From cb2d44d3e53403eeea4e86157d2f150e50f9c73f Mon Sep 17 00:00:00 2001
From: Sebastian Krzyszkowiak <dos@dosowisko.net>
Date: Sat, 25 Feb 2012 22:26:31 +0100
Subject: [PATCH] code wrap-up, code wrap-uuuuup!

---
 src/about.c |   5 +-
 src/intro.c |   3 +
 src/level.c |   3 +
 src/main.c  | 318 ++++++++++++++++++++++++++--------------------------
 src/map.c   |   2 +
 src/menu.c  |   2 +-
 6 files changed, 171 insertions(+), 162 deletions(-)

diff --git a/src/about.c b/src/about.c
index d63c946..6c95caf 100644
--- a/src/about.c
+++ b/src/about.c
@@ -10,7 +10,7 @@ void About_Draw(struct Game *game) {
 	if (x<0) x=0;
 	al_draw_bitmap_region(game->about.text_bitmap, 0, x*al_get_bitmap_height(game->about.text_bitmap), al_get_bitmap_width(game->about.text_bitmap), al_get_display_height(game->display)*0.8, al_get_display_width(game->display)*0.5, al_get_display_height(game->display)*0.1, 0);
 	game->about.x+=0.00025;
-	if (game->about.x>1) { 
+	if (game->about.x>1) {
 		UnloadGameState(game);
 		game->gamestate = GAMESTATE_LOADING;
 		game->loadstate = GAMESTATE_MENU;
@@ -29,6 +29,7 @@ void About_Load(struct Game *game) {
 	al_destroy_bitmap(game->about.fade_bitmap);
 	About_Draw(game);
 }
+
 int About_Keydown(struct Game *game, ALLEGRO_EVENT *ev) {
 	if (ev->keyboard.keycode == ALLEGRO_KEY_ESCAPE) {
 		UnloadGameState(game);
@@ -37,6 +38,7 @@ int About_Keydown(struct Game *game, ALLEGRO_EVENT *ev) {
 	}
 	return 0;
 }
+
 void About_Preload(struct Game *game) {
 	game->about.image = al_load_bitmap( "data/table.png" );
 	game->about.letter = al_load_bitmap( "data/letter.png" );
@@ -111,6 +113,7 @@ void About_Preload(struct Game *game) {
 
 	al_set_target_bitmap(al_get_backbuffer(game->display));
 }
+
 void About_Unload(struct Game *game) {
 	if (game->about.x<0) game->about.x=0;
 	ALLEGRO_EVENT ev;
diff --git a/src/intro.c b/src/intro.c
index 2f549a4..7b72f19 100644
--- a/src/intro.c
+++ b/src/intro.c
@@ -43,6 +43,7 @@ void Intro_Load(struct Game *game) {
 	}
 	Intro_Draw(game);
 }
+
 int Intro_Keydown(struct Game *game, ALLEGRO_EVENT *ev) {
 	if (ev->keyboard.keycode == ALLEGRO_KEY_ESCAPE) {
 		UnloadGameState(game);
@@ -57,6 +58,7 @@ int Intro_Keydown(struct Game *game, ALLEGRO_EVENT *ev) {
 	}
 	return 0;
 }
+
 void Intro_Preload(struct Game *game) {
 	game->intro.position = 0;
 	game->intro.page = 0;
@@ -125,6 +127,7 @@ void Intro_Preload(struct Game *game) {
 	PrintConsole(game, "Chainpreloading GAMESTATE_MAP...");
 	Map_Preload(game);
 }
+
 void Intro_Unload(struct Game *game) {
 	ALLEGRO_EVENT ev;
 	for(int fadeloop=255; fadeloop>=0; fadeloop-=10){
diff --git a/src/level.c b/src/level.c
index 7f82879..4c62556 100644
--- a/src/level.c
+++ b/src/level.c
@@ -36,6 +36,7 @@ void Level_Load(struct Game *game) {
 	al_destroy_bitmap(game->level.fade_bitmap);
 	Level_Draw(game);
 }
+
 int Level_Keydown(struct Game *game, ALLEGRO_EVENT *ev) {
 	if (ev->keyboard.keycode == ALLEGRO_KEY_ESCAPE) {
 		UnloadGameState(game);
@@ -44,6 +45,7 @@ int Level_Keydown(struct Game *game, ALLEGRO_EVENT *ev) {
 	}
 	return 0;
 }
+
 void Level_Preload(struct Game *game) {
 	game->level.derpy_frame = 0;
 	game->level.derpy_frame_tmp = 0;
