package com.minelittlepony.unicopia; import net.minecraft.world.GameRules; import net.minecraft.world.GameRules.BooleanRule; public interface UGameRules { GameRules.Key SWAP_TRIBE_ON_DEATH = GameRules.register("swapTribeOnDeath", GameRules.Category.SPAWNING, BooleanRule.create(false)); static void bootstrap() { } }