mirror of
https://github.com/Sollace/Unicopia.git
synced 2024-12-01 08:47:59 +01:00
170 lines
8.9 KiB
Java
170 lines
8.9 KiB
Java
package com.minelittlepony.unicopia.block;
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import com.minelittlepony.unicopia.TreeType;
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import com.minelittlepony.unicopia.gas.CloudAnvilBlock;
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import com.minelittlepony.unicopia.gas.CloudBlock;
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import com.minelittlepony.unicopia.gas.CloudDoorBlock;
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import com.minelittlepony.unicopia.gas.CloudFarmlandBlock;
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import com.minelittlepony.unicopia.gas.CloudFenceBlock;
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import com.minelittlepony.unicopia.gas.CloudSlabBlock;
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import com.minelittlepony.unicopia.gas.CloudSoilBlock;
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import com.minelittlepony.unicopia.gas.CloudStairsBlock;
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import com.minelittlepony.unicopia.gas.CoverableCloudBlock;
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import com.minelittlepony.unicopia.gas.GasState;
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import com.minelittlepony.unicopia.gas.PillarCloudBlock;
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import com.minelittlepony.unicopia.item.UItems;
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import com.minelittlepony.unicopia.structure.CustomSaplingGenerator;
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import net.fabricmc.fabric.api.block.FabricBlockSettings;
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import net.fabricmc.fabric.api.tools.FabricToolTags;
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import net.minecraft.block.Block;
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import net.minecraft.block.Blocks;
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import net.minecraft.block.FallingBlock;
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import net.minecraft.block.Material;
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import net.minecraft.block.MaterialColor;
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import net.minecraft.block.SaplingBlock;
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import net.minecraft.item.ItemStack;
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import net.minecraft.sound.BlockSoundGroup;
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import net.minecraft.util.Identifier;
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import net.minecraft.util.registry.Registry;
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public interface UBlocks {
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CloudFarmlandBlock CLOUD_FARMLAND = register("cloud_farmland", new CloudFarmlandBlock(GasState.NORMAL.configure().build()));
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CloudBlock CLOUD_BLOCK = register("cloud_block", new CloudSoilBlock(GasState.NORMAL));
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CloudBlock ENCHANTED_CLOUD_BLOCK = register("enchanted_cloud_block", new CoverableCloudBlock(GasState.ENCHANTED));
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CloudBlock DENSE_CLOUD_BLOCK = register("dense_cloud_block", new CloudBlock(GasState.DENSE));
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CloudBlock DENSE_CLOUD_PILLAR = register("dense_cloud_pillar", new PillarCloudBlock(GasState.DENSE));
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CloudStairsBlock CLOUD_STAIRS = register("cloud_stairs", new CloudStairsBlock(CLOUD_BLOCK.getDefaultState(), GasState.NORMAL.configure().build()));
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CloudStairsBlock ENCHANTED_CLOUD_STAIRS = register("enchanted_cloud_stairs", new CloudStairsBlock(ENCHANTED_CLOUD_BLOCK.getDefaultState(), GasState.ENCHANTED.configure().build()));
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CloudStairsBlock DENSE_CLOUD_STAIRS = register("dense_cloud_stairs", new CloudStairsBlock(DENSE_CLOUD_BLOCK.getDefaultState(), GasState.DENSE.configure().build()));
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CloudSlabBlock CLOUD_SLAB = register("cloud_slab", new CloudSlabBlock(CLOUD_BLOCK.getDefaultState(), GasState.NORMAL.configure().build()));
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CloudSlabBlock ENCHANTED_CLOUD_SLAB = register("enchanted_cloud_slab", new CloudSlabBlock(ENCHANTED_CLOUD_BLOCK.getDefaultState(), GasState.ENCHANTED.configure().build()));
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CloudSlabBlock DENSE_CLOUD_SLAB = register("dense_cloud_slab", new CloudSlabBlock(DENSE_CLOUD_BLOCK.getDefaultState(), GasState.DENSE.configure().build()));
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CloudDoorBlock MISTED_GLASS_DOOR = register("misted_glass_door", new CloudDoorBlock(FabricBlockSettings.of(Material.GLASS)
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.sounds(BlockSoundGroup.GLASS)
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.hardness(3)
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.resistance(200)
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.nonOpaque()
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.breakByTool(FabricToolTags.PICKAXES, 0)
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.build()));
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DutchDoorBlock LIBRARY_DOOR = register("library_door", new DutchDoorBlock(FabricBlockSettings.of(Material.WOOD).
