package com.minelittlepony.unicopia.item; import java.util.UUID; import com.google.common.collect.ImmutableMultimap; import com.google.common.collect.Multimap; import com.minelittlepony.unicopia.UTags; import com.minelittlepony.unicopia.entity.Living; import com.minelittlepony.unicopia.entity.UEntityAttributes; import net.minecraft.block.*; import net.minecraft.entity.EquipmentSlot; import net.minecraft.entity.LivingEntity; import net.minecraft.entity.attribute.*; import net.minecraft.item.*; public class PolearmItem extends SwordItem { protected static final UUID ATTACK_RANGE_MODIFIER_ID = UUID.fromString("A7B3659C-AA74-469C-963A-09A391DCAA0F"); private final Multimap attributeModifiers; private final int attackRange; public PolearmItem(ToolMaterial material, int damage, float speed, int range, Settings settings) { super(material, damage, speed, settings); this.attackRange = range; ImmutableMultimap.Builder builder = ImmutableMultimap.builder(); builder.putAll(super.getAttributeModifiers(EquipmentSlot.MAINHAND)); builder.put(UEntityAttributes.EXTENDED_REACH_DISTANCE, new EntityAttributeModifier(ATTACK_RANGE_MODIFIER_ID, "Weapon modifier", attackRange, EntityAttributeModifier.Operation.ADDITION)); attributeModifiers = builder.build(); } @Override public float getMiningSpeedMultiplier(ItemStack stack, BlockState state) { if (state.isOf(Blocks.COBWEB)) { return 1; } return super.getMiningSpeedMultiplier(stack, state); } @Override public boolean isSuitableFor(BlockState state) { return state.isIn(UTags.POLEARM_MINEABLE); } @Override public Multimap getAttributeModifiers(EquipmentSlot slot) { if (slot == EquipmentSlot.MAINHAND) { return attributeModifiers; } return super.getAttributeModifiers(slot); } @Override public boolean postHit(ItemStack stack, LivingEntity target, LivingEntity attacker) { boolean tooNear = target.distanceTo(attacker) <= 2; stack.damage(tooNear ? 4 : 1, attacker, e -> e.sendEquipmentBreakStatus(EquipmentSlot.MAINHAND)); target.takeKnockback(0.15, attacker.getX() - target.getX(), attacker.getZ() - target.getZ()); Living.updateVelocity(target); if (tooNear) { attacker.takeKnockback(attacker.getRandom().nextTriangular(0.4, 0.2), target.getX() - attacker.getX(), target.getZ() - attacker.getZ()); Living.updateVelocity(attacker); } return true; } }