package com.minelittlepony.unicopia.ability; import javax.annotation.Nullable; import com.minelittlepony.unicopia.Race; import com.minelittlepony.unicopia.ability.data.Hit; import com.minelittlepony.unicopia.ability.magic.spell.JoustingSpell; import com.minelittlepony.unicopia.entity.player.Pony; import com.minelittlepony.unicopia.particle.MagicParticleEffect; import com.minelittlepony.unicopia.particle.OrientedBillboardParticleEffect; import com.minelittlepony.unicopia.particle.UParticles; import net.minecraft.util.math.Vec3d; /** * Changeling ability to restore health from mobs */ public class PegasusRainboomAbility implements Ability { @Override public int getWarmupTime(Pony player) { return 59; } @Override public int getCooldownTime(Pony player) { return 60; } @Override public boolean canUse(Race race) { return race.canInteractWithClouds(); } @Nullable @Override public Hit tryActivate(Pony player) { if (!player.getMaster().isCreative() && player.getMagicalReserves().getMana().getPercentFill() < 0.2F) { return null; } if (player.getPhysics().isFlying() && !player.hasSpell()) { return Hit.INSTANCE; } return null; } @Override public Hit.Serializer getSerializer() { return Hit.SERIALIZER; } @Override public double getCostEstimate(Pony player) { return player.getMagicalReserves().getMana().getMax() * 0.9F; } @Override public void apply(Pony player, Hit data) { if (!player.getMaster().isCreative() && player.getMagicalReserves().getMana().getPercentFill() < 0.2F) { return; } if (player.getPhysics().isFlying() && !player.hasSpell()) { player.getMagicalReserves().getMana().multiply(0.1F); player.addParticle(new OrientedBillboardParticleEffect(UParticles.RAINBOOM_RING, player.getPhysics().getMotionAngle()), player.getOriginVector(), Vec3d.ZERO); player.setSpell(new JoustingSpell()); } } @Override public void preApply(Pony player, AbilitySlot slot) { player.getMagicalReserves().getExertion().add(6); } @Override public void postApply(Pony player, AbilitySlot slot) { player.spawnParticles(MagicParticleEffect.UNICORN, 5); } }