From 5ac48ffc0889b56344ce492bb4f0cc4718a28a94 Mon Sep 17 00:00:00 2001 From: Sebastian Krzyszkowiak Date: Sat, 3 Mar 2012 21:10:08 +0100 Subject: [PATCH] fix fade outs from menu --- src/menu.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/menu.c b/src/menu.c index 1e2a4d6..5ea5aab 100644 --- a/src/menu.c +++ b/src/menu.c @@ -164,7 +164,7 @@ void Menu_Preload(struct Game *game) { void Menu_Stop(struct Game* game) { game->menu.menu_fade_bitmap = al_create_bitmap(al_get_display_width(game->display), al_get_display_height(game->display)); - + al_clear_to_color(al_map_rgb(0,0,0)); ALLEGRO_EVENT ev; float fadeloop; for(fadeloop=0; fadeloop<256; fadeloop+=tps(game, 600)){