From 9dcab1af04e0c8c9d2bd34c18bf8390237c039ec Mon Sep 17 00:00:00 2001 From: Sebastian Krzyszkowiak Date: Sat, 3 Mar 2012 23:20:47 +0100 Subject: [PATCH] check if fonts were actually loaded --- src/main.c | 8 ++++++++ 1 file changed, 8 insertions(+) diff --git a/src/main.c b/src/main.c index 10ae4fe..e9acbfb 100644 --- a/src/main.c +++ b/src/main.c @@ -303,7 +303,15 @@ int main(int argc, char **argv){ //al_set_new_bitmap_format(ALLEGRO_PIXEL_FORMAT_ANY_32_WITH_ALPHA); game.font = al_load_ttf_font("data/ShadowsIntoLight.ttf",al_get_display_height(game.display)*0.09,0 ); + if(!game.font) { + fprintf(stderr, "failed to load game font!\n"); + return -1; + } game.font_console = al_load_ttf_font("data/DejaVuSansMono.ttf",al_get_display_height(game.display)*0.018,0 ); + if(!game.font_console) { + fprintf(stderr, "failed to load console font!\n"); + return -1; + } game.event_queue = al_create_event_queue(); if(!game.event_queue) {