package com.minelittlepony.unicopia; import java.util.Arrays; import java.util.List; import java.util.stream.Collectors; import com.minelittlepony.unicopia.network.Channel; import com.minelittlepony.unicopia.network.MsgBlockDestruction; import it.unimi.dsi.fastutil.longs.Long2ObjectMap; import it.unimi.dsi.fastutil.longs.Long2ObjectOpenHashMap; import net.minecraft.block.BlockState; import net.minecraft.entity.player.PlayerEntity; import net.minecraft.server.network.ServerPlayerEntity; import net.minecraft.server.world.ServerWorld; import net.minecraft.server.world.ThreadedAnvilChunkStorage; import net.minecraft.util.math.BlockPos; import net.minecraft.util.math.ChunkPos; import net.minecraft.world.World; public class BlockDestructionManager { public static final int UNSET_DAMAGE = -1; public static final int MAX_DAMAGE = 10; private final Destruction emptyDestruction = new Destruction(); private final World world; private final Long2ObjectMap destructions = new Long2ObjectOpenHashMap<>(); private final Object locker = new Object(); public BlockDestructionManager(World world) { this.world = world; } public int getBlockDestruction(BlockPos pos) { return getDestructions(pos).getBlockDestruction(pos); } private Chunk getDestructions(BlockPos pos) { return destructions.computeIfAbsent(new ChunkPos(pos).toLong(), Chunk::new); } public void clearBlockDestruction(BlockPos pos) { setBlockDestruction(pos, -1); } public void setBlockDestruction(BlockPos pos, int amount) { synchronized (locker) { getDestructions(pos).setBlockDestruction(pos, amount); } } public int damageBlock(BlockPos pos, int amount) { if (amount == 0) { return getBlockDestruction(pos); } amount = Math.max(getBlockDestruction(pos), 0) + amount; setBlockDestruction(pos, amount); return amount; } public void onBlockChanged(BlockPos pos, BlockState oldState, BlockState newstate) { if (oldState.getBlock() != newstate.getBlock()) { clearBlockDestruction(pos); } } public void tick() { synchronized (locker) { destructions.long2ObjectEntrySet().removeIf(entry -> entry.getValue().tick()); if (world instanceof ServerWorld) { destructions.forEach((chunkPos, chunk) -> chunk.sendUpdates((ServerWorld)world)); } } } private class Chunk { private final Long2ObjectMap destructions = new Long2ObjectOpenHashMap<>(); private final long pos; Chunk(long pos) { this.pos = pos; } public int getBlockDestruction(BlockPos pos) { return destructions.getOrDefault(pos.asLong(), emptyDestruction).amount; } public void setBlockDestruction(BlockPos pos, int amount) { destructions.computeIfAbsent(pos.asLong(), p -> new Destruction()).set(amount); } boolean tick() { destructions.long2ObjectEntrySet().removeIf(e -> e.getValue().tick()); return destructions.isEmpty(); } void sendUpdates(ServerWorld world) { if (!world.getChunkManager().isChunkLoaded(ChunkPos.getPackedX(pos), ChunkPos.getPackedZ(pos))) { return; } ThreadedAnvilChunkStorage storage = world.getChunkManager().threadedAnvilChunkStorage; List players = storage.getPlayersWatchingChunk(new ChunkPos(pos), false).collect(Collectors.toList()); if (!players.isEmpty()) { Long2ObjectOpenHashMap values = new Long2ObjectOpenHashMap<>(); destructions.forEach((blockPos, item) -> { if (item.dirty) { item.dirty = false; values.put(blockPos.longValue(), (Integer)item.amount); } }); MsgBlockDestruction msg = new MsgBlockDestruction(values); if (msg.toBuffer().writerIndex() > 1048576) { throw new IllegalStateException("Payload may not be larger than 1048576 bytes. Here's what we were trying to send: [" + values.size() + "]\n" + Arrays.toString(values.values().stream().mapToInt(Integer::intValue).toArray())); } players.forEach(player -> { if (player instanceof ServerPlayerEntity) { Channel.SERVER_BLOCK_DESTRUCTION.send((ServerPlayerEntity)player, msg); } }); } } } private class Destruction { int amount = -1; int age = 50; boolean dirty; boolean tick() { if (age-- > 0) { return false; } if (amount >= 0) { set(amount - 1); } return amount < 0 || age-- <= 0; } void set(int amount) { this.age = 50; this.amount = amount >= 0 && amount < MAX_DAMAGE ? amount : UNSET_DAMAGE; this.dirty = true; } } public interface Source { BlockDestructionManager getDestructionManager(); } }