diff --git a/src/character.c b/src/character.c index 1a93d50..d6bd297 100644 --- a/src/character.c +++ b/src/character.c @@ -549,9 +549,9 @@ SYMBOL_EXPORT bool IsOnCharacter(struct Game* game, struct Character* character, return test; } -void ShowCharacter(struct Game* game, struct Character* character) { +SYMBOL_EXPORT void ShowCharacter(struct Game* game, struct Character* character) { character->hidden = false; } -void HideCharacter(struct Game* game, struct Character* character) { +SYMBOL_EXPORT void HideCharacter(struct Game* game, struct Character* character) { character->hidden = true; } diff --git a/src/internal.c b/src/internal.c index 041e0ed..e4f525c 100644 --- a/src/internal.c +++ b/src/internal.c @@ -256,8 +256,7 @@ SYMBOL_INTERNAL void GamestateProgress(struct Game* game) { al_wait_cond(game->_priv.texture_sync_cond, game->_priv.texture_sync_mutex); } al_unlock_mutex(game->_priv.texture_sync_mutex); -#endif -#ifdef LIBSUPERDERPY_SINGLE_THREAD +#else DrawGamestates(game); double delta = al_get_time() - game->_priv.loading.time; if (tmp->showLoading) {