From a5a93ab8719c00c015777d45b57d66a8a99761c3 Mon Sep 17 00:00:00 2001 From: Sebastian Krzyszkowiak Date: Fri, 4 May 2012 03:43:42 +0200 Subject: [PATCH] fix "nigger derpy" --- src/level.c | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/level.c b/src/level.c index 5a40555..b694fb4 100644 --- a/src/level.c +++ b/src/level.c @@ -244,7 +244,7 @@ void Level_Draw(struct Game *game) { if ((((x>=derpyx) && (x<=derpyx+derpyw)) || ((x+w>=derpyx) && (x+w<=derpyx+derpyw))) && (((y>=derpyy) && (y<=derpyy+derpyh)) || ((y+h>=derpyy) && (y+h<=derpyy+derpyh)))) col = true; - al_draw_tinted_bitmap(*(tmp->bitmap), al_map_rgba_f(255,255-col*255,255-col*255,1), x, y, 0); + al_draw_tinted_bitmap(*(tmp->bitmap), al_map_rgba(255,255-col*255,255-col*255,255), x, y, 0); if (col) colision = true; tmp->x -= game->level.speed*310; if (tmp->callback) tmp->callback(game, tmp); @@ -277,7 +277,7 @@ void Level_Draw(struct Game *game) { al_set_target_bitmap(al_get_backbuffer(game->display)); al_hold_bitmap_drawing(true); - al_draw_tinted_bitmap(game->level.derpy, al_map_rgba_f(255,255-colision*255,255-colision*255,1), derpyx, derpyy, 0); + al_draw_tinted_bitmap(game->level.derpy, al_map_rgba(255,255-colision*255,255-colision*255,255), derpyx, derpyy, 0); al_draw_bitmap(game->level.foreground, (-game->level.fg_pos)*al_get_bitmap_width(game->level.foreground), 0 ,0); al_draw_bitmap(game->level.foreground, (1+(-game->level.fg_pos))*al_get_bitmap_width(game->level.foreground), 0 ,0);