diff --git a/src/libsuperderpy.c b/src/libsuperderpy.c index c4f4119..86d830a 100644 --- a/src/libsuperderpy.c +++ b/src/libsuperderpy.c @@ -273,16 +273,10 @@ SYMBOL_EXPORT struct Game* libsuperderpy_init(int argc, char** argv, const char* } int samplerate = strtol(GetConfigOptionDefault(game, "SuperDerpy", "samplerate", "44100"), NULL, 10); -#ifdef ALLEGRO_ANDROID - ALLEGRO_AUDIO_DEPTH depth = ALLEGRO_AUDIO_DEPTH_INT16; -#else - ALLEGRO_AUDIO_DEPTH depth = ALLEGRO_AUDIO_DEPTH_FLOAT32; -#endif - game->audio.v = al_create_voice(samplerate, depth, ALLEGRO_CHANNEL_CONF_2); + game->audio.v = al_create_voice(samplerate, ALLEGRO_AUDIO_DEPTH_INT16, ALLEGRO_CHANNEL_CONF_2); if (!game->audio.v) { // fallback - depth = (depth == ALLEGRO_AUDIO_DEPTH_FLOAT32) ? ALLEGRO_AUDIO_DEPTH_INT16 : ALLEGRO_AUDIO_DEPTH_FLOAT32; - game->audio.v = al_create_voice(samplerate, depth, ALLEGRO_CHANNEL_CONF_2); + game->audio.v = al_create_voice(samplerate, ALLEGRO_AUDIO_DEPTH_FLOAT32, ALLEGRO_CHANNEL_CONF_2); } game->audio.mixer = al_create_mixer(samplerate, ALLEGRO_AUDIO_DEPTH_FLOAT32, ALLEGRO_CHANNEL_CONF_2); game->audio.fx = al_create_mixer(samplerate, ALLEGRO_AUDIO_DEPTH_FLOAT32, ALLEGRO_CHANNEL_CONF_2);