mirror of
https://github.com/Sollace/Unicopia.git
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55 lines
2.2 KiB
Java
55 lines
2.2 KiB
Java
package com.minelittlepony.unicopia.mixin;
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import org.spongepowered.asm.mixin.Final;
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import org.spongepowered.asm.mixin.Mixin;
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import org.spongepowered.asm.mixin.Shadow;
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import org.spongepowered.asm.mixin.injection.At;
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import org.spongepowered.asm.mixin.injection.Inject;
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import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
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import org.spongepowered.asm.mixin.injection.callback.CallbackInfoReturnable;
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import com.minelittlepony.unicopia.entity.*;
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import com.minelittlepony.unicopia.entity.duck.RotatedView;
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import com.minelittlepony.unicopia.item.enchantment.WantItNeedItEnchantment;
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import net.minecraft.entity.EntityType;
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import net.minecraft.entity.LivingEntity;
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import net.minecraft.entity.ai.goal.GoalSelector;
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import net.minecraft.entity.mob.MobEntity;
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import net.minecraft.item.ItemStack;
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import net.minecraft.world.World;
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@Mixin(MobEntity.class)
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abstract class MixinMobEntity extends LivingEntity implements Equine.Container<Creature> {
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private MixinMobEntity() { super(null, null); }
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@Shadow
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protected @Final GoalSelector goalSelector;
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@Shadow
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protected @Final GoalSelector targetSelector;
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@Inject(method = "<init>(Lnet/minecraft/entity/EntityType;Lnet/minecraft/world/World;)V", at = @At("RETURN"))
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private void init(EntityType<? extends MobEntity> entityType, World world, CallbackInfo info) {
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get().initAi(goalSelector, targetSelector);
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}
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@Inject(method = "tickNewAi", at = @At("HEAD"))
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public void beforeTickAi(CallbackInfo into) {
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if (get().getPhysics().isGravityNegative()) {
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((RotatedView)getWorld()).pushRotation((int)getY());
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}
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}
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@Inject(method = "tickNewAi", at = @At("RETURN"))
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public void afterTickAi(CallbackInfo into) {
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((RotatedView)getWorld()).popRotation();
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}
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@Inject(method = "prefersNewEquipment(Lnet/minecraft/item/ItemStack;Lnet/minecraft/item/ItemStack;)Z",
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at = @At("HEAD"), cancellable = true)
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private void onPrefersNewEquipment(ItemStack newStack, ItemStack oldStack, CallbackInfoReturnable<Boolean> info) {
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if (WantItNeedItEnchantment.prefersEquipment(newStack, oldStack)) {
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info.setReturnValue(true);
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}
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}
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}
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