From 662dbf3c89c3696d8f7f7a0b372413215eeee71d Mon Sep 17 00:00:00 2001 From: Sebastian Krzyszkowiak Date: Thu, 8 Mar 2012 19:26:30 +0100 Subject: [PATCH] play missing click sounds in pause menu --- src/pause.c | 2 ++ 1 file changed, 2 insertions(+) diff --git a/src/pause.c b/src/pause.c index 68da223..1818f61 100644 --- a/src/pause.c +++ b/src/pause.c @@ -25,10 +25,12 @@ int Pause_Keydown(struct Game *game, ALLEGRO_EVENT *ev) { if ((game->menu.menustate==MENUSTATE_OPTIONS) && ((ev->keyboard.keycode==ALLEGRO_KEY_ESCAPE) || ((ev->keyboard.keycode==ALLEGRO_KEY_ENTER) && (game->menu.selected==3)))) { + al_play_sample_instance(game->menu.click); game->menu.menustate=MENUSTATE_PAUSE; game->menu.selected=0; PrintConsole(game, "menu state changed %d", game->menu.menustate); } else if ((game->menu.menustate==MENUSTATE_VIDEO) && ((ev->keyboard.keycode==ALLEGRO_KEY_ESCAPE) || ((ev->keyboard.keycode==ALLEGRO_KEY_ENTER) && (game->menu.selected==3)))) { + al_play_sample_instance(game->menu.click); game->menu.menustate=MENUSTATE_OPTIONS; game->menu.selected=0; PrintConsole(game, "menu state changed %d", game->menu.menustate);