Unicopia/src/main/java/com/minelittlepony/unicopia/block/FruitBearingBlock.java
Sollace 9476b5634c Added granny smith apple trees and more related log blocks for zap apple trees
* Earth ponies can now kick zap and granny smith trees
* Kicking these types of trees will dislodge their fruit rather than spawn apples
2022-09-25 00:15:38 +02:00

142 lines
4.9 KiB
Java

package com.minelittlepony.unicopia.block;
import java.util.*;
import java.util.function.Supplier;
import org.jetbrains.annotations.Nullable;
import com.minelittlepony.unicopia.USounds;
import net.minecraft.block.*;
import net.minecraft.item.ItemStack;
import net.minecraft.server.world.ServerWorld;
import net.minecraft.sound.BlockSoundGroup;
import net.minecraft.sound.SoundCategory;
import net.minecraft.state.StateManager;
import net.minecraft.state.property.*;
import net.minecraft.state.property.Properties;
import net.minecraft.util.StringIdentifiable;
import net.minecraft.util.math.*;
import net.minecraft.util.math.random.Random;
import net.minecraft.world.*;
import net.minecraft.world.event.GameEvent;
public class FruitBearingBlock extends LeavesBlock implements TintedBlock {
public static final IntProperty AGE = Properties.AGE_25;
public static final int WITHER_AGE = 15;
public static final EnumProperty<Stage> STAGE = EnumProperty.of("stage", Stage.class);
public static final List<FruitBearingBlock> REGISTRY = new ArrayList<>();
private final Supplier<Block> fruit;
private final Supplier<ItemStack> rottenFruitSupplier;
private final int overlay;
public FruitBearingBlock(Settings settings, int overlay, Supplier<Block> fruit, Supplier<ItemStack> rottenFruitSupplier) {
super(settings
.ticksRandomly()
.nonOpaque()
.allowsSpawning(UBlocks::canSpawnOnLeaves)
.suffocates(UBlocks::never)
.blockVision(UBlocks::never));
setDefaultState(getDefaultState().with(STAGE, Stage.IDLE));
this.overlay = overlay;
this.fruit = fruit;
this.rottenFruitSupplier = rottenFruitSupplier;
REGISTRY.add(this);
}
@Override
protected void appendProperties(StateManager.Builder<Block, BlockState> builder) {
super.appendProperties(builder);
builder.add(STAGE).add(AGE);
}
@Override
public boolean hasRandomTicks(BlockState state) {
return true;
}
@Override
public void randomTick(BlockState state, ServerWorld world, BlockPos pos, Random random) {
super.randomTick(state, world, pos, random);
if (shouldDecay(state)) {
return;
}
if (world.isDay()) {
BlockSoundGroup group = getSoundGroup(state);
if (state.get(STAGE) == Stage.FRUITING) {
state = state.cycle(AGE);
if (state.get(AGE) > 20) {
state = state.with(AGE, 0).cycle(STAGE);
}
} else {
state = state.with(AGE, 0).cycle(STAGE);
}
world.setBlockState(pos, state, Block.NOTIFY_ALL);
BlockPos fruitPosition = pos.down();
Stage stage = state.get(STAGE);
if (stage == Stage.FRUITING && isPositionValidForFruit(state, pos)) {
if (world.isAir(fruitPosition)) {
world.setBlockState(fruitPosition, fruit.get().getDefaultState(), Block.NOTIFY_ALL);
}
}
BlockState fruitState = world.getBlockState(fruitPosition);
if (stage == Stage.WITHERING && fruitState.isOf(fruit.get())) {
if (world.random.nextInt(2) == 0) {
Block.dropStack(world, fruitPosition, rottenFruitSupplier.get());
} else {
Block.dropStacks(fruitState, world, fruitPosition, fruitState.hasBlockEntity() ? world.getBlockEntity(fruitPosition) : null, null, ItemStack.EMPTY);
}
if (world.removeBlock(fruitPosition, false)) {
world.emitGameEvent(GameEvent.BLOCK_DESTROY, pos, GameEvent.Emitter.of(fruitState));
}
world.playSound(null, pos, USounds.ITEM_APPLE_ROT, SoundCategory.BLOCKS, group.getVolume(), group.getPitch());
}
}
}
@Override
public BlockState getStateForNeighborUpdate(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos) {
BlockState newState = super.getStateForNeighborUpdate(state, direction, neighborState, world, pos, neighborPos);
return newState;
}
@Override
public int getTint(BlockState state, @Nullable BlockRenderView world, @Nullable BlockPos pos, int foliageColor) {
return TintedBlock.blend(foliageColor, overlay);
}
private boolean isPositionValidForFruit(BlockState state, BlockPos pos) {
return state.getRenderingSeed(pos) % 3 == 1;
}
public enum Stage implements StringIdentifiable {
IDLE,
FLOWERING,
FRUITING,
WITHERING;
private static final Stage[] VALUES = values();
public Stage getNext() {
return VALUES[(ordinal() + 1) % VALUES.length];
}
@Override
public String asString() {
return name().toLowerCase(Locale.ROOT);
}
}
}