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sounds(BlockSoundGroup.WOOD)
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.hardness(3)
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.nonOpaque()
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.build()));
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DutchDoorBlock BAKERY_DOOR = register("bakery_door", new DutchDoorBlock(FabricBlockSettings.of(Material.WOOD)
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.sounds(BlockSoundGroup.WOOD)
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.hardness(3)
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.nonOpaque()
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.build()));
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DiamondDoorBlock DIAMOND_DOOR = register("diamond_door", new DiamondDoorBlock(FabricBlockSettings.of(Material.METAL)
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.sounds(BlockSoundGroup.METAL)
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.materialColor(MaterialColor.DIAMOND)
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.strength(6, 20)
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.nonOpaque()
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.build()));
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GemTorchBlock ENCHANTED_TORCH = register("enchanted_torch", new GemTorchBlock(FabricBlockSettings.of(Material.PART)
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.noCollision()
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.breakInstantly()
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.ticksRandomly()
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.lightLevel(1).sounds(BlockSoundGroup.GLASS).build()));
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GemTorchBlock ENCHANTED_WALL_TORCH = register("enchanted_wall_torch", new WallGemTorchBlock(FabricBlockSettings.of(Material.PART)
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.noCollision()
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.breakInstantly()
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.ticksRandomly()
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.lightLevel(1).sounds(BlockSoundGroup.GLASS).build()));
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CloudAnvilBlock CLOUD_ANVIL = register("cloud_anvil", new CloudAnvilBlock(GasState.NORMAL.configure()
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.strength(0.025F, 1)
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.resistance(2000)
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.breakByTool(FabricToolTags.SHOVELS, 0)
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.ticksRandomly()
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.build()));
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CloudFenceBlock CLOUD_FENCE = register("cloud_fence", new CloudFenceBlock(GasState.NORMAL));
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TallCropBlock ALFALFA_CROPS = register("alfalfa_crops", new TallCropBlock(FabricBlockSettings.of(Material.PLANT)
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.noCollision()
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.ticksRandomly()
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.breakInstantly()
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.sounds(BlockSoundGroup.CROP).build()));
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StickBlock STICK = register("stick", new StickBlock(FabricBlockSettings.of(Material.WOOD)
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.noCollision()
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.strength(0.2F, 0.2F)
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.build()));
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TomatoPlantBlock TOMATO_PLANT = register("tomato_plant", new TomatoPlantBlock(FabricBlockSettings.of(Material.PLANT)
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.noCollision()
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.strength(0.2F, 0.2F)
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.ticksRandomly()
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.lightLevel(1)
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.sounds(BlockSoundGroup.WOOD)
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.build()));
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HiveWallBlock HIVE_WALL_BLOCK = register("hive_wall_block", new HiveWallBlock(FabricBlockSettings.of(UMaterials.HIVE)
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.strength(10, 10)
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.hardness(2)
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.ticksRandomly()
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.lightLevel(3)
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.sounds(BlockSoundGroup.SAND)
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.breakByTool(FabricToolTags.SHOVELS, 1)
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.build()));
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ChitinBlock CHITIN_SHELL_BLOCK = register("chitin_shell_block", new ChitinBlock(FabricBlockSettings.of(UMaterials.CHITIN)
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.strength(50, 2000)
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.breakByTool(FabricToolTags.PICKAXES, 2)
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.build()));
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Block CHISELED_CHITIN_SHELL_BLOCK = register("chiseled_chitin_shell_block", new ChiselledChitinBlock(FabricBlockSettings.of(UMaterials.CHITIN)
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.strength(50, 2000)
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.breakByTool(FabricToolTags.PICKAXES, 2)
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.build()));
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SlimeDropBlock SLIME_DROP = register("slime_drop", new SlimeDropBlock(FabricBlockSettings.of(UMaterials.HIVE, MaterialColor.GRASS)
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.ticksRandomly()
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.breakInstantly()
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.lightLevel(9)
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.slipperiness(0.5F)
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.sounds(BlockSoundGroup.SLIME)
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.breakByTool(FabricToolTags.SHOVELS, 2)
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.build()));
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SlimeLayerBlock SLIME_LAYER = register("slime_layer", new SlimeLayerBlock(FabricBlockSettings.of(Material.CLAY, MaterialColor.GRASS)
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.sounds(BlockSoundGroup.SLIME)
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.slipperiness(0.8F)
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.nonOpaque()
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.build()));
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Block SUGAR_BLOCK = register("sugar_block", new FallingBlock(FabricBlockSettings.of(Material.SAND)
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.strength(10, 10)
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.hardness(0.7F)
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.sounds(BlockSoundGroup.SAND)
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.breakByTool(FabricToolTags.SHOVELS)
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.build()));
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Block APPLE_LEAVES = register("apple_leaves", new FruitLeavesBlock(FabricBlockSettings.of(Material.LEAVES)
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.strength(0.2F, 0.2F)
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.ticksRandomly()
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.sounds(BlockSoundGroup.GRASS)
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.build())
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.growthChance(1200)
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.tint(0xFFEE81)
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.fruit(W -> TreeType.OAK.pickRandomStack())
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.compost(w -> new ItemStack(UItems.ROTTEN_APPLE)));
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SaplingBlock APPLE_SAPLING = register("apple_sapling", new SaplingBlock(
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new CustomSaplingGenerator(5, Blocks.OAK_LOG.getDefaultState(), APPLE_LEAVES.getDefaultState()),
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FabricBlockSettings.of(Material.WOOD)
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.noCollision()
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.ticksRandomly()
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.breakInstantly()
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.sounds(BlockSoundGroup.GRASS)
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.build()) {});
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static <T extends Block> T register(String name, T block) {
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return Registry.BLOCK.add(new Identifier("unicopia", name), block);
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}
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static void bootstrap() { }
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}
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