From b5326270db559aaadc491c704f264e597c79bc8d Mon Sep 17 00:00:00 2001 From: Sebastian Krzyszkowiak Date: Wed, 22 Feb 2012 10:22:48 +0100 Subject: [PATCH] add fifth slide to intro --- src/intro.c | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) diff --git a/src/intro.c b/src/intro.c index cd4a7a5..9a2065e 100644 --- a/src/intro.c +++ b/src/intro.c @@ -22,7 +22,7 @@ void Intro_Draw(struct Game *game) { game->intro.in_animation = false; PrintConsole(game, "Animation finished."); } - else if (game->intro.position<=-3*al_get_display_width(game->display)) { + else if (game->intro.position<=-4*al_get_display_width(game->display)) { PrintConsole(game, "This was the last page."); UnloadGameState(game); game->gamestate = GAMESTATE_LOADING; @@ -67,7 +67,7 @@ void Intro_Preload(struct Game *game) { fprintf(stderr, "Audio clip sample not loaded!\n" ); exit(-1); } - game->intro.table = al_create_bitmap(al_get_display_width(game->display)*4, al_get_display_height(game->display)); + game->intro.table = al_create_bitmap(al_get_display_width(game->display)*5, al_get_display_height(game->display)); game->intro.font = al_load_ttf_font("data/ShadowsIntoLight.ttf",al_get_display_height(game->display)*0.045,0 ); al_set_target_bitmap(game->intro.table); al_draw_scaled_bitmap(game->intro.table_bitmap, 0, 0, al_get_bitmap_width(game->intro.table_bitmap), al_get_bitmap_height(game->intro.table_bitmap), 0, 0, al_get_display_width(game->display), al_get_display_height(game->display), 0); @@ -77,6 +77,7 @@ void Intro_Preload(struct Game *game) { al_draw_scaled_bitmap(game->intro.table_bitmap, 0, 0, al_get_bitmap_width(game->intro.table_bitmap), al_get_bitmap_height(game->intro.table_bitmap), al_get_display_width(game->display)*2, 0, al_get_display_width(game->display), al_get_display_height(game->display), ALLEGRO_FLIP_VERTICAL); //game->intro.table_bitmap = al_load_bitmap( "table.png" ); al_draw_scaled_bitmap(game->intro.table_bitmap, 0, 0, al_get_bitmap_width(game->intro.table_bitmap), al_get_bitmap_height(game->intro.table_bitmap), al_get_display_width(game->display)*3, 0, al_get_display_width(game->display), al_get_display_height(game->display), ALLEGRO_FLIP_HORIZONTAL^ALLEGRO_FLIP_VERTICAL); + al_draw_scaled_bitmap(game->intro.table_bitmap, 0, 0, al_get_bitmap_width(game->intro.table_bitmap), al_get_bitmap_height(game->intro.table_bitmap), al_get_display_width(game->display)*4, 0, al_get_display_width(game->display), al_get_display_height(game->display), 0); al_draw_text(game->intro.font, al_map_rgb(255,255,255), al_get_display_width(game->display)*0.5, al_get_display_height(game->display)*0.3, ALLEGRO_ALIGN_LEFT, "Tekst."); al_draw_text(game->intro.font, al_map_rgb(255,255,255), al_get_display_width(game->display)*0.5, al_get_display_height(game->display)*0.37, ALLEGRO_ALIGN_LEFT, "Drugi tekst.");