package com.minelittlepony.unicopia.item; import java.util.*; import java.util.function.Predicate; import java.util.function.Supplier; import com.google.common.base.Suppliers; import com.minelittlepony.unicopia.*; import com.minelittlepony.unicopia.advancement.UCriteria; import com.minelittlepony.unicopia.entity.*; import com.minelittlepony.unicopia.entity.FloatingArtefactEntity.State; import com.minelittlepony.unicopia.entity.damage.UDamageTypes; import com.minelittlepony.unicopia.particle.FollowingParticleEffect; import com.minelittlepony.unicopia.particle.ParticleUtils; import com.minelittlepony.unicopia.particle.UParticles; import com.minelittlepony.unicopia.util.VecHelper; import net.minecraft.block.BlockState; import net.minecraft.block.EndRodBlock; import net.minecraft.entity.*; import net.minecraft.entity.mob.MobEntity; import net.minecraft.entity.passive.TameableEntity; import net.minecraft.entity.player.PlayerEntity; import net.minecraft.item.*; import net.minecraft.particle.ParticleTypes; import net.minecraft.predicate.entity.EntityPredicates; import net.minecraft.server.world.ServerWorld; import net.minecraft.util.ActionResult; import net.minecraft.util.math.BlockPos; import net.minecraft.util.math.Box; import net.minecraft.util.math.Direction; import net.minecraft.util.math.Vec3d; import net.minecraft.world.World; public class CrystalHeartItem extends Item implements FloatingArtefactEntity.Artifact { static final Predicate TARGET_PREDICATE = EntityPredicates.EXCEPT_CREATIVE_OR_SPECTATOR.and(EntityPredicates.VALID_ENTITY).and(e -> (e instanceof PlayerEntity || e instanceof MobEntity)); private static final Supplier> ITEM_MAP = Suppliers.memoize(() -> { return Map.of( Items.BUCKET, UItems.LOVE_BUCKET, Items.GLASS_BOTTLE, UItems.LOVE_BOTTLE, UItems.MUG, UItems.LOVE_MUG ); }); private static boolean isFillable(ItemStack stack) { return ITEM_MAP.get().containsKey(stack.getItem()); } private static ItemStack fill(ItemStack stack) { Item item = ITEM_MAP.get().getOrDefault(stack.getItem(), stack.getItem()); if (item == stack.getItem()) { return stack; } ItemStack newStack = item.getDefaultStack(); newStack.setNbt(stack.getNbt()); newStack.setCount(stack.getCount()); return newStack; } public CrystalHeartItem(Settings settings) { super(settings); } @Override public ActionResult useOnBlock(ItemUsageContext context) { World world = context.getWorld(); BlockPos blockPos = new ItemPlacementContext(context).getBlockPos(); Box placementArea = UEntities.FLOATING_ARTEFACT.getDimensions().getBoxAt(Vec3d.ofBottomCenter(blockPos)); if (!world.isSpaceEmpty(null, placementArea)) { return ActionResult.FAIL; } if (world instanceof ServerWorld serverWorld) { FloatingArtefactEntity entity = UEntities.FLOATING_ARTEFACT.create(serverWorld, context.getStack().getNbt(), null, blockPos, SpawnReason.SPAWN_EGG, false, true); if (entity == null) { return ActionResult.FAIL; } entity.setStack(context.getStack().split(1)); serverWorld.spawnEntity(entity); if (findStructure(entity)) { entity.playSound(USounds.ENTITY_CRYSTAL_HEART_ACTIVATE, 0.75F, 0.8F); UCriteria.POWER_UP_HEART.trigger(context.getPlayer()); } } else { context.getStack().decrement(1); } return ActionResult.success(world.isClient); } @Override public void onArtifactTick(FloatingArtefactEntity entity) { if (entity.getState() == State.INITIALISING) { if (entity.age % 30 == 0 && findStructure(entity)) { entity.setState(State.RUNNING); entity.setRotationSpeed(4, 