@@ -66,6 +68,7 @@ void Level_Preload(struct Game *game) {
 	al_draw_textf(game->font, al_map_rgb(255,255,255), al_get_display_width(game->display)/2, al_get_display_height(game->display)/2, ALLEGRO_ALIGN_CENTRE, "Level %d: Not implemented yet!", game->level.current_level);
 	al_set_target_bitmap(al_get_backbuffer(game->display));
 }
+
 void Level_Unload(struct Game *game) {
 	ALLEGRO_EVENT ev;
 	game->level.fade_bitmap = al_create_bitmap(al_get_display_width(game->display), al_get_display_height(game->display));
diff --git a/src/main.c b/src/main.c
index 8c3ffe2..c813e03 100644
--- a/src/main.c
+++ b/src/main.c
@@ -100,174 +100,172 @@ void LoadGameState(struct Game *game) {
 }
 
 int main(int argc, char **argv){
-   srand(time(NULL));
+	srand(time(NULL));
    
-   InitConfig();
+	InitConfig();
    
-   //ALLEGRO_DISPLAY_MODE disp_data;
-   bool redraw = true;
+	bool redraw = true;
 
-   struct Game game;
+	struct Game game;
 
-   if(!al_init()) {
-      fprintf(stderr, "failed to initialize allegro!\n");
-      return -1;
-   }
-
-   al_set_new_bitmap_flags(ALLEGRO_MIN_LINEAR^ALLEGRO_MAG_LINEAR);
-   
-   game.timer = al_create_timer(ALLEGRO_BPS_TO_SECS(FPS));
-   if(!game.timer) {
-      fprintf(stderr, "failed to create timer!\n");
-      return -1;
-   }
-
-   if(!al_init_image_addon()) {
-      fprintf(stderr, "failed to initialize image addon!\n");
-      //al_show_native_message_box(display, "Error", "Error", "Failed to initialize al_init_image_addon!",
-      //                           NULL, ALLEGRO_MESSAGEBOX_ERROR);
-      return 0;
-   }
-
-   if(!al_init_acodec_addon()){
-      fprintf(stderr, "failed to initialize audio codecs!\n");
-      return -1;
-   }
-
-   if(!al_install_audio()){
-      fprintf(stderr, "failed to initialize audio!\n");
-      return -1;
-   }
-
-   if(!al_install_keyboard()){
-      fprintf(stderr, "failed to initialize keyboard!\n");
-      return -1;
-   }
-
-   if (!al_reserve_samples(10)){
-      fprintf(stderr, "failed to reserve samples!\n");
-      return -1;
-   }
-   
-   al_init_font_addon();
-
-   if(!al_init_ttf_addon()){
-      fprintf(stderr, "failed to initialize fonts!\n");
-      return -1;
-   }
-
-   if (FULLSCREEN) al_set_new_display_flags(ALLEGRO_FULLSCREEN_WINDOW);
-   al_set_new_display_option(ALLEGRO_VSYNC, 1, ALLEGRO_SUGGEST);
-   game.display = al_create_display(DISPLAY_WIDTH, DISPLAY_HEIGHT);
-   if(!game.display) {
-      fprintf(stderr, "failed to create display!\n");
-      return -1;
-   }
-   al_set_window_title(game.display, "Super Derpy: Muffin Attack");
-   if (FULLSCREEN) al_hide_mouse_cursor(game.display);
-   game.font = al_load_ttf_font("data/ShadowsIntoLight.ttf",al_get_display_height(game.display)*0.09,0 );
-   game.font_console = al_load_ttf_font("data/DejaVuSansMono.ttf",al_get_display_height(game.display)*0.018,0 );
-   
-   game.event_queue = al_create_event_queue();
-   if(!game.event_queue) {
-      fprintf(stderr, "failed to create event_queue!\n");
-      al_destroy_display(game.display);
-      return -1;
-   }
-
-   al_register_event_source(game.event_queue, al_get_display_event_source(game.display));
