package com.minelittlepony.unicopia.item; import static com.minelittlepony.unicopia.EquinePredicates.*; import com.minelittlepony.unicopia.USounds; import com.minelittlepony.unicopia.block.UBlocks; import com.minelittlepony.unicopia.entity.UEntities; import com.minelittlepony.unicopia.magic.spell.ScorchSpell; import com.minelittlepony.unicopia.toxin.ToxicItem; import com.minelittlepony.unicopia.toxin.Toxicity; import com.minelittlepony.unicopia.toxin.Toxin; import com.minelittlepony.unicopia.toxin.Toxics; import net.minecraft.item.Item; import net.minecraft.item.Item.Settings; import net.minecraft.item.ItemGroup; import net.minecraft.item.AliasedBlockItem; import net.minecraft.item.BlockItem; import net.minecraft.item.FoodComponents; import net.minecraft.item.Items; import net.minecraft.item.MusicDiscItem; import net.minecraft.item.SpawnEggItem; import net.minecraft.item.TallBlockItem; import net.minecraft.sound.SoundEvent; import net.minecraft.util.Identifier; import net.minecraft.util.Rarity; import net.minecraft.util.UseAction; import net.minecraft.util.registry.Registry; public interface UItems { AppleItem GREEN_APPLE = register(new AppleItem(new Item.Settings().group(ItemGroup.FOOD).food(FoodComponents.APPLE)), "green_apple"); AppleItem SWEET_APPLE = register(new AppleItem(new Item.Settings().group(ItemGroup.FOOD).food(FoodComponents.APPLE)), "sweet_apple"); AppleItem SOUR_APPLE = register(new AppleItem(new Item.Settings().group(ItemGroup.FOOD).food(FoodComponents.APPLE)), "sour_apple"); ZapAppleItem ZAP_APPLE = register(new ZapAppleItem(new Item.Settings().group(ItemGroup.FOOD).food(UFoodComponents.ZAP_APPLE)), "zap_apple"); AppleItem ROTTEN_APPLE = register(new RottenAppleItem(new Item.Settings().group(ItemGroup.FOOD).food(FoodComponents.APPLE)), "rotten_apple"); AppleItem COOKED_ZAP_APPLE = register(new AppleItem(new Item.Settings().group(ItemGroup.FOOD).food(FoodComponents.APPLE)), "cooked_zap_apple"); Item CLOUD_MATTER = register(new Item(new Settings().group(ItemGroup.MATERIALS)), "cloud_matter"); Item DEW_DROP = register(new Item(new Settings().group(ItemGroup.MATERIALS)), "dew_drop"); CloudPlacerItem RACING_CLOUD_SPAWNER = register(new CloudPlacerItem(UEntities.RACING_CLOUD), "racing_cloud_spawner"); CloudPlacerItem CONSTRUCTION_CLOUD_SPAWNER = register(new CloudPlacerItem(UEntities.CONSTRUCTION_CLOUD), "construction_cloud_spawner"); CloudPlacerItem WILD_CLOUD_SPAWNER = register(new CloudPlacerItem(UEntities.WILD_CLOUD), "wild_cloud_spawner"); Item CLOUD_BLOCK = register(new PredicatedBlockItem(UBlocks.CLOUD_BLOCK, new Settings().group(ItemGroup.MATERIALS), PLAYER_PEGASUS), "cloud_block"); Item ENCHANTED_CLOUD_BLOCK = register(new PredicatedBlockItem(UBlocks.ENCHANTED_CLOUD_BLOCK, new Settings().group(ItemGroup.MATERIALS), PLAYER_PEGASUS), "enchanted_cloud_block"); Item DENSE_CLOUD_BLOCK = register(new