8c.html, doc/html/main_8h.html, doc/html/main_8h_source.html, + doc/html/map_8c.html, doc/html/map_8h.html, doc/html/map_8h_source.html, + doc/html/menu_8c.html, doc/html/menu_8h.html, doc/html/menu_8h_source.html, + doc/html/moonwalk_8c.html, doc/html/moonwalk_8h.html, + doc/html/moonwalk_8h_source.html, doc/html/pause_8c.html, + doc/html/pause_8h.html, doc/html/pause_8h_source.html, + doc/html/structAbout-members.html, doc/html/structAbout.html, + doc/html/structGame-members.html, doc/html/structGame.html, + doc/html/structIntro-members.html, doc/html/structIntro.html, + doc/html/structLevel-members.html, doc/html/structLevel.html, + doc/html/structLoading-members.html, doc/html/structLoading.html, + doc/html/structMap-members.html, doc/html/structMap.html, + doc/html/structMenu-members.html, doc/html/structMenu.html, + doc/html/structMoonwalk-members.html, doc/html/structMoonwalk.html, + doc/html/structObstacle-members.html, doc/html/structObstacle.html, + doc/html/structPause-members.html, doc/html/structPause.html, + doc/html/structSpritesheet-members.html, doc/html/structSpritesheet.html, + doc/html/structTM__Action-members.html, doc/html/structTM__Action.html, + doc/html/structTM__Arguments-members.html, doc/html/structTM__Arguments.html, + doc/html/timeline_8c.html, doc/html/timeline_8h.html, + doc/html/timeline_8h_source.html, doc/latex/actions_8c.tex, + doc/latex/actions_8h.tex, doc/latex/doxygen.sty, doc/latex/refman.tex, + src/levels/actions.h: typo + + * Doxyfile, doc/html/about_8c.html, doc/html/about_8h.html, + doc/html/about_8h_source.html, doc/html/actions_8c.html, + doc/html/actions_8h.html, doc/html/actions_8h_source.html, + doc/html/allegro__utils_8c.html, doc/html/allegro__utils_8h.html, + doc/html/allegro__utils_8h_source.html, doc/html/annotated.html, + doc/html/callbacks_8c.html, doc/html/callbacks_8h.html, + doc/html/callbacks_8h_source.html, doc/html/classes.html, + doc/html/config_8c.html, doc/html/config_8h.html, + doc/html/config_8h_source.html, doc/html/files.html, doc/html/functions.html, + doc/html/functions_vars.html, doc/html/globals.html, + doc/html/globals_defs.html, doc/html/globals_enum.html, + doc/html/globals_func.html, doc/html/index.html, doc/html/intro_8c.html, + doc/html/intro_8h.html, doc/html/intro_8h_source.html, + doc/html/level_8c.html, doc/html/level_8h.html, + doc/html/level_8h_source.html, doc/html/loading_8c.html, + doc/html/loading_8h.html, doc/html/loading_8h_source.html, + doc/html/main_8c.html, doc/html/main_8h.html, doc/html/main_8h_source.html, + doc/html/map_8c.html, doc/html/map_8h.html, doc/html/map_8h_source.html, + doc/html/menu_8c.html, doc/html/menu_8h.html, doc/html/menu_8h_source.html, + doc/html/moonwalk_8c.html, doc/html/moonwalk_8h.html, + doc/html/moonwalk_8h_source.html, doc/html/pause_8c.html, + doc/html/pause_8h.html, doc/html/pause_8h_source.html, + doc/html/search/all_61.js, doc/html/search/all_63.js, + doc/html/search/all_66.js, doc/html/search/all_67.js, + doc/html/search/all_6c.js, doc/html/search/all_6d.js, + doc/html/search/all_6f.js, doc/html/search/all_70.js, + doc/html/search/all_72.js, doc/html/search/all_73.js, + doc/html/search/all_77.js, doc/html/search/files_61.js, + doc/html/search/files_63.js, doc/html/search/functions_61.js, + doc/html/search/functions_66.html, doc/html/search/functions_66.js, + doc/html/search/functions_67.js, doc/html/search/functions_6c.js, + doc/html/search/functions_6d.html, doc/html/search/functions_6d.js, + doc/html/search/functions_6f.html, doc/html/search/functions_6f.js, + doc/html/search/functions_70.js, doc/html/search/functions_72.html, + doc/html/search/functions_72.js, doc/html/search/functions_73.js, + doc/html/search/functions_77.html, doc/html/search/functions_77.js, + doc/html/search/search.js, doc/html/structAbout-members.html, + doc/html/structAbout.html, doc/html/structGame-members.html, + doc/html/structGame.html, doc/html/structIntro-members.html, + doc/html/structIntro.html, doc/html/structLevel-members.html, + doc/html/structLevel.html, doc/html/structLoading-members.html, + doc/html/structLoading.html, doc/html/structMap-members.html, + doc/html/structMap.html, doc/html/structMenu-members.html, + doc/html/structMenu.html, doc/html/structMoonwalk-members.html, + doc/html/structMoonwalk.html, doc/html/structObstacle-members.html, + doc/html/structObstacle.html, doc/html/structPause-members.html, + doc/html/structPause.html, doc/html/structSpritesheet-members.html, + doc/html/structSpritesheet.html, doc/html/structTM__Action-members.html, + doc/html/structTM__Action.html, doc/html/structTM__Arguments-members.html, + doc/html/structTM__Arguments.html, doc/html/timeline_8c.html, + doc/html/timeline_8h.html, doc/html/timeline_8h_source.html, + doc/latex/actions_8c.tex, doc/latex/actions_8h.tex, + doc/latex/callbacks_8c.tex, doc/latex/callbacks_8h.tex, + doc/latex/doxygen.sty, doc/latex/files.tex, doc/latex/level_8c.tex, + doc/latex/main_8c.tex, doc/latex/refman.tex, doc/latex/timeline_8c.tex, + src/levels/actions.h, src/levels/callbacks.h, src/main.c, src/timeline.c: + moar documentation + + * doc/html/about_8c.html, doc/html/about_8h.html, + doc/html/about_8h_source.html, doc/html/allegro__utils_8c.html, + doc/html/allegro__utils_8h.html, doc/html/allegro__utils_8h_source.html, + doc/html/annotated.html, doc/html/classes.html, doc/html/config_8c.html, + doc/html/config_8h.html, doc/html/config_8h_source.html, doc/html/files.html, + doc/html/functions.html, doc/html/functions_vars.html, doc/html/globals.html, + doc/html/globals_defs.html, doc/html/globals_enum.html, + doc/html/globals_func.html, doc/html/index.html, doc/html/intro_8c.html, + doc/html/intro_8h.html, doc/html/intro_8h_source.html, + doc/html/level_8c.html, doc/html/level_8h.html, + doc/html/level_8h_source.html, doc/html/loading_8c.html, + doc/html/loading_8h.html, doc/html/loading_8h_source.html, + doc/html/main_8c.html, doc/html/main_8h.html, doc/html/main_8h_source.html, + doc/html/map_8c.html, doc/html/map_8h.html, doc/html/map_8h_source.html, + doc/html/menu_8c.html, doc/html/menu_8h.html, doc/html/menu_8h_source.html, + doc/html/moonwalk_8c.html, doc/html/moonwalk_8h.html, + doc/html/moonwalk_8h_source.html, doc/html/pause_8c.html, + doc/html/pause_8h.html, doc/html/pause_8h_source.html, + doc/html/search/all_61.js, doc/html/search/all_62.js, + doc/html/search/all_63.js, doc/html/search/all_64.js, + doc/html/search/all_65.html, doc/html/search/all_65.js, + doc/html/search/all_66.js, doc/html/search/all_67.js, + doc/html/search/all_68.js, doc/html/search/all_69.js, + doc/html/search/all_6c.js, doc/html/search/all_6d.js, + doc/html/search/all_6e.js, doc/html/search/all_6f.js, + doc/html/search/all_70.js, doc/html/search/all_72.js, + doc/html/search/all_73.js, doc/html/search/all_74.js, + doc/html/search/all_76.html, doc/html/search/all_76.js, + doc/html/search/all_77.js, doc/html/search/search.js, + doc/html/search/variables_61.js, doc/html/search/variables_62.js, + doc/html/search/variables_63.js, doc/html/search/variables_64.js, + doc/html/search/variables_65.html, doc/html/search/variables_65.js, + doc/html/search/variables_66.js, doc/html/search/variables_67.html, + doc/html/search/variables_67.js, doc/html/search/variables_68.js, + doc/html/search/variables_69.js, doc/html/search/variables_6c.js, + doc/html/search/variables_6d.js, doc/html/search/variables_6e.js, + doc/html/search/variables_6f.js, doc/html/search/variables_70.js, + doc/html/search/variables_72.js, doc/html/search/variables_73.js, + doc/html/search/variables_74.js, doc/html/search/variables_76.html, + doc/html/search/variables_76.js, doc/html/search/variables_77.js, + doc/html/structAbout-members.html, doc/html/structAbout.html, + doc/html/structGame-members.html, doc/html/structGame.html, + doc/html/structIntro-members.html, doc/html/structIntro.html, + doc/html/structLevel-members.html, doc/html/structLevel.html, + doc/html/structLoading-members.html, doc/html/structLoading.html, + doc/html/structMap-members.html, doc/html/structMap.html, + doc/html/structMenu-members.html, doc/html/structMenu.html, + doc/html/structMoonwalk-members.html, doc/html/structMoonwalk.html, + doc/html/structObstacle-members.html, doc/html/structObstacle.html, + doc/html/structPause-members.html, doc/html/structPause.html, + doc/html/structSpritesheet-members.html, doc/html/structSpritesheet.html, + doc/html/structTM__Action-members.html, doc/html/structTM__Action.html, + doc/html/structTM__Arguments-members.html, doc/html/structTM__Arguments.html, + doc/html/timeline_8c.html, doc/html/timeline_8h.html, + doc/html/timeline_8h_source.html, doc/latex/doxygen.sty, + doc/latex/level_8c.tex, doc/latex/refman.tex, doc/latex/structGame.tex, + doc/latex/structIntro.tex, doc/latex/structLevel.tex, + doc/latex/structMap.tex, doc/latex/structMenu.tex, + doc/latex/structObstacle.tex, doc/latex/structTM__Action.tex, + doc/latex/structTM__Arguments.tex, src/main.h, src/timeline.h: moar docs + +2012-05-20 Sebastian Krzyszkowiak + + * data/levels/owl.png, src/level.c, src/main.h: implement owl :D + + * src/level.c, src/levels/actions.c: hide muffin when eated, tweaks for level + length and hardness + + * Makefile, SuperDerpy.files, obj/levels/.gitignore, src/level.c, + src/levels/actions.c, src/levels/actions.h, src/levels/callbacks.c, + src/levels/callbacks.h, src/timeline.h: