package com.minelittlepony.unicopia.item; import com.minelittlepony.unicopia.entity.PhysicsBodyProjectileEntity; import net.minecraft.entity.player.PlayerEntity; import net.minecraft.item.ItemStack; import net.minecraft.world.World; public class MuffinItem extends HeavyProjectileItem { public MuffinItem(Settings settings, float projectileDamage) { super(settings, projectileDamage); } @Override protected PhysicsBodyProjectileEntity createProjectile(ItemStack stack, World world, PlayerEntity player) { PhysicsBodyProjectileEntity projectile = super.createProjectile(stack, world, player); projectile.setBouncy(); projectile.setDamage(0); return projectile; } }