PredicatedBlockItem(UBlocks.DENSE_CLOUD_BLOCK, new Settings().group(ItemGroup.MATERIALS), PLAYER_PEGASUS), "dense_cloud_block"); Item CLOUD_STAIRS = register(new PredicatedBlockItem(UBlocks.CLOUD_STAIRS, new Settings().group(ItemGroup.BUILDING_BLOCKS), PLAYER_PEGASUS), "cloud_stairs"); Item CLOUD_FENCE = register(new PredicatedBlockItem(UBlocks.CLOUD_FENCE, new Settings().group(ItemGroup.DECORATIONS), PLAYER_PEGASUS), "cloud_fence"); Item CLOUD_ANVIL = register(new PredicatedBlockItem(UBlocks.CLOUD_ANVIL, new Settings().group(ItemGroup.DECORATIONS), PLAYER_PEGASUS), "cloud_anvil"); Item MUSIC_DISC_CRUSADE = register(createRecord(USounds.RECORD_CRUSADE), "music_disc_crusade"); Item MUSIC_DISC_PET = register(createRecord(USounds.RECORD_PET), "music_disc_pet"); Item MUSIC_DISC_POPULAR = register(createRecord(USounds.RECORD_POPULAR), "music_disc_popular"); Item MUSIC_DISC_FUNK = register(createRecord(USounds.RECORD_FUNK), "music_disc_funk"); Item HIVE_WALL_BLOCK = register(new BlockItem(UBlocks.HIVE_WALL_BLOCK, new Settings().group(ItemGroup.BUILDING_BLOCKS)), "hive_wall_block"); Item CHITIN_SHELL = register(new Item(new Settings().group(ItemGroup.MATERIALS)), "chitin_shell"); Item CHITIN_SHELL_BLOCK = register(new BlockItem(UBlocks.CHITIN_SHELL_BLOCK, new Settings().group(ItemGroup.BUILDING_BLOCKS)), "chitin_shell_block"); Item CHISELED_CHITIN_SHELL_BLOCK = register(new BlockItem(UBlocks.CHISELED_CHITIN_SHELL_BLOCK, new Settings().group(ItemGroup.BUILDING_BLOCKS)), "chiseled_chitin_shell_block"); Item SLIME_DROP = register(new BlockItem(UBlocks.SLIME_DROP, new Settings().group(ItemGroup.MATERIALS)), "slime_drop"); Item SLIME_LAYER = register(new BlockItem(UBlocks.SLIME_LAYER, new Settings().group(ItemGroup.DECORATIONS)), "slime_layer"); Item MISTED_GLASS_DOOR = register(new TallBlockItem(UBlocks.MISTED_GLASS_DOOR, new Settings().group(ItemGroup.REDSTONE)), "misted_glass_door"); Item LIBRARY_DOOR = register(new TallBlockItem(UBlocks.LIBRARY_DOOR, new Settings().group(ItemGroup.REDSTONE)), "library_door"); Item BAKERY_DOOR = register(new TallBlockItem(UBlocks.BAKERY_DOOR, new Settings().group(ItemGroup.REDSTONE)), "bakery_door"); Item DIAMOND_DOOR = register(new TallBlockItem(UBlocks.DIAMOND_DOOR, new Settings().group(ItemGroup.REDSTONE)), "diamond_door"); Item SUGAR_BLOCK = register(new BlockItem(UBlocks.SUGAR_BLOCK, new Settings().group(ItemGroup.BUILDING_BLOCKS)), "sugar_block"); Item CLOUD_SLAB = register(new PredicatedBlockItem(UBlocks.CLOUD_SLAB, new Settings().group(ItemGroup.BUILDING_BLOCKS), PLAYER_PEGASUS), "cloud_slab"); Item ENCHANTED_CLOUD_SLAB = register(new PredicatedBlockItem(UBlocks.ENCHANTED_CLOUD_SLAB, new Settings().group(ItemGroup.BUILDING_BLOCKS), PLAYER_PEGASUS), "enchanted_cloud_slab"); Item DENSE_CLOUD_SLAB = register(new PredicatedBlockItem(UBlocks.DENSE_CLOUD_SLAB, new Settings().group(ItemGroup.BUILDING_BLOCKS), PLAYER_PEGASUS), "dense_cloud_slab"); MagicGemItem