30); } } else { if (entity.age % 30 == 0 && !findStructure(entity)) { entity.setState(State.INITIALISING); } BlockPos pos = entity.getBlockPos(); entity.getWorld().addParticle(ParticleTypes.COMPOSTER, pos.getX() + entity.getWorld().getRandom().nextFloat(), pos.getY() + entity.getWorld().getRandom().nextFloat(), pos.getZ() + entity.getWorld().getRandom().nextFloat(), 0, 0, 0); if (entity.age % 80 == 0 && !entity.getWorld().isClient) { List inputs = new ArrayList<>(); List outputs = new ArrayList<>(); List containers = new ArrayList<>(); VecHelper.findInRange(entity, entity.getWorld(), entity.getPos(), 20, TARGET_PREDICATE).forEach(e -> { LivingEntity living = (LivingEntity)e; if (e instanceof PlayerEntity || (living instanceof TameableEntity && ((TameableEntity)living).isTamed()) || (living instanceof Saddleable && ((Saddleable)living).isSaddled())) { if (living.getHealth() < living.getMaxHealth()) { outputs.add(living); } } else if (e.getType().getSpawnGroup() == SpawnGroup.MONSTER) { inputs.add(living); } }); VecHelper.findInRange(entity, entity.getWorld(), entity.getPos(), 20, i -> { return i instanceof ItemEntity ie && isFillable(ie.getStack()) && EquinePredicates.CHANGELING.test(i); }).forEach(i -> containers.add((ItemEntity)i)); int demand = outputs.size() + containers.stream().mapToInt(i -> i.getStack().getCount()).sum(); int supply = inputs.size(); if (demand == 0 || supply == 0) { return; } float gives; float takes; if (supply > demand) { gives = supply / demand; takes = 1; } else if (demand > supply) { takes = demand / supply; gives = 1; } else { gives = 1; takes = 1; } inputs.forEach(input -> { input.damage(entity.damageOf(UDamageTypes.LIFE_DRAINING), takes); ParticleUtils.spawnParticles(new FollowingParticleEffect(UParticles.HEALTH_DRAIN, entity, 0.2F), input, 1); }); outputs.forEach(output -> { ParticleUtils.spawnParticles(new FollowingParticleEffect(UParticles.HEALTH_DRAIN, output, 0.2F), entity, 1); output.heal(gives); }); containers.forEach(container -> { ParticleUtils.spawnParticles(new FollowingParticleEffect(UParticles.HEALTH_DRAIN, container, 0.2F), entity, 1); container.setStack(fill(container.getStack())); }); if (gives > 0) { entity.setRotationSpeed(37, 80); } } } } @Override public ActionResult onArtifactDestroyed(FloatingArtefactEntity entity) { entity.playSound(USounds.ENTITY_CRYSTAL_HEART_DEACTIVATE, 0.75F, 1); entity.dropStack(new ItemStack(UItems.CRYSTAL_SHARD, 1 + entity.getWorld().random.nextInt(5)), 0); return ActionResult.SUCCESS; } private boolean findStructure(FloatingArtefactEntity entity) { return findPyramid(entity, Direction.UP) && findPyramid(entity, Direction.DOWN); } private boolean findPyramid(FloatingArtefactEntity entity, Direction direction) { BlockPos tip = entity.getBlockPos().offset(direction); BlockState tipState = entity.getWorld().getBlockState(tip); if (!tipState.isIn(UTags.CRYSTAL_HEART_ORNAMENT) || (!tipState.contains(EndRodBlock.FACING)|| tipState.get(EndRodBlock.FACING) != direction.getOpposite())) { return false; } tip = tip.offset(direction); if (!isDiamond(entity.getWorld().getBlockState(tip))) { return false; } tip = tip.offset(direction); final BlockPos center = tip; return BlockPos.streamOutwards(center, 1, 0, 1) .filter(p -> p.getX() == center.getX() || p.getZ() == center.getZ()) .map(entity.getWorld()::getBlockState) .allMatch(this::isDiamond); } private boolean isDiamond(BlockState state) { return state.isIn(UTags.CRYSTAL_HEART_BASE); } }