show console when using speed cheats

This commit is contained in:
Sebastian Krzyszkowiak 2012-09-27 20:39:37 +02:00
parent cd3fbbccf0
commit 74bf535c07

View file

@ -617,12 +617,14 @@ int main(int argc, char **argv){
speed -= 10; speed -= 10;
if (speed<10) speed = 10; if (speed<10) speed = 10;
al_set_timer_speed(game.timer, ALLEGRO_BPS_TO_SECS(speed)); al_set_timer_speed(game.timer, ALLEGRO_BPS_TO_SECS(speed));
game.showconsole = true;
PrintConsole(&game, "DEBUG: Gameplay speed: %.2fx", speed/60.0); PrintConsole(&game, "DEBUG: Gameplay speed: %.2fx", speed/60.0);
} else if ((game.debug) && (ev.type == ALLEGRO_EVENT_KEY_DOWN) && (ev.keyboard.keycode == ALLEGRO_KEY_F11)) { } else if ((game.debug) && (ev.type == ALLEGRO_EVENT_KEY_DOWN) && (ev.keyboard.keycode == ALLEGRO_KEY_F11)) {
double speed = ALLEGRO_BPS_TO_SECS(al_get_timer_speed(game.timer)); // inverting double speed = ALLEGRO_BPS_TO_SECS(al_get_timer_speed(game.timer)); // inverting
speed += 10; speed += 10;
if (speed>600) speed = 600; if (speed>600) speed = 600;
al_set_timer_speed(game.timer, ALLEGRO_BPS_TO_SECS(speed)); al_set_timer_speed(game.timer, ALLEGRO_BPS_TO_SECS(speed));
game.showconsole = true;
PrintConsole(&game, "DEBUG: Gameplay speed: %.2fx", speed/60.0); PrintConsole(&game, "DEBUG: Gameplay speed: %.2fx", speed/60.0);
} else if ((game.debug) && (ev.type == ALLEGRO_EVENT_KEY_DOWN) && (ev.keyboard.keycode == ALLEGRO_KEY_F12)) { } else if ((game.debug) && (ev.type == ALLEGRO_EVENT_KEY_DOWN) && (ev.keyboard.keycode == ALLEGRO_KEY_F12)) {
ALLEGRO_PATH *path = al_get_standard_path(ALLEGRO_USER_DOCUMENTS_PATH); ALLEGRO_PATH *path = al_get_standard_path(ALLEGRO_USER_DOCUMENTS_PATH);