move timeline actions and obstacle + callbacks to separate files + + * src/level.c, src/main.h: PIGS!!! + +2012-05-19 Sebastian Krzyszkowiak + + * src/level.c, src/main.h: allow player to change Derpy speed with arrows + + * src/level.c, src/main.h: fine tune of collision handling + + * doc/html/about_8c.html, doc/html/about_8h.html, + doc/html/about_8h_source.html, doc/html/allegro__utils_8c.html, + doc/html/allegro__utils_8h.html, doc/html/allegro__utils_8h_source.html, + doc/html/annotated.html, doc/html/classes.html, doc/html/config_8c.html, + doc/html/config_8h.html, doc/html/config_8h_source.html, doc/html/files.html, + doc/html/functions.html, doc/html/functions_vars.html, doc/html/globals.html, + doc/html/globals_defs.html, doc/html/globals_enum.html, + doc/html/globals_func.html, doc/html/index.html, doc/html/intro_8c.html, + doc/html/intro_8h.html, doc/html/intro_8h_source.html, + doc/html/level_8c.html, doc/html/level_8h.html, + doc/html/level_8h_source.html, doc/html/loading_8c.html, + doc/html/loading_8h.html, doc/html/loading_8h_source.html, + doc/html/main_8c.html, doc/html/main_8h.html, doc/html/main_8h_source.html, + doc/html/map_8c.html, doc/html/map_8h.html, doc/html/map_8h_source.html, + doc/html/menu_8c.html, doc/html/menu_8h.html, doc/html/menu_8h_source.html, + doc/html/moonwalk_8c.html, doc/html/moonwalk_8h.html, + doc/html/moonwalk_8h_source.html, doc/html/pause_8c.html, + doc/html/pause_8h.html, doc/html/pause_8h_source.html, + doc/html/search/all_61.js, doc/html/search/all_6d.js, + doc/html/search/all_74.js, doc/html/search/enums_74.html, + doc/html/search/enums_74.js, doc/html/search/files_61.js, + doc/html/search/files_6d.js, doc/html/search/functions_61.html, + doc/html/search/functions_61.js, doc/html/search/functions_74.js, + doc/html/search/search.js, doc/html/structAbout-members.html, + doc/html/structAbout.html, doc/html/structGame-members.html, + doc/html/structGame.html, doc/html/structIntro-members.html, + doc/html/structIntro.html, doc/html/structLevel-members.html, + doc/html/structLevel.html, doc/html/structLoading-members.html, + doc/html/structLoading.html, doc/html/structMap-members.html, + doc/html/structMap.html, doc/html/structMenu-members.html, + doc/html/structMenu.html, doc/html/structMoonwalk-members.html, + doc/html/structMoonwalk.html, doc/html/structObstacle-members.html, + doc/html/structObstacle.html, doc/html/structPause-members.html, + doc/html/structPause.html, doc/html/structSpritesheet-members.html, + doc/html/structSpritesheet.html, doc/html/structTM__Action-members.html, + doc/html/structTM__Action.html, doc/html/structTM__Arguments-members.html, + doc/html/structTM__Arguments.html, doc/html/timeline_8c.html, + doc/html/timeline_8h.html, doc/html/timeline_8h_source.html, + doc/latex/allegro__utils_8c.tex, doc/latex/allegro__utils_8h.tex, + doc/latex/annotated.tex, doc/latex/doxygen.sty, doc/latex/files.tex, + doc/latex/level_8c.tex, doc/latex/main_8h.tex, doc/latex/moonwalk_8c.tex, + doc/latex/moonwalk_8h.tex, doc/latex/refman.tex, + doc/latex/structSpritesheet.tex, doc/latex/structTM__Action.tex, + doc/latex/structTM__Arguments.tex, doc/latex/timeline_8c.tex, + doc/latex/timeline_8h.tex, src/allegro_utils.c, src/allegro_utils.h, + src/main.h, src/moonwalk.c, src/moonwalk.h, src/timeline.h: moar + documentation + + * doc/html/about_8c.html, doc/html/about_8h.html, + doc/html/about_8h_source.html, doc/html/allegro__utils_8h_source.html, + doc/html/annotated.html, doc/html/classes.html, doc/html/config_8c.html, + doc/html/config_8h.html, doc/html/config_8h_source.html, doc/html/files.html, + doc/html/functions.html, doc/html/functions_vars.html, doc/html/globals.html, + doc/html/globals_defs.html, doc/html/globals_enum.html, + doc/html/globals_func.html, doc/html/index.html, doc/html/intro_8c.html, + doc/html/intro_8h.html, doc/html/intro_8h_source.html, + doc/html/level_8c.html, doc/html/level_8h.html, + doc/html/level_8h_source.html, doc/html/loading_8c.html, + doc/html/loading_8h.html, doc/html/loading_8h_source.html, + doc/html/main_8c.html, doc/html/main_8h.html, doc/html/main_8h_source.html, + doc/html/map_8c.html, doc/html/map_8h.html, doc/html/map_8h_source.html, + doc/html/menu_8c.html, doc/html/menu_8h.html, doc/html/menu_8h_source.html, + doc/html/moonwalk_8h_source.html, doc/html/pause_8c.html, + doc/html/pause_8h.html, doc/html/pause_8h_source.html, + doc/html/search/all_61.js, doc/html/search/all_62.html, + doc/html/search/all_62.js, doc/html/search/all_63.js, + doc/html/search/all_64.js, doc/html/search/all_66.js, + doc/html/search/all_68.html, doc/html/search/all_68.js, + doc/html/search/all_69.js, doc/html/search/all_6c.js, + doc/html/search/all_6d.js, doc/html/search/all_6e.html, + doc/html/search/all_6e.js, doc/html/search/all_6f.js, + doc/html/search/all_70.js, doc/html/search/all_72.js, + doc/html/search/all_73.js, doc/html/search/all_74.js, + doc/html/search/all_77.html, doc/html/search/all_77.js, + doc/html/search/all_78.html, doc/html/search/all_78.js, + doc/html/search/all_79.html, doc/html/search/all_79.js, + doc/html/search/defines_70.js, doc/html/search/functions_61.html, + doc/html/search/functions_61.js, doc/html/search/functions_64.js, + doc/html/search/functions_6c.js, doc/html/search/functions_73.js, + doc/html/search/functions_74.html, doc/html/search/functions_74.js, + doc/html/search/search.js, doc/html/search/variables_61.html, + doc/html/search/variables_61.js, doc/html/search/variables_62.html, + doc/html/search/variables_62.js, doc/html/search/variables_63.js, + doc/html/search/variables_64.js, doc/html/search/variables_66.js, + doc/html/search/variables_68.html, doc/html/search/variables_68.js, + doc/html/search/variables_69.js, doc/html/search/variables_6c.html, + doc/html/search/variables_6c.js, doc/html/search/variables_6d.js, + doc/html/search/variables_6e.html, doc/html/search/variables_6e.js, + doc/html/search/variables_6f.html, doc/html/search/variables_6f.js, + doc/html/search/variables_70.js, doc/html/search/variables_72.js, + doc/html/search/variables_73.js, doc/html/search/variables_74.html, + doc/html/search/variables_74.js, doc/html/search/variables_77.html, + doc/html/search/variables_77.js, doc/html/search/variables_78.html, + doc/html/search/variables_78.js, doc/html/search/variables_79.html, + doc/html/search/variables_79.js, doc/html/structAbout-members.html, + doc/html/structAbout.html, doc/html/structGame-members.html, + doc/html/structGame.html, doc/html/structIntro-members.html, + doc/html/structIntro.html, doc/html/structLevel-members.html, + doc/html/structLevel.html, doc/html/structLoading-members.html, + doc/html/structLoading.html, doc/html/structMap-members.html, + doc/html/structMap.html, doc/html/structMenu-members.html, + doc/html/structMenu.html, doc/html/structMoonwalk-members.html, + doc/html/structMoonwalk.html, doc/html/structObstacle-members.html, + doc/html/structObstacle.html, doc/html/structPause-members.html, + doc/html/structPause.html, doc/html/structSpritesheet-members.html, + doc/html/structSpritesheet.html, doc/html/structTM__Action-members.html, + doc/html/structTM__Action.html, doc/html/structTM__Arguments-members.html, + doc/html/structTM__Arguments.html, doc/html/timeline_8c.html, + doc/html/timeline_8h.html, doc/html/timeline_8h_source.html, + doc/latex/annotated.tex, doc/latex/doxygen.sty, doc/latex/main_8c.tex, + doc/latex/main_8h.tex, doc/latex/refman.tex, doc/latex/structAbout.tex, + doc/latex/structLevel.tex, doc/latex/structLoading.tex, + doc/latex/structMap.tex, doc/latex/structObstacle.tex, + doc/latex/structPause.tex, doc/latex/structSpritesheet.tex, + src/allegro_utils.h, src/main.h: moar documentation + + * doc/html/about_8c.html, doc/html/about_8h.html, + doc/html/about_8h_source.html, doc/html/allegro__utils_8h_source.html, + doc/html/annotated.html, doc/html/classes.html, doc/html/config_8c.html, + doc/html/config_8h.html, doc/html/config_8h_source.html, doc/html/files.html, + doc/html/functions.html, doc/html/functions_vars.html, doc/html/globals.html, + doc/html/globals_defs.html, doc/html/globals_enum.html, + doc/html/globals_func.html, doc/html/globals_vars.html, doc/html/index.html, + doc/html/intro_8c.html, doc/html/intro_8h.html, + doc/html/intro_8h_source.html, doc/html/level_8c.html, + doc/html/level_8h.html, doc/html/level_8h_source.html, + doc/html/loading_8c.html, doc/html/loading_8h.html, + doc/html/loading_8h_source.html, doc/html/main_8c.html, + doc/html/main_8h.html, doc/html/main_8h_source.html, doc/html/map_8c.html, + doc/html/map_8h.html, doc/html/map_8h_source.html, doc/html/menu_8c.html, + doc/html/menu_8h.html, doc/html/menu_8h_source.html, + doc/html/moonwalk_8h_source.html, doc/html/pause_8c.html, + doc/html/pause_8h.html, doc/html/pause_8h_source.html, + doc/html/search/all_6e.html, doc/html/search/all_6e.js, + doc/html/search/all_6f.js, doc/html/search/all_76.html, + doc/html/search/all_76.js, doc/html/search/classes_63.html, + doc/html/search/classes_63.js, doc/html/search/classes_6f.js, + doc/html/search/variables_6e.html, doc/html/search/variables_6e.js, + doc/html/search/variables_76.html, doc/html/search/variables_76.js, + doc/html/structAbout-members.html, doc/html/structAbout.html, + doc/html/structConfigOption-members.html, doc/html/structConfigOption.html, + doc/html/structGame-members.html, doc/html/structGame.html, + doc/html/structIntro-members.html, doc/html/structIntro.html, + doc/html/structLevel-members.html, doc/html/structLevel.html, + doc/html/structLoading-members.html, doc/html/structLoading.html, + doc/html/structMap-members.html, doc/html/structMap.html, + doc/html/structMenu-members.html, doc/html/structMenu.html, + doc/html/structMoonwalk-members.html, doc/html/structMoonwalk.html, + doc/html/structObstacle-members.html, doc/html/structObstacle.html, + doc/html/structObstracle-members.html, doc/html/structObstracle.html, + doc/html/structPause-members.html, doc/html/structPause.html, + doc/html/structSpritesheet-members.html, doc/html/structSpritesheet.html, + doc/html/structTM__Action-members.html, doc/html/structTM__Action.html, + doc/html/structTM__Arguments-members.html, doc/html/structTM__Arguments.html, + doc/html/timeline_8c.html, doc/html/timeline_8h.html, + doc/html/timeline_8h_source.html, doc/latex/annotated.tex, + doc/latex/doxygen.sty, doc/latex/level_8c.tex, doc/latex/main_8h.tex, + doc/latex/refman.tex, doc/latex/structConfigOption.tex, + doc/latex/structLevel.tex, doc/latex/structObstacle.tex, + doc/latex/structObstracle.tex, src/level.c, src/main.h: s/obstracle/obstacle/ + :D + + * doc/html/about_8c.html, doc/html/about_8h.html, + doc/html/about_8h_source.html, doc/html/allegro__utils_8h_source.html, + doc/html/annotated.html, doc/html/classes.html, doc/html/config_8c.html, + doc/html/config_8h.html, doc/html/config_8h_source.html, doc/html/files.html, + doc/html/functions.html, doc/html/functions_vars.html, doc/html/globals.html, + doc/html/globals_defs.html, doc/html/globals_enum.html, + doc/html/globals_func.html, doc/html/index.html, doc/html/intro_8c.html, + doc/html/intro_8h.html, doc/html/intro_8h_source.html, + doc/html/level_8c.html, doc/html/level_8h.html, + doc/html/level_8h_source.html, doc/html/loading_8c.html, + doc/html/loading_8h.html, doc/html/loading_8h_source.html, + doc/html/main_8c.html, doc/html/main_8h.html, doc/html/main_8h_source.html, + doc/html/map_8c.html, doc/html/map_8h.html, doc/html/map_8h_source.html, + doc/html/menu_8c.html, doc/html/menu_8h.html, doc/html/menu_8h_source.html, + doc/html/moonwalk_8h_source.html, doc/html/pause_8c.html, + doc/html/pause_8h.html, doc/html/pause_8h_source.html, + doc/html/search/all_61.js, doc/html/search/all_70.js, + doc/html/search/functions_61.js, doc/html/search/functions_70.js, + doc/html/structAbout-members.html, doc/html/structAbout.html, + doc/html/structGame-members.html, doc/html/structGame.html, + doc/html/structIntro-members.html, doc/html/structIntro.html, + doc/html/structLevel-members.html, doc/html/structLevel.html, + doc/html/structLoading-members.html, doc/html/structLoading.html, + doc/html/structMap-members.html, doc/html/structMap.html, + doc/html/structMenu-members.html, doc/html/structMenu.html, + doc/html/structMoonwalk-members.html, doc/html/structMoonwalk.html, + doc/html/structObstracle-members.html, doc/html/structObstracle.html, + doc/html/structPause-members.html, doc/html/structPause.html, + doc/html/structSpritesheet-members.html, doc/html/structSpritesheet.html, + doc/html/structTM__Action-members.html, doc/html/structTM__Action.html, + doc/html/structTM__Arguments-members.html, doc/html/structTM__Arguments.html, + doc/html/timeline_8c.html, doc/html/timeline_8h.html, + doc/html/timeline_8h_source.html, doc/latex/about_8c.tex, + doc/latex/about_8h.tex, doc/latex/doxygen.sty, doc/latex/files.tex, + doc/latex/intro_8c.tex, doc/latex/intro_8h.tex, doc/latex/level_8c.tex, + doc/latex/level_8h.tex, doc/latex/loading_8c.tex, doc/latex/loading_8h.tex, + doc/latex/main_8c.tex, doc/latex/main_8h.tex, doc/latex/map_8c.tex, + doc/latex/map_8h.tex, doc/latex/menu_8c.tex, doc/latex/menu_8h.tex, + doc/latex/refman.tex, doc/latex/structLevel.tex, + doc/latex/structObstracle.tex, doc/latex/structSpritesheet.tex: update docs + + * README, README.md: use Markdown in README + +2012-05-18 Sebastian Krzyszkowiak + + * data/levels/muffin.png, src/data/muffin.svg, src/level.c, src/main.h: add + muffins :D (for now as obstracles) + + * src/level.c, src/main.h: introducing: brand-new ability to FAIL LEVEL! :) + also, debug mode cheats and fine-tuning of HP meter + + * SuperDerpy.creator.user, src/about.c, src/about.h, src/intro.c, + src/intro.h, src/level.c, src/level.h, src/loading.c, src/loading.h, + src/main.c, src/main.h, src/map.c, src/map.h, src/menu.c, src/menu.h, + src/pause.c: implement progress bar on loading screen + + * src/allegro_utils.c, src/allegro_utils.h, src/level.c, src/main.h: some + work on playability + +2012-05-17 Sebastian Krzyszkowiak + + * SuperDerpy.creator.user, src/level.c, src/main.c, src/main.h: some work on + health meter + +2012-05-16 Sebastian Krzyszkowiak + + * Makefile, SuperDerpy.config, SuperDerpy.creator, SuperDerpy.files, + SuperDerpy.includes, data/intro/1.png, data/intro/3.png, + data/intro/zombie.png, src/data/intro1anim/1-1.png, + src/data/intro1anim/1-2.png, src/data/intro1anim/1-3.png, + src/data/intro1anim/1-4.png, src/intro.c, src/loading.c, src/main.c: + Discord-rock animation in intro, Qt Creator project files, better vsync + handling + +2012-05-10 Sebastian Krzyszkowiak + + * TODO, src/level.c, src/main.h: fix bug with spritesheets derped when + toggling fullscreen + +2012-05-09 Sebastian Krzyszkowiak + + * data/levels/derpy/run.ini, data/levels/meter.png, src/level.c, src/main.h: + add some basic HUD + + * Makefile, src/allegro_utils.c, src/allegro_utils.h, src/level.c, + src/main.c, src/main.h: add "power meter" + +2012-05-08 Sebastian Krzyszkowiak + + * data/levels/derpy/fly.ini, data/levels/derpy/fly.png, + data/levels/derpy/run.ini, data/levels/derpy/stand.ini, + data/levels/derpy/walk.ini, src/level.c, src/main.h: add fly animation by + Yudhaikeledai + +2012-05-07 Sebastian Krzyszkowiak + + * .gitignore, data/levels/derpy/run.ini, data/levels/derpy/run.png, + src/data/runcycle.xcf, src/main.c: add new Derpy run cycle by Yudhaikeledai + + * .gitignore, src/data/logo.svg, src/level.c: fixes for fps vs. speed + handling in level code + +2012-05-04 Sebastian Krzyszkowiak + + * data/intro/zombie.png, data/logo.png: small updates in graphics + + * doc/html/about_8c.html, doc/html/about_8h.html, + doc/html/about_8h_source.html, doc/html/annotated.html, + doc/html/classes.html, doc/html/config_8c.html, doc/html/config_8h.html, + doc/html/config_8h_source.html, doc/html/files.html, doc/html/functions.html, + doc/html/functions_vars.html, doc/html/globals.html, + doc/html/globals_defs.html, doc/html/globals_enum.html, + doc/html/globals_func.html, doc/html/index.html, doc/html/intro_8c.html, + doc/html/intro_8h.html, doc/html/intro_8h_source.html, + doc/html/level_8c.html, doc/html/level_8h.html, + doc/html/level_8h_source.html, doc/html/loading_8c.html, + doc/html/loading_8h.html, doc/html/loading_8h_source.html, + doc/html/main_8c.html, doc/html/main_8h.html, doc/html/main_8h_source.html, + doc/html/map_8c.html, doc/html/map_8h.html, doc/html/map_8h_source.html, + doc/html/menu_8c.html, doc/html/menu_8h.html, doc/html/menu_8h_source.html, + doc/html/moonwalk_8h_source.html, doc/html/pause_8c.html, + doc/html/pause_8h.html, doc/html/pause_8h_source.html, + doc/html/structAbout-members.html, doc/html/structAbout.html, + doc/html/structGame-members.html, doc/html/structGame.html, + doc/html/structIntro-members.html, doc/html/structIntro.html, + doc/html/structLevel-members.html, doc/html/structLevel.html, + doc/html/structLoading-members.html, doc/html/structLoading.html, + doc/html/structMap-members.html, doc/html/structMap.html, + doc/html/structMenu-members.html, doc/html/structMenu.html, + doc/html/structMoonwalk-members.html, doc/html/structMoonwalk.html, + doc/html/structObstracle-members.html, doc/html/structObstracle.html, + doc/html/structPause-members.html, doc/html/structPause.html, + doc/html/structSpritesheet-members.html, doc/html/structSpritesheet.html, + doc/html/structTM__Action-members.html, doc/html/structTM__Action.html, + doc/html/structTM__Arguments-members.html, doc/html/structTM__Arguments.html, + doc/html/timeline_8c.html, doc/html/timeline_8h.html, + doc/html/timeline_8h_source.html, doc/latex/doxygen.sty, + doc/latex/refman.tex, src/level.c: fix "nigger