-   al_register_event_source(game.event_queue, al_get_timer_event_source(game.timer));
-   al_register_event_source(game.event_queue, al_get_keyboard_event_source());
-
-   game.showconsole = DEBUG_MODE;
-   game.console = al_create_bitmap(al_get_display_width(game.display), al_get_display_height(game.display)*0.12);
-   al_set_target_bitmap(game.console);
-   al_clear_to_color(al_map_rgba(0,0,0,80));
-   al_set_target_bitmap(al_get_backbuffer(game.display));
-
-   al_clear_to_color(al_map_rgb(0,0,0));
-   al_flip_display();
-
-   al_start_timer(game.timer);
-
-   game.loadstate = GAMESTATE_LOADING;
-   PreloadGameState(&game);
-   LoadGameState(&game);
-   game.loadstate = GAMESTATE_MENU;
-   while(1)
-   {
-      ALLEGRO_EVENT ev;
-      al_wait_for_event(game.event_queue, &ev);
-
-      if(ev.type == ALLEGRO_EVENT_TIMER) {
-         redraw = true;
-      }
-      else if(ev.type == ALLEGRO_EVENT_DISPLAY_CLOSE) {
-         break;
-      }
-      else if (ev.type == ALLEGRO_EVENT_KEY_DOWN) {
-	 if ((ev.type == ALLEGRO_EVENT_KEY_DOWN) && (ev.keyboard.keycode == ALLEGRO_KEY_TILDE)) {
-		 game.showconsole = !game.showconsole;
-	 }
-	KEYDOWN_STATE(GAMESTATE_MENU, Menu)
-	KEYDOWN_STATE(GAMESTATE_LOADING, Loading)
-	KEYDOWN_STATE(GAMESTATE_ABOUT, About)
-	KEYDOWN_STATE(GAMESTATE_INTRO, Intro)
-	KEYDOWN_STATE(GAMESTATE_MAP, Map)
-	KEYDOWN_STATE(GAMESTATE_LEVEL, Level)
-	else {
-		game.showconsole = true;
-		PrintConsole(&game, "ERROR: Keystroke in unknown (%d) gamestate! (5 sec sleep)", game.gamestate);
-		DrawConsole(&game);
-		al_flip_display();
-		al_rest(5.0);
-		PrintConsole(&game, "Returning to menu...");
-		game.gamestate = GAMESTATE_LOADING;
-		game.loadstate = GAMESTATE_MENU;
+	if(!al_init()) {
+		fprintf(stderr, "failed to initialize allegro!\n");
+		return -1;
 	}
-      }
-      
-      if(redraw && al_is_event_queue_empty(game.event_queue)) {
-         redraw = false;
-	 switch (game.gamestate) {
-		DRAW_STATE(GAMESTATE_MENU, Menu)
-		DRAW_STATE(GAMESTATE_LOADING, Loading)
-		DRAW_STATE(GAMESTATE_ABOUT, About)
-		DRAW_STATE(GAMESTATE_INTRO, Intro)
-		DRAW_STATE(GAMESTATE_MAP, Map)
-		DRAW_STATE(GAMESTATE_LEVEL, Level)
-		default:
-			game.showconsole = true;
-			PrintConsole(&game, "ERROR: Unknown gamestate %d reached! (5 sec sleep)", game.gamestate);
+
+	al_set_new_bitmap_flags(ALLEGRO_MIN_LINEAR^ALLEGRO_MAG_LINEAR);
+   
+	game.timer = al_create_timer(ALLEGRO_BPS_TO_SECS(FPS));
+	if(!game.timer) {
+		fprintf(stderr, "failed to create timer!\n");
+		return -1;
+	}
+
+	if(!al_init_image_addon()) {
+		fprintf(stderr, "failed to initialize image addon!\n");
+		//al_show_native_message_box(display, "Error", "Error", "Failed to initialize al_init_image_addon!",
+		//                           NULL, ALLEGRO_MESSAGEBOX_ERROR);
+		return 0;
+	}
+
+	if(!al_init_acodec_addon()){
+		fprintf(stderr, "failed to initialize audio codecs!\n");
+		return -1;
+	}
+
+	if(!al_install_audio()){
+		fprintf(stderr, "failed to initialize audio!\n");
+		return -1;
+	}
+
+	if(!al_install_keyboard()){
+		fprintf(stderr, "failed to initialize keyboard!\n");
+		return -1;
+	}
+
+	if (!al_reserve_samples(10)){
