mirror of
https://github.com/Sollace/Unicopia.git
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88ba52efc5
i.e. When wearing the alicorn amulet, When hit by a jar, When hit by a polearm When hit by an earth pony stomp When kicked by an earth pony When screeched at by a bat pony
134 lines
4.9 KiB
Java
134 lines
4.9 KiB
Java
package com.minelittlepony.unicopia.item;
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import com.minelittlepony.unicopia.entity.IItemEntity;
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import com.minelittlepony.unicopia.entity.Living;
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import com.minelittlepony.unicopia.projectile.MagicProjectileEntity;
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import net.minecraft.block.Block;
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import net.minecraft.block.Blocks;
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import net.minecraft.enchantment.EnchantmentHelper;
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import net.minecraft.enchantment.Enchantments;
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import net.minecraft.entity.Entity;
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import net.minecraft.entity.EntityGroup;
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import net.minecraft.entity.EquipmentSlot;
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import net.minecraft.entity.FlyingItemEntity;
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import net.minecraft.entity.LivingEntity;
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import net.minecraft.entity.attribute.EntityAttributeInstance;
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import net.minecraft.entity.attribute.EntityAttributes;
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import net.minecraft.entity.damage.DamageSource;
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import net.minecraft.item.ItemStack;
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import net.minecraft.particle.ParticleTypes;
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import net.minecraft.server.world.ServerWorld;
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import net.minecraft.text.Text;
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import net.minecraft.util.ActionResult;
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import net.minecraft.util.math.MathHelper;
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import net.minecraft.world.WorldEvents;
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public class FilledJarItem extends JarItem implements ChameleonItem {
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public FilledJarItem(Settings settings) {
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super(settings, false, false, false);
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}
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@Override
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public Text getName(ItemStack stack) {
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return hasAppearance(stack) ? Text.translatable(getTranslationKey(stack), getAppearanceStack(stack).getName()) : UItems.EMPTY_JAR.getName(UItems.EMPTY_JAR.getDefaultStack());
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}
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@Override
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public boolean isFullyDisguised() {
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return false;
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}
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@Override
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public ActionResult onGroundTick(IItemEntity item) {
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return ActionResult.PASS;
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}
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@Override
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protected float getProjectileDamage(ItemStack stack) {
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return 0;
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}
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@Override
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public void onImpact(MagicProjectileEntity projectile, Entity entity) {
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super.onImpact(projectile, entity);
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if (!entity.isAttackable() || !(projectile instanceof FlyingItemEntity)) {
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return;
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}
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ItemStack stack = getAppearanceStack(((FlyingItemEntity)projectile).getStack());
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boolean onFire = false;
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float prevHealth = 0.0F;
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int fire = EnchantmentHelper.getLevel(Enchantments.FIRE_ASPECT, stack);
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if (entity instanceof LivingEntity) {
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prevHealth = ((LivingEntity)entity).getHealth();
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if (fire > 0 && !entity.isOnFire()) {
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onFire = true;
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entity.setOnFireFor(1);
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}
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}
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float damage = EnchantmentHelper.getAttackDamage(stack, entity instanceof LivingEntity ? ((LivingEntity)entity).getGroup() : EntityGroup.DEFAULT);
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EntityAttributeInstance instance = new EntityAttributeInstance(EntityAttributes.GENERIC_ATTACK_DAMAGE, i -> {});
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stack.getAttributeModifiers(EquipmentSlot.MAINHAND).get(EntityAttributes.GENERIC_ATTACK_DAMAGE).forEach(modifier -> {
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instance.addTemporaryModifier(modifier);
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});
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damage += instance.getValue();
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if (entity.damage(DamageSource.thrownProjectile(projectile, projectile.getOwner()), damage)) {
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int knockback = EnchantmentHelper.getLevel(Enchantments.KNOCKBACK, stack);
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final float toRadians = (float)Math.PI / 180F;
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if (entity instanceof LivingEntity living) {
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living.takeKnockback(
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knockback / 2F,
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MathHelper.sin(projectile.getYaw() * toRadians),
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-MathHelper.cos(projectile.getYaw() * toRadians)
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);
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Living.updateVelocity(living);
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if (fire > 0) {
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entity.setOnFireFor(fire * 4);
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}
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float healthDiff = prevHealth - ((LivingEntity)entity).getHealth();
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if (projectile.world instanceof ServerWorld && healthDiff > 2) {
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((ServerWorld)projectile.world).spawnParticles(ParticleTypes.DAMAGE_INDICATOR, entity.getX(), entity.getBodyY(0.5D), entity.getZ(), (int)(healthDiff / 2F), 0.1, 0, 0.1, 0.2);
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}
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} else {
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entity.addVelocity(
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-MathHelper.sin(projectile.getYaw() * toRadians) * knockback / 2F, 0.1D,
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MathHelper.cos(projectile.getYaw() * toRadians) * knockback / 2F
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);
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}
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} else {
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if (onFire) {
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entity.setOnFire(false);
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}
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}
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}
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@Override
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protected void onImpact(MagicProjectileEntity projectile) {
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ItemStack stack = getAppearanceStack(projectile.getStack());
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stack.damage(1, projectile.world.random, null);
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projectile.dropStack(stack);
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projectile.world.syncWorldEvent(WorldEvents.BLOCK_BROKEN, projectile.getBlockPos(), Block.getRawIdFromState(Blocks.GLASS.getDefaultState()));
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}
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public ItemStack withContents(ItemStack contents) {
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return setAppearance(getDefaultStack(), contents);
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}
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}
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