From 4240b473806ed054946590898b665cba29b6bbc3 Mon Sep 17 00:00:00 2001 From: Sebastian Krzyszkowiak Date: Tue, 10 Apr 2018 14:05:03 +0200 Subject: [PATCH] DestroyCharacter: print to console when the destroyed character is shared --- src/character.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/character.c b/src/character.c index deeea24..21e051a 100644 --- a/src/character.c +++ b/src/character.c @@ -290,7 +290,7 @@ SYMBOL_EXPORT struct Character* CreateCharacter(struct Game* game, char* name) { } SYMBOL_EXPORT void DestroyCharacter(struct Game* game, struct Character* character) { - PrintConsole(game, "Destroying character %s...", character->name); + PrintConsole(game, "Destroying %scharacter %s...", character->shared ? "shared " : "", character->name); if (!character->shared) { struct Spritesheet *tmp, *s = character->spritesheets; while (s) {