+		fprintf(stderr, "failed to reserve samples!\n");
+		return -1;
+	}
+   
+	al_init_font_addon();
+
+	if(!al_init_ttf_addon()){
+		fprintf(stderr, "failed to initialize fonts!\n");
+		return -1;
+	}
+
+	if (FULLSCREEN) al_set_new_display_flags(ALLEGRO_FULLSCREEN_WINDOW);
+	al_set_new_display_option(ALLEGRO_VSYNC, 1, ALLEGRO_SUGGEST);
+	game.display = al_create_display(DISPLAY_WIDTH, DISPLAY_HEIGHT);
+	if(!game.display) {
+		fprintf(stderr, "failed to create display!\n");
+		return -1;
+	}
+	al_set_window_title(game.display, "Super Derpy: Muffin Attack");
+	if (FULLSCREEN) al_hide_mouse_cursor(game.display);
+	game.font = al_load_ttf_font("data/ShadowsIntoLight.ttf",al_get_display_height(game.display)*0.09,0 );
+	game.font_console = al_load_ttf_font("data/DejaVuSansMono.ttf",al_get_display_height(game.display)*0.018,0 );
+   
+	game.event_queue = al_create_event_queue();
+	if(!game.event_queue) {
+		fprintf(stderr, "failed to create event_queue!\n");
+		al_destroy_display(game.display);
+		return -1;
+	}
+
+	al_register_event_source(game.event_queue, al_get_display_event_source(game.display));
+	al_register_event_source(game.event_queue, al_get_timer_event_source(game.timer));
+	al_register_event_source(game.event_queue, al_get_keyboard_event_source());
+
+	game.showconsole = DEBUG_MODE;
+	game.console = al_create_bitmap(al_get_display_width(game.display), al_get_display_height(game.display)*0.12);
+	al_set_target_bitmap(game.console);
+	al_clear_to_color(al_map_rgba(0,0,0,80));
+	al_set_target_bitmap(al_get_backbuffer(game.display));
+
+	al_clear_to_color(al_map_rgb(0,0,0));
+	al_flip_display();
+
+	al_start_timer(game.timer);
+
+	game.loadstate = GAMESTATE_LOADING;
+	PreloadGameState(&game);
+	LoadGameState(&game);
+	game.loadstate = GAMESTATE_MENU;
+	while(1) {
+		ALLEGRO_EVENT ev;
+		al_wait_for_event(game.event_queue, &ev);
+
+		if(ev.type == ALLEGRO_EVENT_TIMER) {
+			redraw = true;
+		}
+		else if(ev.type == ALLEGRO_EVENT_DISPLAY_CLOSE) {
+			break;
+		}
+		else if (ev.type == ALLEGRO_EVENT_KEY_DOWN) {
+			if ((ev.type == ALLEGRO_EVENT_KEY_DOWN) && (ev.keyboard.keycode == ALLEGRO_KEY_TILDE)) {
+				game.showconsole = !game.showconsole;
+			}
+			KEYDOWN_STATE(GAMESTATE_MENU, Menu)
+			KEYDOWN_STATE(GAMESTATE_LOADING, Loading)
+			KEYDOWN_STATE(GAMESTATE_ABOUT, About)
+			KEYDOWN_STATE(GAMESTATE_INTRO, Intro)
+			KEYDOWN_STATE(GAMESTATE_MAP, Map)
+			KEYDOWN_STATE(GAMESTATE_LEVEL, Level)
+			else {
+				game.showconsole = true;
+				PrintConsole(&game, "ERROR: Keystroke in unknown (%d) gamestate! (5 sec sleep)", game.gamestate);
+				DrawConsole(&game);
+				al_flip_display();
+				al_rest(5.0);
+				PrintConsole(&game, "Returning to menu...");
+				game.gamestate = GAMESTATE_LOADING;
+				game.loadstate = GAMESTATE_MENU;
+			}
+		}
+	
+		if(redraw && al_is_event_queue_empty(game.event_queue)) {
+			redraw = false;
+			switch (game.gamestate) {
+				DRAW_STATE(GAMESTATE_MENU, Menu)
+				DRAW_STATE(GAMESTATE_LOADING, Loading)
+				DRAW_STATE(GAMESTATE_ABOUT, About)
+				DRAW_STATE(GAMESTATE_INTRO, Intro)
+				DRAW_STATE(GAMESTATE_MAP, Map)
+				DRAW_STATE(GAMESTATE_LEVEL, Level)
