package com.minelittlepony.unicopia.ability; import java.util.Random; import java.util.function.Predicate; import com.minelittlepony.unicopia.AwaitTickQueue; import com.minelittlepony.unicopia.EquinePredicates; import com.minelittlepony.unicopia.Race; import com.minelittlepony.unicopia.USounds; import com.minelittlepony.unicopia.ability.data.Hit; import com.minelittlepony.unicopia.ability.magic.spell.ShieldSpell; import com.minelittlepony.unicopia.entity.player.Pony; import com.minelittlepony.unicopia.util.MagicalDamageSource; import net.minecraft.entity.Entity; import net.minecraft.entity.LivingEntity; import net.minecraft.sound.SoundCategory; import net.minecraft.util.math.Vec3d; /** * A magic casting ability for unicorns. * (only shields for now) */ public class BatEeeeAbility implements Ability { private static final Predicate HAS_SHIELD = EquinePredicates.carryingSpell(ShieldSpell.class); @Override public int getWarmupTime(Pony player) { return 1; } @Override public int getCooldownTime(Pony player) { return 1; } @Override public boolean canUse(Race race) { return race == Race.BAT; } @Override public Hit tryActivate(Pony player) { return Hit.INSTANCE; } @Override public Hit.Serializer getSerializer() { return Hit.SERIALIZER; } @Override public void apply(Pony player, Hit data) { Random rng = player.getWorld().random; int count = 1 + rng.nextInt(10); for (int i = 0; i < count; i++) { player.getWorld().playSound(null, player.getOrigin(), USounds.BATPONY_EEEE, SoundCategory.PLAYERS, 0.9F + (rng.nextFloat() - 0.5F) / 2F, 1.6F + (rng.nextFloat() - 0.5F) ); } AwaitTickQueue.scheduleTask(player.getWorld(), w -> { for (int i = 0; i < count; i++) { player.getWorld().playSound(null, player.getOrigin(), USounds.BATPONY_EEEE, SoundCategory.PLAYERS, 0.9F + (rng.nextFloat() - 0.5F) / 2F, 1.6F + (rng.nextFloat() - 0.5F) ); } }, rng.nextInt(10)); Vec3d origin = player.getOriginVector(); if (rng.nextInt(20000) == 0) { player.getMaster().damage(MagicalDamageSource.create("eeee", player.getMaster()), 0.1F); } player.findAllEntitiesInRange(5).forEach(e -> { if (e instanceof LivingEntity && !HAS_SHIELD.test(e)) { boolean isEarthPony = EquinePredicates.PLAYER_EARTH.test(e); e.damage(MagicalDamageSource.create("eeee", player.getMaster()), isEarthPony ? 0.1F : 0.3F); Vec3d knockVec = origin.subtract(e.getPos()); ((LivingEntity) e).takeKnockback(isEarthPony ? 0.3F : 0.5F, knockVec.getX(), knockVec.getZ()); if (!isEarthPony) { e.addVelocity(0, 0.1, 0); } } }); } @Override public void preApply(Pony player, AbilitySlot slot) { } @Override public void postApply(Pony player, AbilitySlot slot) { } }