GEM = register(new MagicGemItem(new Settings().maxCount(16).group(ItemGroup.BREWING)), "gem"); MagicGemItem CORRUPTED_GEM = register(new CursedMagicGemItem(new Settings().maxCount(16).group(ItemGroup.BREWING)), "corrupted_gem"); BagOfHoldingItem BAG_OF_HOLDING = register(new BagOfHoldingItem(new Settings().group(ItemGroup.TRANSPORTATION).rarity(Rarity.UNCOMMON).maxCount(1)), "bag_of_holding"); AlicornAmuletItem ALICORN_AMULET = register(new AlicornAmuletItem(new Settings().group(ItemGroup.COMBAT).rarity(Rarity.RARE).maxCount(1)), "alicorn_amulet"); SpellbookItem SPELLBOOK = register(new SpellbookItem(new Item.Settings().maxCount(1).group(ItemGroup.BREWING)), "spellbook"); Item MEADOW_BROOK_STAFF = register(new StaffItem(new Settings().group(ItemGroup.TOOLS).rarity(Rarity.UNCOMMON).maxCount(1).maxDamage(2)), "meadow_brook_staff"); Item REMEMBERANCE_STAFF = register(new EnchantedStaffItem(new Settings().group(ItemGroup.TOOLS).rarity(Rarity.UNCOMMON).maxCount(1), new ScorchSpell()), "remembrance_staff"); Item SPEAR = register(new SpearItem(new Settings().group(ItemGroup.TOOLS).maxCount(1).maxDamage(500)), "spear"); MossItem MOSS = register(new MossItem(new Settings().group(ItemGroup.FOOD).food(UFoodComponents.RANDOM_FOLIAGE)), "moss"); Item ALFALFA_SEEDS = register(new AliasedBlockItem(UBlocks.ALFALFA_CROPS, new Settings().group(ItemGroup.MATERIALS).food(UFoodComponents.ALFALFA_SEEDS)), "alfalfa_seeds"); Item ALFALFA_LEAVES = register(new Item(new Settings().group(ItemGroup.FOOD).food(UFoodComponents.ALFALFA_LEAVES)), "alfalfa_leaves"); Item ENCHANTED_TORCH = register(new BlockItem(UBlocks.ENCHANTED_TORCH, new Settings().group(ItemGroup.DECORATIONS)), "enchanted_torch"); Item CEREAL = register(new SugaryItem(new Settings() .group(ItemGroup.FOOD) .food(UFoodComponents.CEREAL) .maxCount(1) .recipeRemainder(Items.BOWL), 1), "cereal"); Item BOOP_O_ROOPS = register(new SugaryItem(new Settings() .group(ItemGroup.FOOD) .food(UFoodComponents.SUGAR) .maxCount(1) .recipeRemainder(Items.BOWL), 110), "boop_o_roops"); TomatoSeedsItem TOMATO_SEEDS = register(new TomatoSeedsItem(new Settings().group(ItemGroup.MATERIALS)), "tomato_seeds"); TomatoItem TOMATO = register(new TomatoItem(new Settings() .group(ItemGroup.FOOD) .food(UFoodComponents.TOMATO)), "tomato"); RottenTomatoItem ROTTEN_TOMATO = register(new RottenTomatoItem(new Settings() .group(ItemGroup.FOOD) .food(UFoodComponents.BAD_TOMATO)), "rotten_tomato"); TomatoItem CLOUDSDALE_TOMATO = register(new TomatoItem(new Settings() .rarity(Rarity.UNCOMMON) .group(ItemGroup.FOOD) .food(UFoodComponents.GOOD_TOMATO)), "cloudsdale_tomato"); RottenTomatoItem ROTTEN_CLOUDSDALE_TOMATO = register(new RottenTomatoItem(new Settings() .group(ItemGroup.FOOD) .rarity(Rarity.UNCOMMON) .food(UFoodComponents.BAD_TOMATO)), "rotten_cloudsdale_tomato"); Item APPLE_SEEDS = register(new BlockItem(UBlocks.APPLE_SAPLING, new Settings().group(ItemGroup.DECORATIONS)), "apple_seeds"); Item APPLE_LEAVES = register(new BlockItem(UBlocks.APPLE_LEAVES, new Settings().group(ItemGroup.DECORATIONS)), "apple_leaves"); Item DAFFODIL_DAISY_SANDWICH = register(new ToxicItem(new Settings() .group(ItemGroup.FOOD) .food(UFoodComponents.DAFODIL_DAISY_SANDWICH), UseAction.EAT, Toxicity::fromStack, Toxin.FOOD), "daffodil_daisy_sandwich"); Item HAY_BURGER = register(new ToxicItem(new Settings() .group(ItemGroup.FOOD) .food(UFoodComponents.HAY_BURGER), UseAction.EAT, Toxicity::fromStack, Toxin.FOOD), "hay_burger"); Item HAY_FRIES = register(new ToxicItem(new Settings() .group(ItemGroup.FOOD) .food(UFoodComponents.HAY_FRIES), UseAction.EAT, Toxicity.SAFE, Toxin.FOOD), "hay_fries"); Item SALAD = register(new ToxicItem(new Settings() .group(ItemGroup.FOOD) .food(UFoodComponents.SALAD) .recipeRemainder(Items.BOWL), UseAction.EAT, Toxicity::fromStack, Toxin.FOOD), "salad"); Item WHEAT_WORMS = register(new ToxicItem(new Settings() .group(ItemGroup.MISC) .food(UFoodComponents.WORMS), UseAction.EAT, Toxicity.SEVERE, Toxin.FOOD), "wheat_worms"); Item MUG = register(new Item(new Settings().group(ItemGroup.MATERIALS)), "mug"); Item CIDER = register(new ToxicItem(new Settings() .group(ItemGroup.FOOD) .food(UFoodComponents.SALAD) .recipeRemainder(MUG), UseAction.DRINK, Toxicity.MILD, Toxin.FOOD), "apple_cider"); Item JUICE = register(new ToxicItem(new Settings() .group(ItemGroup.FOOD) .recipeRemainder(Items.GLASS_BOTTLE) .food(UFoodComponents.JUICE), UseAction.DRINK, Toxicity.SAFE, Toxin.FOOD), "juice"); Item BURNED_JUICE = register(new ToxicItem(new Settings() .group(ItemGroup.FOOD) .recipeRemainder(Items.GLASS_BOTTLE) .food(UFoodComponents.BURNED_JUICE), UseAction.DRINK, Toxicity.FAIR, Toxin.FOOD), "burned_juice"); Item CLOUD_SPAWN_EGG = register(new SpawnEggItem(UEntities.CLOUD, 0x4169e1, 0x7fff00, new Settings().group(ItemGroup.MISC)), "cloud_spawn_egg"); Item BUTTERFLY_SPAWN_EGG = register(new SpawnEggItem(UEntities.BUTTERFLY, 0x222200, 0xaaeeff, new Settings().group(ItemGroup.MISC)), "butterfly_spawn_egg"); static T register(T item, String name) { if (item instanceof BlockItem) { ((BlockItem)item).appendBlocks(Item.BLOCK_ITEMS, item); } return Registry.ITEM.add(new Identifier("unicopia", name), item); } static MusicDiscItem createRecord(SoundEvent sound) { return new MusicDiscItem(1, sound, new Settings() .maxCount(1) .group(ItemGroup.MISC) .rarity(Rarity.RARE) ) {}; } static void bootstrap() { // FurnaceRecipes.instance().addSmeltingRecipe(new ItemStack(zap_apple), new ItemStack(cooked_zap_apple), 0.1F); // FurnaceRecipes.instance().addSmeltingRecipe(new ItemStack(juice), new ItemStack(burned_juice), 0); // FurnaceRecipes.instance().addSmeltingRecipe(new ItemStack(cuccoon), new ItemStack(chitin_shell), 0.3F); Toxics.bootstrap(); } }