derpy" + + * doc/html/about_8c.html, doc/html/about_8h.html, + doc/html/about_8h_source.html, doc/html/annotated.html, + doc/html/classes.html, doc/html/config_8c.html, doc/html/config_8h.html, + doc/html/config_8h_source.html, doc/html/files.html, doc/html/functions.html, + doc/html/functions_vars.html, doc/html/globals.html, + doc/html/globals_defs.html, doc/html/globals_enum.html, + doc/html/globals_func.html, doc/html/index.html, doc/html/intro_8c.html, + doc/html/intro_8h.html, doc/html/intro_8h_source.html, + doc/html/level_8c.html, doc/html/level_8h.html, + doc/html/level_8h_source.html, doc/html/loading_8c.html, + doc/html/loading_8h.html, doc/html/loading_8h_source.html, + doc/html/main_8c.html, doc/html/main_8h.html, doc/html/main_8h_source.html, + doc/html/map_8c.html, doc/html/map_8h.html, doc/html/map_8h_source.html, + doc/html/menu_8c.html, doc/html/menu_8h.html, doc/html/menu_8h_source.html, + doc/html/moonwalk_8h_source.html, doc/html/pause_8c.html, + doc/html/pause_8h.html, doc/html/pause_8h_source.html, + doc/html/structAbout-members.html, doc/html/structAbout.html, + doc/html/structGame-members.html, doc/html/structGame.html, + doc/html/structIntro-members.html, doc/html/structIntro.html, + doc/html/structLevel-members.html, doc/html/structLevel.html, + doc/html/structLoading-members.html, doc/html/structLoading.html, + doc/html/structMap-members.html, doc/html/structMap.html, + doc/html/structMenu-members.html, doc/html/structMenu.html, + doc/html/structMoonwalk-members.html, doc/html/structMoonwalk.html, + doc/html/structObstracle-members.html, doc/html/structObstracle.html, + doc/html/structPause-members.html, doc/html/structPause.html, + doc/html/structSpritesheet-members.html, doc/html/structSpritesheet.html, + doc/html/structTM__Action-members.html, doc/html/structTM__Action.html, + doc/html/structTM__Arguments-members.html, doc/html/structTM__Arguments.html, + doc/html/timeline_8c.html, doc/html/timeline_8h.html, + doc/html/timeline_8h_source.html, doc/latex/doxygen.sty, + doc/latex/intro_8c.tex, doc/latex/main_8c.tex, doc/latex/refman.tex, + doc/latex/structIntro.tex: update docs + + * src/intro.c, src/main.h: another attempt to fix animation in intro + + * src/about.c, src/intro.c, src/level.c, src/map.c, src/moonwalk.c: fix rest + fadeloops + + * src/level.c, src/main.c: some other performance tweaks + + * src/intro.c, src/level.c, src/main.h: performance fixes for intro gamestate + + * TODO, src/main.c, src/pause.c: implement fps counter + +2012-05-03 Sebastian Krzyszkowiak + + * doc/html/about_8c.html, doc/html/about_8h.html, + doc/html/about_8h_source.html, doc/html/annotated.html, + doc/html/classes.html, doc/html/config_8c.html, doc/html/config_8h.html, + doc/html/config_8h_source.html, doc/html/files.html, doc/html/functions.html, + doc/html/functions_vars.html, doc/html/globals.html, + doc/html/globals_defs.html, doc/html/globals_enum.html, + doc/html/globals_func.html, doc/html/index.html, doc/html/intro_8c.html, + doc/html/intro_8h.html, doc/html/intro_8h_source.html, + doc/html/level_8c.html, doc/html/level_8h.html, + doc/html/level_8h_source.html, doc/html/loading_8c.html, + doc/html/loading_8h.html, doc/html/loading_8h_source.html, + doc/html/main_8c.html, doc/html/main_8h.html, doc/html/main_8h_source.html, + doc/html/map_8c.html, doc/html/map_8h.html, doc/html/map_8h_source.html, + doc/html/menu_8c.html, doc/html/menu_8h.html, doc/html/menu_8h_source.html, + doc/html/moonwalk_8h_source.html, doc/html/pause_8c.html, + doc/html/pause_8h.html, doc/html/pause_8h_source.html, + doc/html/search/all_63.js, doc/html/search/all_64.js, + doc/html/search/all_6f.html, doc/html/search/all_6f.js, + doc/html/search/all_70.js, doc/html/search/all_73.js, + doc/html/search/classes_6f.html, doc/html/search/classes_6f.js, + doc/html/search/classes_73.html, doc/html/search/classes_73.js, + doc/html/search/search.js, doc/html/search/variables_63.js, + doc/html/search/variables_64.js, doc/html/search/variables_70.html, + doc/html/search/variables_70.js, doc/html/structAbout-members.html, + doc/html/structAbout.html, doc/html/structGame-members.html, + doc/html/structGame.html, doc/html/structIntro-members.html, + doc/html/structIntro.html, doc/html/structLevel-members.html, + doc/html/structLevel.html, doc/html/structLoading-members.html, + doc/html/structLoading.html, doc/html/structMap-members.html, + doc/html/structMap.html, doc/html/structMenu-members.html, + doc/html/structMenu.html, doc/html/structMoonwalk-members.html, + doc/html/structMoonwalk.html, doc/html/structObstracle-members.html, + doc/html/structObstracle.html, doc/html/structPause-members.html, + doc/html/structPause.html, doc/html/structSpritesheet-members.html, + doc/html/structSpritesheet.html, doc/html/structTM__Action-members.html, + doc/html/structTM__Action.html, doc/html/structTM__Arguments-members.html, + doc/html/structTM__Arguments.html, doc/html/timeline_8c.html, + doc/html/timeline_8h.html, doc/html/timeline_8h_source.html, + doc/latex/annotated.tex, doc/latex/doxygen.sty, doc/latex/level_8c.tex, + doc/latex/level_8h.tex, doc/latex/main_8h.tex, doc/latex/refman.tex, + doc/latex/structGame.tex, doc/latex/structIntro.tex, + doc/latex/structLevel.tex, doc/latex/structMenu.tex, + doc/latex/structMoonwalk.tex, doc/latex/structObstracle.tex, + doc/latex/structSpritesheet.tex: update documentation + + * src/intro.c, src/level.c: fix missing file in intro, few tweaks for + animation speed in spritesheets + + * build, data/levels/derpcycle.png, data/levels/derpy/fly.ini, + data/levels/derpy/fly.png, data/levels/derpy/run.ini, + data/levels/derpy/run.png, data/levels/derpy/stand.ini, + data/levels/derpy/stand.png, data/levels/derpy/walk.ini, + data/levels/derpy/walk.png, src/about.c, src/level.c, src/level.h, + src/main.h, src/moonwalk.c: implement spritesheet managament + + * src/level.c, src/main.h: fix fullscreen switching with obstracles rendered + + * src/level.c, src/main.h: implement obstracles callbacks + +2012-05-01 Sebastian Krzyszkowiak + + * data/levels/disco.jpg, src/level.c, src/main.h, src/moonwalk.c: some work + on levels + + * data/intro/frame.png, src/intro.c, src/main.h: add book frame to intro + story + + * data/map/background.png, data/table.png, src/data/map.xcf, + src/data/table.xcf: darken a bit table and map bitmaps + +2012-04-30 Sebastian Krzyszkowiak + + * data/intro/zombie.png, data/levels/1/background.png, + data/levels/1/clouds.png, data/levels/1/foreground.png, + data/levels/1/stage.png, data/loading.png, data/map/background.png, + data/map/highlight1.png, data/map/highlight2.png, data/map/highlight3.png, + data/map/highlight4.png, data/map/highlight5.png, data/map/highlight6.png, + data/table.png, src/data/drawings.xcf, src/data/map.xcf, src/data/table.xcf, + src/main.h, src/map.c: update map and other graphics + + * doc/html/about_8c.html, doc/html/about_8h.html, + doc/html/about_8h_source.html, doc/html/annotated.html, + doc/html/classes.html, doc/html/config_8c.html, doc/html/config_8h.html, + doc/html/config_8h_source.html, doc/html/files.html, doc/html/functions.html, + doc/html/functions_vars.html, doc/html/globals.html, + doc/html/globals_defs.html, doc/html/globals_enum.html, + doc/html/globals_func.html, doc/html/index.html, doc/html/intro_8c.html, + doc/html/intro_8h.html, doc/html/intro_8h_source.html, + doc/html/level_8c.html, doc/html/level_8h.html, + doc/html/level_8h_source.html, doc/html/loading_8c.html, + doc/html/loading_8h.html, doc/html/loading_8h_source.html, + doc/html/main_8c.html, doc/html/main_8h.html, doc/html/main_8h_source.html, + doc/html/map_8c.html, doc/html/map_8h.html, doc/html/map_8h_source.html, + doc/html/menu_8c.html, doc/html/menu_8h.html, doc/html/menu_8h_source.html, + doc/html/moonwalk_8h_source.html, doc/html/pause_8c.html, + doc/html/pause_8h.html, doc/html/pause_8h_source.html, + doc/html/search/all_63.js, doc/html/search/all_64.js, + doc/html/search/all_66.js, doc/html/search/all_69.js, + doc/html/search/all_6d.js, doc/html/search/all_74.html, + doc/html/search/all_74.js, doc/html/search/classes_6d.js, + doc/html/search/classes_74.html, doc/html/search/classes_74.js, + doc/html/search/enums_6d.html, doc/html/search/enums_6d.js, + doc/html/search/files_74.html, doc/html/search/files_74.js, + doc/html/search/search.js, doc/html/search/variables_63.js, + doc/html/search/variables_64.js, doc/html/search/variables_66.js, + doc/html/search/variables_69.js, doc/html/structAbout-members.html, + doc/html/structAbout.html, doc/html/structGame-members.html, + doc/html/structGame.html, doc/html/structIntro-members.html, + doc/html/structIntro.html, doc/html/structLevel-members.html, + doc/html/structLevel.html, doc/html/structLoading-members.html, + doc/html/structLoading.html, doc/html/structMap-members.html, + doc/html/structMap.html, doc/html/structMenu-members.html, + doc/html/structMenu.html, doc/html/structMoonwalk-members.html, + doc/html/structMoonwalk.html, doc/html/structPause-members.html, + doc/html/structPause.html, doc/html/structTM__Action-members.html, + doc/html/structTM__Action.html, doc/html/structTM__Arguments-members.html, + doc/html/structTM__Arguments.html, doc/html/timeline_8c.html, + doc/html/timeline_8h.html, doc/html/timeline_8h_source.html, + doc/latex/annotated.tex, doc/latex/doxygen.sty, doc/latex/files.tex, + doc/latex/intro_8c.tex, doc/latex/level_8c.tex, doc/latex/level_8h.tex, + doc/latex/main_8c.tex, doc/latex/main_8h.tex, doc/latex/menu_8c.tex, + doc/latex/menu_8h.tex, doc/latex/pause_8c.tex, doc/latex/refman.tex, + doc/latex/structAbout.tex, doc/latex/structGame.tex, + doc/latex/structIntro.tex, doc/latex/structLevel.tex, + doc/latex/structMenu.tex, doc/latex/structMoonwalk.tex, + doc/latex/structPause.tex, doc/latex/structTM__Action.tex, + doc/latex/structTM__Arguments.tex, doc/latex/timeline_8c.tex, + doc/latex/timeline_8h.tex: update docs + + * data/about.flac, data/about/about.flac, data/about/letter.png, + data/arrow.png, data/click.flac, data/cloud.png, data/cloud2.png, + data/derpcycle.png, data/derpy_pause.png, data/discord.png, data/intro.flac, + data/intro/discord.png, data/intro/intro.flac, data/intro/paper.png, + data/intro/zombie.png, data/letter.png, data/levels/derpcycle.png, + data/levels/derpy_pause.png, data/levels/moonwalk.flac, data/map-night.flac, + data/map.flac, data/map/arrow.png, data/map/map-night.flac, + data/map/map.flac, data/map/map.xcf, data/menu.flac, data/menu.png, + data/menu/click.flac, data/menu/cloud.png, data/menu/cloud2.png, + data/menu/menu.flac, data/menu/menu.png, data/menu/mountain.png, + data/menu/pie.png, data/menu/pinkcloud.png, data/menu/rain.flac, + data/menu/rain.png, data/moonwalk.flac, data/mountain.png, data/paper.png, + data/pie.png, data/pinkcloud.png, data/rain.flac, data/rain.png, + data/src/derpcycle.xcf, data/src/derpcycle2.xcf, data/src/letter.xcf, + data/src/menu.xcf, data/src/zombie.xcf, data/zombie.png, src/about.c, + src/data/derpcycle.xcf, src/data/derpcycle2.xcf, src/data/letter.xcf, + src/data/map.xcf, src/data/menu.xcf, src/data/zombie.xcf, src/intro.c, + src/level.c, src/map.c, src/menu.c, src/moonwalk.c, src/pause.c: cleaning up + mess in data directory + +2012-04-28 Sebastian Krzyszkowiak + + * data/derpcycle.xcf, data/derpcycle2.xcf, data/letter.xcf, data/menu.xcf, + data/src/derpcycle.xcf, data/src/derpcycle2.xcf, data/src/letter.xcf, + data/src/menu.xcf, data/src/zombie.xcf, data/voice/Fluttershy-01.flac, + data/voice/Fluttershy-02.flac, data/voice/Fluttershy-03.flac, + data/voice/Fluttershy-04.flac, data/voice/Fluttershy-05.flac, + data/voice/Fluttershy-06.flac, data/voice/Fluttershy-07.flac, + data/voice/Fluttershy-08.flac, data/voice/Fluttershy-09.flac, + data/zombie.xcf: add Fluttershy lines recored by Meredith Sims + +2012-04-21 Sebastian Krzyszkowiak + + * data/intro/1.flac, data/intro/2.flac, data/intro/3.flac, data/intro/4.flac, + data/intro/5.flac, src/intro.c: replace intro lines with Princess Celestia + voice recorded by MEMJ0123 + +2012-04-14 Sebastian Krzyszkowiak + + * Makefile, src/about.c, src/intro.c, src/level.c, src/loading.c, src/main.c, + src/main.h, src/map.c, src/menu.c, src/moonwalk.c, src/pause.c, + src/timeline.c, src/timeline.h: use ANSI C gcc mode + +2012-04-09 Sebastian Krzyszkowiak + + * src/level.c, src/timeline.c, src/timeline.h: support action names in + timeline manager + + * build, src/about.c, src/main.c: support "-l NR" commandline argument + + * src/level.c, src/moonwalk.c: fix sound in moonwalk + + * data/levels/1/music.flac, src/level.c, src/main.h, src/moonwalk.c: add + music to level 1 + + * src/level.c, src/main.h: some work on spritesheed speed + + * src/level.c, src/timeline.c, src/timeline.h: implement and use + TM_AddQueuedBackgroundAction + +2012-04-08 Sebastian Krzyszkowiak + + * src/level.c, src/main.h: add some very basic keyboard handling in level + + * data/levels/1/background.png, data/levels/1/foreground.png, + data/levels/1/stage.png, src/level.c, src/main.h, src/moonwalk.c, + src/timeline.c, src/timeline.h: more work on first level + + * data/levels/1/background.png, data/levels/1/clouds.png, + data/levels/1/foreground.png, data/levels/1/stage.png, src/level.c, + src/main.h, src/moonwalk.c: some first demo sidescrolling level + +2012-04-07 Sebastian Krzyszkowiak + + * src/level.c, src/timeline.c, src/timeline.h: implement delays in timeline + manager + + * src/level.c, src/timeline.c: implement TM_AddToArgs + + * src/level.c, src/timeline.c: moar destroyin! + + * src/level.c, src/timeline.c: implement timeline destroying + + * src/level.c, src/timeline.c, src/timeline.h: revamp argument handling of + timeline actions + +2012-04-06 Sebastian Krzyszkowiak + + * src/level.c, src/level.h, src/main.c, src/timeline.c, src/timeline.h: moar + work on timeline + + * src/level.c, src/level.h, src/moonwalk.c: better structure of + level-moonwalk relationship + + * Makefile, src/level.c, src/main.h, src/moonwalk.c, src/moonwalk.h, + src/timeline.c, src/timeline.h: introduce timeline manager, split moonwalk + code from level code + +2012-04-04 Sebastian Krzyszkowiak + + * build, data/zombie.png, data/zombie.xcf, src/intro.c, src/main.h: implement + animations in intro state + +2012-04-03 Sebastian Krzyszkowiak + + * data/about.flac, data/map-night.flac, src/about.c, src/main.h: update about + screen + +2012-03-13 Sebastian Krzyszkowiak + + * src/menu.c, src/menu.h, src/pause.c: little cleanup in menu handling code + + * TODO, src/intro.c, src/main.c, src/main.h, src/menu.c: sound volume + settings + +2012-03-10 Sebastian Krzyszkowiak + + * src/main.c, src/pause.c: display "Loading" when switching to new resolution + +2012-03-08 Sebastian Krzyszkowiak + + * src/level.c, src/level.h, src/main.c, src/main.h, src/menu.c, src/pause.c: + implement fullscreen setting from pause menu + + * Makefile, src/level.c: link to release version of allegro + + * TODO, src/main.c, src/menu.c: use mixer gain to enable/disable music/fx + + * src/main.c, src/main.h, src/menu.c: add video options, implement fullscreen + switching + +2012-03-07 Sebastian Krzyszkowiak + + * src/menu.c, src/pause.c: clean up of menu keydown handling (pause now + shares code with menu) + + * TODO, src/main.h, src/menu.c, src/menu.h, src/pause.c: introduce menustates + + * data/click.flac, src/pause.c: update click sound, play it in few more + places + + * doc/html/about_8c.html, doc/html/about_8h.html, + doc/html/about_8h_source.html, doc/html/annotated.html, + doc/html/classes.html, doc/html/config_8c.html, doc/html/config_8h.html, + doc/html/config_8h_source.html, doc/html/files.html, doc/html/functions.html, + doc/html/functions_vars.html, doc/html/globals.html, + doc/html/globals_defs.html, doc/html/globals_enum.html, + doc/html/globals_func.html, doc/html/index.html, doc/html/intro_8c.html, + doc/html/intro_8h.html, doc/html/intro_8h_source.html, + doc/html/level_8c.html, doc/html/level_8h.html, + doc/html/level_8h_source.html, doc/html/loading_8c.html, + doc/html/loading_8h.html, doc/html/loading_8h_source.html, + doc/html/main_8c.html, doc/html/main_8h.html, doc/html/main_8h_source.html, + doc/html/map_8c.html, doc/html/map_8h.html, doc/html/map_8h_source.html, + doc/html/menu_8c.html, doc/html/menu_8h.html, doc/html/menu_8h_source.html, + doc/html/pause_8c.html, doc/html/pause_8h.html, + doc/html/pause_8h_source.html, doc/html/search/all_63.js, + doc/html/search/all_6d.js, doc/html/search/all_72.html, + doc/html/search/all_72.js, doc/html/search/search.js, + doc/html/search/variables_63.js, doc/html/search/variables_6d.js, + doc/html/search/variables_72.html, doc/html/search/variables_72.js, + doc/html/structAbout-members.html, doc/html/structAbout.html, + doc/html/structGame-members.html, doc/html/structGame.html, + doc/html/structIntro-members.html, doc/html/structIntro.html, + doc/html/structLevel-members.html, doc/html/structLevel.html, + doc/html/structLoading-members.html, doc/html/structLoading.html, + doc/html/structMap-members.html, doc/html/structMap.html, + doc/html/structMenu-members.html, doc/html/structMenu.html, + doc/html/structPause-members.html, doc/html/structPause.html, + doc/latex/config_8c.tex, doc/latex/doxygen.sty, doc/latex/menu_8c.tex, + doc/latex/refman.tex, doc/latex/structAbout.tex, doc/latex/structGame.tex, + doc/latex/structIntro.tex, doc/latex/structMap.tex, doc/latex/structMenu.tex, + src/menu.c, src/pause.c: fix loading menu when starting with other gamestate + +2012-03-05 Sebastian Krzyszkowiak + + * TODO, src/about.c, src/intro.c, src/level.c, src/main.c, src/main.h, + src/map.c, src/menu.c, src/pause.c: use mixers for audio + + * src/config.c, src/main.c, src/main.h: create separate mixers for music and + fx + + * TODO, doc/html/about_8c.html, doc/html/about_8h.html, + doc/html/about_8h_source.html, doc/html/annotated.html, + doc/html/classes.html, doc/html/config_8c.html, doc/html/config_8h.html, + doc/html/config_8h_source.html, doc/html/files.html, doc/html/functions.html, + doc/html/functions_vars.html, doc/html/globals.html, + doc/html/globals_defs.html, doc/html/globals_enum.html, + doc/html/globals_func.html, doc/html/index.html, doc/html/intro_8c.html, + doc/html/intro_8h.html, doc/html/intro_8h_source.html, + doc/html/level_8c.html, doc/html/level_8h.html, + doc/html/level_8h_source.html, doc/html/loading_8c.html, + doc/html/loading_8h.html, doc/html/loading_8h_source.html, + doc/html/main_8c.html, doc/html/main_8h.html, doc/html/main_8h_source.html, + doc/html/map_8c.html, doc/html/map_8h.html, doc/html/map_8h_source.html, + doc/html/menu_8c.html, doc/html/menu_8h.html, doc/html/menu_8h_source.html, + doc/html/pause_8c.html, doc/html/pause_8h.html, + doc/html/pause_8h_source.html, doc/html/search/all_61.js, + doc/html/search/all_63.js, doc/html/search/all_67.js, + doc/html/search/all_73.js, doc/html/search/functions_61.js, + doc/html/search/functions_67.js, doc/html/search/search.js, + doc/html/search/variables_63.js, doc/html/search/variables_73.js, + doc/html/structAbout-members.html, doc/html/structAbout.html, + doc/html/structGame-members.html, doc/html/structGame.html, + doc/html/structIntro-members.html, doc/html/structIntro.html, + doc/html/structLevel-members.html, doc/html/structLevel.html, + doc/html/structLoading-members.html, doc/html/structLoading.html, + doc/html/structMap-members.html, doc/html/structMap.html, + doc/html/structMenu-members.html, doc/html/structMenu.html, + doc/html/structPause-members.html, doc/html/structPause.html, + doc/latex/annotated.tex, doc/latex/config_8c.tex, doc/latex/config_8h.tex, + doc/latex/doxygen.sty, doc/latex/main_8c.tex, doc/latex/main_8h.tex, + doc/latex/pause_8c.tex, doc/latex/refman.tex, doc/latex/structAbout.tex, + doc/latex/structIntro.tex, doc/latex/structMenu.tex, src/config.c, + src/config.h, src/main.c, src/map.c, src/menu.c, src/pause.c: rewrite config + handling using allegro routines + +2012-03-04 Sebastian Krzyszkowiak + + * data/intro/1.flac, data/intro/2.flac, data/intro/3.flac, data/intro/4.flac, + data/intro/5.flac, src/intro.c, src/main.c, src/main.h: implement voice + reading intro + + * src/level.c, src/map.c: better moonwalk synchronization :D + + * src/level.c, src/map.c, src/menu.c, src/pause.c: fix segfaults in pause + + * data/cache/.gitignore, doc/html/about_8c.html, doc/html/about_8h.html, + doc/html/about_8h_source.html, doc/html/annotated.html, + doc/html/classes.html, doc/html/config_8c.html, doc/html/config_8h.html, + doc/html/config_8h_source.html, doc/html/files.html, doc/html/functions.html, + doc/html/functions_vars.html, doc/html/globals.html, + doc/html/globals_defs.html, doc/html/globals_enum.html, + doc/html/globals_func.html, doc/html/globals_vars.html, doc/html/index.html, + doc/html/intro_8c.html, doc/html/intro_8h.html, + doc/html/intro_8h_source.html, doc/html/level_8c.html, + doc/html/level_8h.html, doc/html/level_8h_source.html, + doc/html/loading_8c.html, doc/html/loading_8h.html, + doc/html/loading_8h_source.html, doc/html/main_8c.html, + doc/html/main_8h.html, doc/html/main_8h_source.html, doc/html/map_8c.html, + doc/html/map_8h.html, doc/html/map_8h_source.html, doc/html/menu_8c.html, + doc/html/menu_8h.html, doc/html/menu_8h_source.html, doc/html/pause_8c.html, + doc/html/pause_8h.html, doc/html/pause_8h_source.html, + doc/html/search/all_6d.js, doc/html/search/all_70.js, + doc/html/search/classes_70.html, doc/html/search/classes_70.js, + doc/html/search/files_70.html, doc/html/search/files_70.js, + doc/html/search/search.js, doc/html/search/variables_6d.html, + doc/html/search/variables_6d.js, doc/html/structAbout-members.html, + doc/html/structAbout.html, doc/html/structConfigOption-members.html, + doc/html/structConfigOption.html, doc/html/structGame-members.html, + doc/html/structGame.html, doc/html/structIntro-members.html, + doc/html/structIntro.html, doc/html/structLevel-members.html, + doc/html/structLevel.html, doc/html/structLoading-members.html, + doc/html/structLoading.html, doc/html/structMap-members.html, + doc/html/structMap.html, doc/html/structMenu-members.html, + doc/html/structMenu.html, doc/html/structPause-members.html, + doc/html/structPause.html, doc/latex/annotated.tex, doc/latex/doxygen.sty, + doc/latex/files.tex, doc/latex/level_8c.tex, doc/latex/main_8c.tex, + doc/latex/main_8h.tex, doc/latex/pause_8c.tex, doc/latex/pause_8h.tex, + doc/latex/refman.tex, doc/latex/structGame.tex, doc/latex/structLevel.tex, + doc/latex/structMenu.tex, doc/latex/structPause.tex, src/about.c, + src/intro.c, src/level.c, src/loading.c, src/main.c, src/main.h, src/map.c, + src/menu.c, src/pause.c: remove image cache, cleanup + + * .gitignore, src/about.c: fix cutted text in about screen + + * src/about.c, src/about.h, src/config.c, src/config.h, src/intro.c, + src/intro.h, src/level.c, src/level.h, src/loading.c, src/loading.h, + src/main.c, src/main.h, src/map.c, src/map.h, src/menu.c, src/menu.h, + src/pause.c, src/pause.h: add license information + + * data/derpy_pause.png, src/about.c, src/level.c, src/main.h, src/pause.c, + src/pause.h: add Derpy to pause screen :D + +2012-03-03 Sebastian Krzyszkowiak + + * src/level.c, src/main.h, src/pause.c: implement menu while paused + + * TODO, src/about.c, src/main.c, src/main.h, src/map.c, src/menu.c: little + cleanup + + * src/loading.c, src/main.c: use proper linear filtering for image scaling + +2012-03-02 Sebastian Krzyszkowiak + + * TODO, src/level.c, src/main.h, src/pause.c: pause music on pause :D + + * Makefile, src/level.c, src/main.c, src/main.h, src/pause.c, src/pause.h: + implement pause + + * TODO, src/map.c: fix map drawing + + * src/main.h, src/menu.c: performance fixes on menu fades + +2012-03-01 Sebastian Krzyszkowiak + + * TODO, doc/html/about_8c.html, doc/html/about_8h.html, + doc/html/about_8h_source.html, doc/html/annotated.html, + doc/html/classes.html, doc/html/config_8c.html, doc/html/config_8h.html, + doc/html/config_8h_source.html, doc/html/files.html, doc/html/functions.html, + doc/html/functions_vars.html, doc/html/globals.html, + doc/html/globals_defs.html, doc/html/globals_enum.html, + doc/html/globals_func.html, doc/html/globals_vars.html, doc/html/index.html, + doc/html/intro_8c.html, doc/html/intro_8h.html, + doc/html/intro_8h_source.html, doc/html/level_8c.html, + doc/html/level_8h.html, doc/html/level_8h_source.html, + doc/html/loading_8c.html, doc/html/loading_8h.html, + doc/html/loading_8h_source.html, doc/html/main_8c.html, + doc/html/main_8h.html, doc/html/main_8h_source.html, doc/html/map_8c.html, + doc/html/map_8h.html, doc/html/map_8h_source.html, doc/html/menu_8c.html, + doc/html/menu_8h.html, doc/html/menu_8h_source.html, + doc/html/search/all_64.js, doc/html/search/variables_64.js, + doc/html/structAbout-members.html, doc/html/structAbout.html, + doc/html/structConfigOption-members.html, doc/html/structConfigOption.html, + doc/html/structGame-members.html, doc/html/structGame.html, + doc/html/structIntro-members.html, doc/html/structIntro.html, + doc/html/structLevel-members.html, doc/html/structLevel.html, + doc/html/structLoading-members.html, doc/html/structLoading.html, + doc/html/structMap-members.html, doc/html/structMap.html, + doc/html/structMenu-members.html, doc/html/structMenu.html, + doc/latex/doxygen.sty, doc/latex/refman.tex, doc/latex/structLevel.tex, + src/level.c, src/main.h: cache derpy spritesheet + + * Makefile, src/main.c: :o + + * doc/html/about_8c.html, doc/html/about_8h.html, + doc/html/about_8h_source.html, doc/html/annotated.html, + doc/html/classes.html, doc/html/config_8c.html, doc/html/config_8h.html, + doc/html/config_8h_source.html, doc/html/files.html, doc/html/functions.html, + doc/html/functions_vars.html, doc/html/globals.html, + doc/html/globals_defs.html, doc/html/globals_enum.html, + doc/html/globals_func.html, doc/html/globals_vars.html, doc/html/index.html, + doc/html/intro_8c.html, doc/html/intro_8h.html, + doc/html/intro_8h_source.html, doc/html/level_8c.html, + doc/html/level_8h.html, doc/html/level_8h_source.html, + doc/html/loading_8c.html, doc/html/loading_8h.html, + doc/html/loading_8h_source.html, doc/html/main_8c.html, + doc/html/main_8h.html, doc/html/main_8h_source.html, doc/html/map_8c.html, + doc/html/map_8h.html, doc/html/map_8h_source.html, doc/html/menu_8c.html, + doc/html/menu_8h.html, doc/html/menu_8h_source.html, + doc/html/structAbout-members.html, doc/html/structAbout.html, + doc/html/structConfigOption-members.html, doc/html/structConfigOption.html, + doc/html/structGame-members.html, doc/html/structGame.html, + doc/html/structIntro-members.html, doc/html/structIntro.html, + doc/html/structLevel-members.html, doc/html/structLevel.html, + doc/html/structLoading-members.html, doc/html/structLoading.html, + doc/html/structMap-members.html, doc/html/structMap.html, + doc/html/structMenu-members.html, doc/html/structMenu.html, + doc/latex/doxygen.sty, doc/latex/intro_8c.tex, doc/latex/refman.tex, + src/main.c: don't force opengl on windows + + * TODO, doc/html/about_8c.html, doc/html/about_8h.html, + doc/html/about_8h_source.html, doc/html/annotated.html, + doc/html/classes.html, doc/html/config_8c.html, doc/html/config_8h.html, + doc/html/config_8h_source.html, doc/html/files.html, doc/html/functions.html, + doc/html/functions_vars.html, doc/html/globals.html, + doc/html/globals_defs.html, doc/html/globals_enum.html, + doc/html/globals_func.html, doc/html/globals_vars.html, doc/html/index.html, + doc/html/intro_8c.html, doc/html/intro_8h.html, + doc/html/intro_8h_source.html, doc/html/level_8c.html, + doc/html/level_8h.html, doc/html/level_8h_source.html, + doc/html/loading_8c.html, doc/html/loading_8h.html, + doc/html/loading_8h_source.html, doc/html/main_8c.html, + doc/html/main_8h.html, doc/html/main_8h_source.html, doc/html/map_8c.html, + doc/html/map_8h.html, doc/html/map_8h_source.html, doc/html/menu_8c.html, + doc/html/menu_8h.html, doc/html/menu_8h_source.html, + doc/html/structAbout-members.html, doc/html/structAbout.html, + doc/html/structConfigOption-members.html, doc/html/structConfigOption.html, + doc/html/structGame-members.html, doc/html/structGame.html, + doc/html/structIntro-members.html, doc/html/structIntro.html, + doc/html/structLevel-members.html, doc/html/structLevel.html, + doc/html/structLoading-members.html, doc/html/structLoading.html, + doc/html/structMap-members.html, doc/html/structMap.html, + doc/html/structMenu-members.html, doc/html/structMenu.html, + doc/latex/doxygen.sty, doc/latex/level_8c.tex, doc/latex/main_8c.tex, + doc/latex/main_8h.tex, doc/latex/menu_8c.tex, doc/latex/menu_8h.tex, + doc/latex/refman.tex, doc/latex/structAbout.tex, doc/latex/structGame.tex, + doc/latex/structMenu.tex: non-code updates + + * src/about.c, src/main.h: scale letter bitmap with linear filtering in about + screen + + * TODO, src/about.c, src/intro.c, src/level.c, src/loading.c, src/main.c, + src/main.h, src/map.c, src/menu.c: FPS independent timings + + * src/about.c, src/main.c: small fixes + + * TODO, src/loading.c: ;3 + + * src/about.c, src/intro.c, src/level.c, src/loading.c, src/main.c, + src/main.h, src/map.c, src/menu.c: moar caching + + * data/menu.png, data/pinkcloud.png, src/loading.c, src/main.c, src/main.h, + src/menu.c: moar memory bitmaps + +2012-02-29 Sebastian Krzyszkowiak + + * src/loading.c, src/menu.c: reset menu state on each load + + * data/cache/.gitignore, src/loading.c: use pregenerated bitmap in loading + screen + + * data/loading.png, data/menu.png, data/menu.xcf, data/mountain.png, + data/pinkcloud.png, data/rain.png, src/about.c, src/level.c, src/loading.c, + src/main.c, src/main.h, src/map.c, src/menu.c, src/menu.h: memory bitmaps, + linear filtering, menu stopping instead of unloading and other stuff... + + * Makefile, doc/html/about_8c.html, doc/html/about_8h.html, + doc/html/about_8h_source.html, doc/html/annotated.html, + doc/html/classes.html, doc/html/config_8c.html, doc/html/config_8h.html, + doc/html/config_8h_source.html, doc/html/files.html, doc/html/functions.html, + doc/html/functions_vars.html, doc/html/globals.html, + doc/html/globals_defs.html, doc/html/globals_enum.html, + doc/html/globals_func.html, doc/html/globals_vars.html, doc/html/index.html, + doc/html/intro_8c.html, doc/html/intro_8h.html, + doc/html/intro_8h_source.html, doc/html/level_8c.html, + doc/html/level_8h.html, doc/html/level_8h_source.html, + doc/html/loading_8c.html, doc/html/loading_8h.html, + doc/html/loading_8h_source.html, doc/html/main_8c.html, + doc/html/main_8h.html, doc/html/main_8h_source.html, doc/html/map_8c.html, + doc/html/map_8h.html, doc/html/map_8h_source.html, doc/html/menu_8c.html, + doc/html/menu_8h.html, doc/html/menu_8h_source.html, + doc/html/structAbout-members.html, doc/html/structAbout.html, + doc/html/structConfigOption-members.html, doc/html/structConfigOption.html, + doc/html/structGame-members.html, doc/html/structGame.html, + doc/html/structIntro-members.html, doc/html/structIntro.html, + doc/html/structLevel-members.html, doc/html/structLevel.html, + doc/html/structLoading-members.html, doc/html/structLoading.html, + doc/html/structMap-members.html, doc/html/structMap.html, + doc/html/structMenu-members.html, doc/html/structMenu.html, + doc/latex/config_8c.tex, doc/latex/doxygen.sty, doc/latex/refman.tex, + src/about.c, src/config.c, src/intro.c, src/level.c, src/loading.c, + src/map.c, src/menu.c: don't require C99 standard + +2012-02-28 Sebastian Krzyszkowiak + + * TODO, doc/html/about_8c.html, doc/html/about_8h.html, + doc/html/about_8h_source.html, doc/html/annotated.html, + doc/html/classes.html, doc/html/config_8c.html, doc/html/config_8h.html, + doc/html/config_8h_source.html, doc/html/files.html, doc/html/functions.html, + doc/html/functions_vars.html, doc/html/globals.html, + doc/html/globals_defs.html, doc/html/globals_enum.html, + doc/html/globals_func.html, doc/html/globals_vars.html, doc/html/index.html, + doc/html/intro_8c.html, doc/html/intro_8h.html, + doc/html/intro_8h_source.html, doc/html/level_8c.html, + doc/html/level_8h.html, doc/html/level_8h_source.html, + doc/html/loading_8c.html, doc/html/loading_8h.html, + doc/html/loading_8h_source.html, doc/html/main_8c.html, + doc/html/main_8h.html, doc/html/main_8h_source.html, doc/html/map_8c.html, + doc/html/map_8h.html, doc/html/map_8h_source.html, doc/html/menu_8c.html, + doc/html/menu_8h.html, doc/html/menu_8h_source.html, + doc/html/search/all_61.js, doc/html/search/all_63.js, + doc/html/search/all_64.js, doc/html/search/all_66.html, + doc/html/search/all_66.js, doc/html/search/all_67.js, + doc/html/search/all_69.js, doc/html/search/all_6e.html, + doc/html/search/all_6e.js, doc/html/search/all_73.html, + doc/html/search/all_73.js, doc/html/search/all_76.html, + doc/html/search/all_76.js, doc/html/search/functions_61.js, + doc/html/search/functions_64.js, doc/html/search/functions_67.html, + doc/html/search/functions_67.js, doc/html/search/functions_69.html, + doc/html/search/functions_69.js, doc/html/search/functions_73.html, + doc/html/search/functions_73.js, doc/html/search/search.js, + doc/html/search/variables_63.html, doc/html/search/variables_63.js, + doc/html/search/variables_64.html, doc/html/search/variables_64.js, + doc/html/search/variables_66.html, doc/html/search/variables_66.js, + doc/html/search/variables_69.html, doc/html/search/variables_69.js, + doc/html/search/variables_6e.html, doc/html/search/variables_6e.js, + doc/html/search/variables_73.html, doc/html/search/variables_73.js, + doc/html/search/variables_76.html, doc/html/search/variables_76.js, + doc/html/structAbout-members.html, doc/html/structAbout.html, + doc/html/structConfigOption-members.html, doc/html/structConfigOption.html, + doc/html/structGame-members.html, doc/html/structGame.html, + doc/html/structIntro-members.html, doc/html/structIntro.html, + doc/html/structLevel-members.html, doc/html/structLevel.html, + doc/html/structLoading-members.html, doc/html/structLoading.html, + doc/html/structMap-members.html, doc/html/structMap.html, + doc/html/structMenu-members.html, doc/html/structMenu.html, + doc/latex/annotated.tex, doc/latex/config_8c.tex, doc/latex/config_8h.tex, + doc/latex/doxygen.sty, doc/latex/refman.tex, + doc/latex/structConfigOption.tex, doc/latex/structLevel.tex, + doc/latex/structMenu.tex, src/config.c, src/config.h, src/main.h: moar docs + + * src/main.h, src/menu.c: add menu_draw_while_fading option for weak PCs + + * data/moonwalk.flac, doc/html/about_8c.html, doc/html/about_8h.html, + doc/html/about_8h_source.html, doc/html/annotated.html, + doc/html/classes.html, doc/html/config_8c.html, doc/html/config_8h.html, + doc/html/config_8h_source.html, doc/html/files.html, doc/html/globals.html, + doc/html/globals_defs.html, doc/html/globals_enum.html, + doc/html/globals_func.html, doc/html/index.html, doc/html/intro_8c.html, + doc/html/intro_8h.html, doc/html/intro_8h_source.html, + doc/html/level_8c.html, doc/html/level_8h.html, + doc/html/level_8h_source.html, doc/html/loading_8c.html, + doc/html/loading_8h.html, doc/html/loading_8h_source.html, + doc/html/main_8c.html, doc/html/main_8h.html, doc/html/main_8h_source.html, + doc/html/map_8c.html, doc/html/map_8h.html, doc/html/map_8h_source.html, + doc/html/menu_8c.html, doc/html/menu_8h.html, doc/html/menu_8h_source.html, + doc/html/structAbout-members.html, doc/html/structAbout.html, + doc/html/structConfigOption-members.html, doc/html/structConfigOption.html, + doc/html/structGame-members.html, doc/html/structGame.html, + doc/html/structIntro-members.html, doc/html/structIntro.html, + doc/html/structLevel-members.html, doc/html/structLevel.html, + doc/html/structLoading-members.html, doc/html/structLoading.html, + doc/html/structMap-members.html, doc/html/structMap.html, + doc/html/structMenu-members.html, doc/html/structMenu.html, + doc/latex/doxygen.sty, doc/latex/refman.tex, doc/latex/structAbout.tex, + doc/latex/structGame.tex, doc/latex/structIntro.tex, + doc/latex/structLevel.tex, doc/latex/structLoading.tex, + doc/latex/structMap.tex, doc/latex/structMenu.tex, src/level.c: moonwalk :D + + * Doxyfile, doc/html/about_8c.html, doc/html/about_8h.html, + doc/html/about_8h_source.html, doc/html/annotated.html, doc/html/bc_s.png, + doc/html/classes.html, doc/html/closed.png, doc/html/config_8c.html, + doc/html/config_8h.html, doc/html/config_8h_source.html, + doc/html/doxygen.css, doc/html/doxygen.png, doc/html/files.html, + doc/html/globals.html, doc/html/globals_defs.html, + doc/html/globals_enum.html, doc/html/globals_func.html, doc/html/index.html, + doc/html/installdox, doc/html/intro_8c.html, doc/html/intro_8h.html, + doc/html/intro_8h_source.html, doc/html/jquery.js, doc/html/level_8c.html, + doc/html/level_8h.html, doc/html/level_8h_source.html, + doc/html/loading_8c.html, doc/html/loading_8h.html, + doc/html/loading_8h_source.html, doc/html/main_8c.html, + doc/html/main_8h.html, doc/html/main_8h_source.html, doc/html/map_8c.html, + doc/html/map_8h.html, doc/html/map_8h_source.html, doc/html/menu_8c.html, + doc/html/menu_8h.html, doc/html/menu_8h_source.html, doc/html/nav_f.png, + doc/html/nav_h.png, doc/html/open.png, doc/html/search/all_61.html, + doc/html/search/all_61.js, doc/html/search/all_63.html, + doc/html/search/all_63.js, doc/html/search/all_64.html, + doc/html/search/all_64.js, doc/html/search/all_67.html, + doc/html/search/all_67.js, doc/html/search/all_69.html, + doc/html/search/all_69.js, doc/html/search/all_6b.html, + doc/html/search/all_6b.js, doc/html/search/all_6c.html, + doc/html/search/all_6c.js, doc/html/search/all_6d.html, + doc/html/search/all_6d.js, doc/html/search/all_70.html, + doc/html/search/all_70.js, doc/html/search/all_75.html, + doc/html/search/all_75.js, doc/html/search/classes_61.html, + doc/html/search/classes_61.js, doc/html/search/classes_63.html, + doc/html/search/classes_63.js, doc/html/search/classes_67.html, + doc/html/search/classes_67.js, doc/html/search/classes_69.html, + doc/html/search/classes_69.js, doc/html/search/classes_6c.html, + doc/html