+				default:
+					game.showconsole = true;
+					PrintConsole(&game, "ERROR: Unknown gamestate %d reached! (5 sec sleep)", game.gamestate);
+					DrawConsole(&game);
+					al_flip_display();
+					al_rest(5.0);
+					PrintConsole(&game, "Returning to menu...");
+					game.gamestate = GAMESTATE_LOADING;
+					game.loadstate = GAMESTATE_MENU;
+					break;
+			}
 			DrawConsole(&game);
 			al_flip_display();
-			al_rest(5.0);
-			PrintConsole(&game, "Returning to menu...");
-			game.gamestate = GAMESTATE_LOADING;
-			game.loadstate = GAMESTATE_MENU;
-			break;
+		}
 	}
+	UnloadGameState(&game);
+	if (game.gamestate != GAMESTATE_LOADING) {
+		game.gamestate = GAMESTATE_LOADING;
+		UnloadGameState(&game);
+	}
+	al_clear_to_color(al_map_rgb(0,0,0));
+	PrintConsole(&game, "Shutting down...");
 	DrawConsole(&game);
 	al_flip_display();
-      }
-   }
-   UnloadGameState(&game);
-   if (game.gamestate != GAMESTATE_LOADING) {
-     game.gamestate = GAMESTATE_LOADING;
-     UnloadGameState(&game);
-   }
-   al_clear_to_color(al_map_rgb(0,0,0));
-   PrintConsole(&game, "Shutting down...");
-   DrawConsole(&game);
-   al_flip_display();
-   al_rest(0.1);
-   al_destroy_timer(game.timer);
-   al_destroy_display(game.display);
-   al_destroy_bitmap(game.loading.loading_bitmap);
-   al_destroy_event_queue(game.event_queue);
-   al_destroy_font(game.font);
-   al_destroy_font(game.font_console);
-   al_uninstall_audio();
-   DeinitConfig();
-   return 0;
+	al_rest(0.1);
+	al_destroy_timer(game.timer);
+	al_destroy_display(game.display);
+	al_destroy_bitmap(game.loading.loading_bitmap);
+	al_destroy_event_queue(game.event_queue);
+	al_destroy_font(game.font);
+	al_destroy_font(game.font_console);
+	al_uninstall_audio();
+	DeinitConfig();
+	return 0;
 }
diff --git a/src/map.c b/src/map.c
index 4b6427f..640f7a7 100644
--- a/src/map.c
+++ b/src/map.c
@@ -48,6 +48,7 @@ void Map_Load(struct Game *game) {
 	}
 	Map_Draw(game);
 }
+
 int Map_Keydown(struct Game *game, ALLEGRO_EVENT *ev) {
 	if ((((game->map.selected<4) || (game->map.selected==6)) && (ev->keyboard.keycode==ALLEGRO_KEY_LEFT)) || ((game->map.selected>4) && (game->map.selected!=6) && (ev->keyboard.keycode==ALLEGRO_KEY_RIGHT)) || ((game->map.selected==4) && (ev->keyboard.keycode==ALLEGRO_KEY_UP)) || ((game->map.selected==6) && (ev->keyboard.keycode==ALLEGRO_KEY_DOWN))) {
 		game->map.selected--;
@@ -104,6 +105,7 @@ void Map_Preload(struct Game *game) {
 	al_draw_scaled_bitmap(game->map.highlight,0,0,al_get_bitmap_width(game->map.highlight),al_get_bitmap_height(game->map.highlight),0,0,al_get_display_width(game->display), al_get_display_height(game->display),0);
 	al_set_target_bitmap(al_get_backbuffer(game->display));	
 }
+
 void Map_Unload(struct Game *game) {
 	game->level.current_level = game->map.selected;
 	ALLEGRO_EVENT ev;
diff --git a/src/menu.c b/src/menu.c
index e56fe59..04b864b 100644
--- a/src/menu.c
+++ b/src/menu.c
@@ -216,4 +216,4 @@ int Menu_Keydown(struct Game *game, ALLEGRO_EVENT *ev) {
 	if (game->menu.selected==-1) game->menu.selected=3;
 	if (game->menu.selected==4) game->menu.selected=0;
 	return 0;
-}
\ No newline at end of file
+}