diff --git a/src/character.c b/src/character.c index ce248f6..28ef8ea 100644 --- a/src/character.c +++ b/src/character.c @@ -712,10 +712,6 @@ SYMBOL_EXPORT void AnimateCharacter(struct Game* game, struct Character* charact } } - if (character->spritesheet->frame_count == 1) { - character->pos = 0; - } - if (character->spritesheet->stream) { if (!reachedEnd && pos != character->pos) { pos = character->pos;