package com.minelittlepony.unicopia.item; import net.minecraft.item.FoodComponent; public interface UFoodComponents { FoodComponent BAD_TOMATO = builder(3, 14).build(); FoodComponent TOMATO = builder(4, 13).build(); FoodComponent GOOD_TOMATO = builder(6, 14).build(); FoodComponent ALFALFA_SEEDS = builder(1, 4).build(); FoodComponent ALFALFA_LEAVES = builder(1, 3).build(); FoodComponent DAFODIL_DAISY_SANDWICH = builder(3, 2).build(); FoodComponent HAY_BURGER = builder(3, 4).build(); FoodComponent HAY_FRIES = builder(1, 5).build(); FoodComponent SALAD = builder(4, 2).build(); FoodComponent RANDOM_FOLIAGE = builder(2, 1).build(); FoodComponent JUICE = builder(2, 2).build(); FoodComponent BURNED_JUICE = builder(3, 1).build(); FoodComponent WORMS = builder(1, 0).alwaysEdible().build(); static FoodComponent.Builder builder(int hunger, float saturation) { return new FoodComponent.Builder() .hunger(hunger) .saturationModifier(saturation); } }