libsuperderpy/cmake/libsuperderpy-gamestates.cmake

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CMake
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FILE (GLOB gamestates "*.c")
FOREACH(gamestate ${gamestates})
get_filename_component(gamestate_name ${gamestate} NAME_WE)
set(sources "${gamestate_name}.c")
FILE (GLOB submodules "${gamestate_name}/*.c")
FOREACH(submodule ${submodules})
get_filename_component(submodule_name ${submodule} NAME_WE)
list(APPEND sources "${gamestate_name}/${submodule_name}.c")
ENDFOREACH(submodule)
register_gamestate(${gamestate_name} "${sources}")
ENDFOREACH(gamestate)