package com.minelittlepony.unicopia.block; import java.util.*; import java.util.function.Supplier; import org.jetbrains.annotations.Nullable; import com.minelittlepony.unicopia.USounds; import com.minelittlepony.unicopia.ability.EarthPonyKickAbility.Buckable; import com.minelittlepony.unicopia.compat.seasons.FertilizableUtil; import net.fabricmc.fabric.api.registry.FlammableBlockRegistry; import net.minecraft.block.*; import net.minecraft.item.ItemStack; import net.minecraft.server.world.ServerWorld; import net.minecraft.sound.BlockSoundGroup; import net.minecraft.sound.SoundCategory; import net.minecraft.state.StateManager; import net.minecraft.state.property.*; import net.minecraft.state.property.Properties; import net.minecraft.util.StringIdentifiable; import net.minecraft.util.math.*; import net.minecraft.util.math.random.Random; import net.minecraft.world.*; import net.minecraft.world.event.GameEvent; public class FruitBearingBlock extends LeavesBlock implements TintedBlock, Buckable { public static final IntProperty AGE = Properties.AGE_25; public static final int WITHER_AGE = 15; public static final EnumProperty STAGE = EnumProperty.of("stage", Stage.class); public static final List REGISTRY = new ArrayList<>(); private final Supplier fruit; private final Supplier rottenFruitSupplier; private final int overlay; public FruitBearingBlock(Settings settings, int overlay, Supplier fruit, Supplier rottenFruitSupplier) { super(settings .ticksRandomly() .nonOpaque() .allowsSpawning(BlockConstructionUtils::canSpawnOnLeaves) .suffocates(BlockConstructionUtils::never) .blockVision(BlockConstructionUtils::never)); setDefaultState(getDefaultState().with(STAGE, Stage.IDLE)); this.overlay = overlay; this.fruit = fruit; this.rottenFruitSupplier = rottenFruitSupplier; REGISTRY.add(this); FlammableBlockRegistry.getDefaultInstance().add(this, 30, 60); } @Override protected void appendProperties(StateManager.Builder builder) { super.appendProperties(builder); builder.add(STAGE).add(AGE); } @Override public boolean hasRandomTicks(BlockState state) { return true; } @Override public void randomTick(BlockState state, ServerWorld world, BlockPos pos, Random random) { super.randomTick(state, world, pos, random); if (shouldDecay(state) || state.get(PERSISTENT)) { return; } if (world.getBaseLightLevel(pos, 0) > 8) { BlockSoundGroup group = getSoundGroup(state); int steps = FertilizableUtil.getGrowthSteps(world, pos, state, random); while (steps-- > 0) { if (state.get(STAGE) == Stage.FRUITING) { state = state.cycle(AGE); if (state.get(AGE) > 20) { state = state.with(AGE, 0).cycle(STAGE); } } else { state = state.with(AGE, 0).cycle(STAGE); } world.setBlockState(pos, state, Block.NOTIFY_ALL); BlockPos fruitPosition = pos.down(); Stage stage = state.get(STAGE); if (stage == Stage.FRUITING && isPositionValidForFruit(state, pos)) { if (world.isAir(fruitPosition)) { world.setBlockState(fruitPosition, fruit.get().getDefaultState(), Block.NOTIFY_ALL); } } BlockState fruitState = world.getBlockState(fruitPosition); if (stage == Stage.WITHERING && fruitState.isOf(fruit.get())) { if (world.random.nextInt(2) == 0) { Block.dropStack(world, fruitPosition, rottenFruitSupplier.get()); } else { Block.dropStacks(fruitState, world, fruitPosition, fruitState.hasBlockEntity() ? world.getBlockEntity(fruitPosition) : null, null, ItemStack.EMPTY); } if (world.removeBlock(fruitPosition, false)) { world.emitGameEvent(GameEvent.BLOCK_DESTROY, pos, GameEvent.Emitter.of(fruitState)); } world.playSound(null, pos, USounds.ITEM_APPLE_ROT, SoundCategory.BLOCKS, group.getVolume(), group.getPitch()); } } } } @Override public List onBucked(ServerWorld world, BlockState state, BlockPos pos) { world.setBlockState(pos, state.with(STAGE, Stage.IDLE).with(AGE, 0)); pos = pos.down(); state = world.getBlockState(pos); if (state.isOf(fruit.get()) && state.getBlock() instanceof Buckable buckable) { return buckable.onBucked(world, state, pos); } return List.of(); } @Override public int getTint(BlockState state, @Nullable BlockRenderView world, @Nullable BlockPos pos, int foliageColor) { return TintedBlock.blend(foliageColor, overlay); } private boolean isPositionValidForFruit(BlockState state, BlockPos pos) { return state.getRenderingSeed(pos) % 3 == 1; } public enum Stage implements StringIdentifiable { IDLE, FLOWERING, FRUITING, WITHERING; private static final Stage[] VALUES = values(); public Stage getNext() { return VALUES[(ordinal() + 1) % VALUES.length]; } @Override public String asString() { return name().toLowerCase(Locale.ROOT); } } }