/search/classes_6c.js, doc/html/search/classes_6d.html, + doc/html/search/classes_6d.js, doc/html/search/close.png, + doc/html/search/defines_64.html, doc/html/search/defines_64.js, + doc/html/search/defines_6b.html, doc/html/search/defines_6b.js, + doc/html/search/defines_6c.html, doc/html/search/defines_6c.js, + doc/html/search/defines_70.html, doc/html/search/defines_70.js, + doc/html/search/defines_75.html, doc/html/search/defines_75.js, + doc/html/search/enums_67.html, doc/html/search/enums_67.js, + doc/html/search/files_61.html, doc/html/search/files_61.js, + doc/html/search/files_63.html, doc/html/search/files_63.js, + doc/html/search/files_69.html, doc/html/search/files_69.js, + doc/html/search/files_6c.html, doc/html/search/files_6c.js, + doc/html/search/files_6d.html, doc/html/search/files_6d.js, + doc/html/search/functions_61.html, doc/html/search/functions_61.js, + doc/html/search/functions_64.html, doc/html/search/functions_64.js, + doc/html/search/functions_6c.html, doc/html/search/functions_6c.js, + doc/html/search/functions_70.html, doc/html/search/functions_70.js, + doc/html/search/functions_75.html, doc/html/search/functions_75.js, + doc/html/search/mag_sel.png, doc/html/search/nomatches.html, + doc/html/search/search.css, doc/html/search/search.js, + doc/html/search/search_l.png, doc/html/search/search_m.png, + doc/html/search/search_r.png, doc/html/structAbout-members.html, + doc/html/structAbout.html, doc/html/structConfigOption-members.html, + doc/html/structConfigOption.html, doc/html/structGame-members.html, + doc/html/structGame.html, doc/html/structIntro-members.html, + doc/html/structIntro.html, doc/html/structLevel-members.html, + doc/html/structLevel.html, doc/html/structLoading-members.html, + doc/html/structLoading.html, doc/html/structMap-members.html, + doc/html/structMap.html, doc/html/structMenu-members.html, + doc/html/structMenu.html, doc/html/tab_a.png, doc/html/tab_b.png, + doc/html/tab_h.png, doc/html/tab_s.png, doc/html/tabs.css, + doc/latex/Makefile, doc/latex/about_8c.tex, doc/latex/about_8h.tex, + doc/latex/annotated.tex, doc/latex/config_8c.tex, doc/latex/config_8h.tex, + doc/latex/doxygen.sty, doc/latex/files.tex, doc/latex/intro_8c.tex, + doc/latex/intro_8h.tex, doc/latex/level_8c.tex, doc/latex/level_8h.tex, + doc/latex/loading_8c.tex, doc/latex/loading_8h.tex, doc/latex/main_8c.tex, + doc/latex/main_8h.tex, doc/latex/map_8c.tex, doc/latex/map_8h.tex, + doc/latex/menu_8c.tex, doc/latex/menu_8h.tex, doc/latex/refman.tex, + doc/latex/structAbout.tex, doc/latex/structConfigOption.tex, + doc/latex/structGame.tex, doc/latex/structIntro.tex, + doc/latex/structLevel.tex, doc/latex/structLoading.tex, + doc/latex/structMap.tex, doc/latex/structMenu.tex, src/about.c, src/about.h, + src/config.c, src/config.h, src/intro.c, src/intro.h, src/level.c, + src/level.h, src/loading.c, src/loading.h, src/main.c, src/main.h, src/map.c, + src/map.h, src/menu.c, src/menu.h: first batch of documentation + +2012-02-26 Sebastian Krzyszkowiak + + * src/about.c, src/map.c: little fixes + + * src/about.c, src/intro.c, src/level.c, src/map.c, src/menu.c: options menu + reorganization; music and fx config now works + + * src/about.c, src/intro.c: fixes for different screen aspects + + * src/config.c, src/loading.c, src/main.c, src/main.h, src/map.c: read and + respect first batch of config options + + * src/about.h, src/config.c, src/config.h, src/intro.h, src/level.h, + src/loading.h, src/main.c, src/main.h, src/map.h, src/menu.h: more work on + config + +2012-02-25 Sebastian Krzyszkowiak + + * src/about.c, src/intro.c, src/level.c, src/loading.c, src/main.c, + src/map.c, src/menu.c: header wrap-up, header wrap-uuuuup! + + * src/about.c, src/intro.c, src/level.c, src/main.c, src/map.c, src/menu.c: + code wrap-up, code wrap-uuuuup! + + * data/derpcycle.png, data/derpcycle.xcf, data/derpcycle2.xcf, src/level.c, + src/main.h, src/map.c: add Derpy to "level not implemented" screen :D + +2012-02-24 Sebastian Krzyszkowiak + + * data/paper.png, data/table.png, src/about.c, src/intro.c, src/level.c, + src/loading.c, src/main.c, src/main.h, src/menu.c: few textures replaced, + added shadows to texts + + * src/config.c, src/main.c: a little reorganization of config manager + structure + + * .gitignore, Makefile, src/config.c, src/config.h, src/main.c: add config + manager + +2012-02-22 Sebastian Krzyszkowiak + + * src/about.c, src/level.c: fix compiler warnings + + * data/arrow.png, data/cloud.png, data/cloud2.png, data/discord.png, + data/letter.png, data/letter.xcf, data/loading.png, data/map/background.png, + data/map/highlight1.png, data/map/highlight2.png, data/map/highlight3.png, + data/map/highlight4.png, data/map/highlight5.png, data/map/highlight6.png, + data/menu.png, data/mountain.png, data/pie.png, data/pinkcloud.png, + data/rain.png, data/table.png, src/about.c, src/intro.c, src/main.c, + src/main.h: add proper text in about view (and optimize png images) + + * src/about.c, src/main.c, src/main.h: work on about screen + + * Makefile, src/level.c, src/level.h, src/main.c, src/main.h, src/map.c: add + level gamestate + + * Makefile, src/intro.c: don't load map state again when reaching last page + of intro + +2012-02-21 Sebastian Krzyszkowiak + + * data/arrow.png, src/main.c, src/main.h, src/map.c: work on map state + +2012-02-19 Sebastian Krzyszkowiak + + * bin/.gitignore, src/intro.c, src/main.c, src/main.h, src/menu.c: make + string formatting in PrintConsole possible and use it + + * data/rain.png, src/about.c, src/intro.c, src/loading.c, src/main.c, + src/map.c, src/menu.c: fix console blinking on loading states + + * .gitignore, Makefile, bin/.gitignore: add bin directory to repo + + * Makefile, build, make, obj/.gitignore: add makefile + + * .gitignore, about.c, about.h, intro.c, intro.h, loading.c, loading.h, + main.c, main.h, make, map.c, map.h, menu.c, menu.h, src/about.c, src/about.h, + src/intro.c, src/intro.h, src/loading.c, src/loading.h, src/main.c, + src/main.h, src/map.c, src/map.h, src/menu.c, src/menu.h: move source files + to src dir + + * about.c, data/about.flac, data/click.flac, data/intro.flac, data/map.flac, + intro.c, main.c, main.h, make, map.c, menu.c: moar sounds + + * .gitignore, data/map/map.xcf, data/menu.flac, data/menu.wav, + data/rain.flac, data/rain.wav, main.c, make, menu.c: replace sounds with flac + files + + * DejaVuSansMono.ttf, ShadowsIntoLight.ttf, about.c, cloud.png, cloud2.png, + data/DejaVuSansMono.ttf, data/ShadowsIntoLight.ttf, data/cloud.png, + data/cloud2.png, data/discord.png, data/loading.png, data/map/background.png, + data/map/highlight1.png, data/map/highlight2.png, data/map/highlight3.png, + data/map/highlight4.png, data/map/highlight5.png, data/map/highlight6.png, + data/menu.png, data/menu.wav, data/mountain.png, data/pie.png, + data/pinkcloud.png, data/rain.png, data/rain.wav, data/table.png, + discord.png, intro.c, loading.c, loading.png, main.c, map.c, + map/background.png, map/highlight1.png, map/highlight2.png, + map/highlight3.png, map/highlight4.png, map/highlight5.png, + map/highlight6.png, menu.c, menu.png, menu.wav, mountain.png, pie.png, + pinkcloud.png, rain.png, rain.wav, table.png: file structure reorganization + +2012-02-18 Sebastian Krzyszkowiak + + * main.h, map.c, map/background.png, map/highlight1.png, map/highlight2.png, + map/highlight3.png, map/highlight4.png, map/highlight5.png, + map/highlight6.png: some initial implementation of map state + + * intro.c, map.c: some initial work on texts on intro screen + + * about.c, intro.c: fix background scaling in intro and about states + + * discord.png, intro.c: DISCORD + + * about.c, main.h: little bit of work on about screen + + * intro.c, main.c, main.h, make, map.c, map.h: added map state (not + implemented yet :D) + + * intro.c, menu.c: fade in/out in intro, and adjustment of pink cloud + position on fadein/out menu screen + + * intro.c, main.c, main.h, menu.c, table.png: lots of random changes + +2012-02-17 Sebastian Krzyszkowiak + + * intro.c, intro.h, main.c, make, menu.c: add intro state + + * Courier_New.ttf, DejaVuSansMono.ttf, main.c, menu.c: more msgs on console + and changed font to DejaVu Sans Mono + + * main.c, main.h: print console output to stdout only if debug mode is + enabled + + * Courier_New.ttf, about.c, loading.c, main.c, main.h, menu.c: console + + * menu.c, rain.wav: update rain sound effect for better loop and stereo + panning + + * about.c, about.h, loading.c, loading.h, main.c, main.h, make, menu.c: add + about state (with "not implemented yet" text :D) + + * main.h, menu.c: options stub + +2012-02-16 Sebastian Krzyszkowiak + + * loading.c, loading.h, main.c, main.h, menu.c, menu.h: menu is now really + menu (but all of options lead to exit :)) + + * main.h, menu.c, pie.png: add pies + + * main.c, main.h, menu.c, rain.wav: add rain sound + + * main.c, menu.c: more destruction! + + * main.h, menu.c, rain.png: rain and subtitle + + * loading.c, main.c: make font scalable + + * cloud2.png, main.c, main.h, menu.c: cloud rework + + * main.c, main.h, menu.c, menu.png, mountain.png: random mountain in menu + + * loading.c, menu.c: limit fade-in/out to framerate + + * loading.c, loading.h, main.c, main.h, make, menu.c, menu.h: move gamestates + into separate files