package com.minelittlepony.unicopia.item; import static com.minelittlepony.unicopia.EquinePredicates.*; import com.minelittlepony.unicopia.USounds; import com.minelittlepony.unicopia.Unicopia; import com.minelittlepony.unicopia.block.UBlocks; import com.minelittlepony.unicopia.entity.UEntities; import com.minelittlepony.unicopia.magic.spell.ScorchSpell; import com.minelittlepony.unicopia.toxin.DynamicToxicBlockItem; import com.minelittlepony.unicopia.toxin.DynamicToxicItem; import com.minelittlepony.unicopia.toxin.ToxicBlockItem; import com.minelittlepony.unicopia.toxin.ToxicItem; import com.minelittlepony.unicopia.toxin.Toxicity; import com.minelittlepony.unicopia.toxin.Toxin; import net.minecraft.item.Item; import net.minecraft.item.ItemGroup; import net.minecraft.block.Blocks; import net.minecraft.item.AliasedBlockItem; import net.minecraft.item.BlockItem; import net.minecraft.item.FoodComponent; import net.minecraft.item.FoodComponents; import net.minecraft.item.Items; import net.minecraft.item.MusicDiscItem; import net.minecraft.item.SpawnEggItem; import net.minecraft.item.TallBlockItem; import net.minecraft.sound.SoundEvent; import net.minecraft.util.Identifier; import net.minecraft.util.Rarity; import net.minecraft.util.UseAction; import net.minecraft.util.registry.Registry; public interface UItems { AppleItem GREEN_APPLE = register(new AppleItem(FoodComponents.APPLE), "apple_green"); AppleItem SWEET_APPLE = register(new AppleItem(FoodComponents.APPLE), "apple_sweet"); AppleItem SOUR_APPLE = register(new AppleItem(FoodComponents.APPLE), "apple_sour"); ZapAppleItem ZAP_APPLE = register(new ZapAppleItem(), "zap_apple"); AppleItem ROTTEN_APPLE = register(new RottenAppleItem(FoodComponents.APPLE), "rotten_apple"); AppleItem cooked_zap_apple = register(new AppleItem(FoodComponents.APPLE), "cooked_zap_apple"); Item CLOUD_MATTER = register(new Item(new Item.Settings().group(ItemGroup.MATERIALS)), "cloud_matter"); Item DEW_DROP = register(new Item(new Item.Settings().group(ItemGroup.MATERIALS)), "dew_drop"); CloudPlacerItem RACING_CLOUD_SPAWNER = register(new CloudPlacerItem(UEntities.RACING_CLOUD), "racing_cloud_spawner"); CloudPlacerItem CONSTRUCTION_CLOUD_SPAWNER = register(new CloudPlacerItem(UEntities.CONSTRUCTION_CLOUD), "construction_cloud_spawner"); CloudPlacerItem WILD_CLOUD_SPAWNER = register(new CloudPlacerItem(UEntities.WILD_CLOUD), "wild_cloud_spawner"); Item CLOUD_BLOCK = register(new PredicatedBlockItem(UBlocks.CLOUD_BLOCK, new Item.Settings().group(ItemGroup.MATERIALS), INTERACT_WITH_CLOUDS), "cloud_block"); Item ENCHANTED_CLOUD_BLOCK = register(new PredicatedBlockItem(UBlocks.ENCHANTED_CLOUD_BLOCK, new Item.Settings().group(ItemGroup.MATERIALS), INTERACT_WITH_CLOUDS), "enchanted_cloud_block"); Item PACKED_CLOUD_BLOCK = register(new PredicatedBlockItem(UBlocks.DENSE_CLOUD_BLOCK, new Item.Settings().group(ItemGroup.MATERIALS), INTERACT_WITH_CLOUDS), "packed_cloud_block"); Item CLOUD_STAIRS = register(new PredicatedBlockItem(UBlocks.CLOUD_STAIRS, new Item.Settings().group(ItemGroup.BUILDING_BLOCKS), INTERACT_WITH_CLOUDS), "cloud_stairs"); Item CLOUD_FENCE = register(new PredicatedBlockItem(UBlocks.CLOUD_FENCE, new Item.Settings().group(ItemGroup.DECORATIONS), INTERACT_WITH_CLOUDS), "cloud_fence"); Item CLOUD_ANVIL = register(new PredicatedBlockItem(UBlocks.CLOUD_ANVIL, new Item.Settings().group(ItemGroup.DECORATIONS), INTERACT_WITH_CLOUDS), "cloud_anvil"); Item MUSIC_DISC_CRUSADE = register(createRecord(USounds.RECORD_CRUSADE), "music_disc_crusade"); Item MUSIC_DISC_PET = register(createRecord(USounds.RECORD_PET), "music_disc_pet"); Item MUSIC_DISC_POPULAR = register(createRecord(USounds.RECORD_POPULAR), "music_disc_popular"); Item MUSIC_DISC_FUNK = register(createRecord(USounds.RECORD_FUNK), "music_disc_funk"); Item HIVE_WALL_BLOCK = register(new BlockItem(UBlocks.HIVE_WALL_BLOCK, new Item.Settings().group(ItemGroup.BUILDING_BLOCKS)), "hive_wall_block"); Item CHITIN_SHELL = register(new Item(new Item.Settings().group(ItemGroup.MATERIALS)), "chitin_shell"); Item CHITIN_SHELL_BLOCK = register(new BlockItem(UBlocks.CHITIN_SHELL_BLOCK, new Item.Settings().group(ItemGroup.BUILDING_BLOCKS)), "chitin_shell_block"); Item CHISELED_CHITIN_SHELL_BLOCK = register(new BlockItem(UBlocks.CHISELED_CHITIN_SHELL_BLOCK, new Item.Settings().group(ItemGroup.BUILDING_BLOCKS)), "chiseled_chitin_shell_block"); Item SLIME_DROP = register(new BlockItem(UBlocks.SLIME_DROP, new Item.Settings().group(ItemGroup.MATERIALS)), "slime_drop"); Item SLIME_LAYER = register(new BlockItem(UBlocks.SLIME_LAYER, new Item.Settings().group(ItemGroup.DECORATIONS)), "slime_layer"); Item MISTED_DOOR = register(new TallBlockItem(UBlocks.MISTED_GLASS_DOOR, new Item.Settings().group(ItemGroup.REDSTONE)), "misted_door"); Item LIBRARY_DOOR = register(new TallBlockItem(UBlocks.LIBRARY_DOOR, new Item.Settings().group(ItemGroup.REDSTONE)), "library_door"); Item BAKERY_DOOR = register(new TallBlockItem(UBlocks.BAKERY_DOOR, new Item.Settings().group(ItemGroup.REDSTONE)), "bakery_door"); Item DIAMOND_DOOR = register(new TallBlockItem(UBlocks.DIAMOND_DOOR, new Item.Settings().group(ItemGroup.REDSTONE)), "diamond_door"); Item SUGAR_BLOCK = register(new BlockItem(UBlocks.SUGAR_BLOCK, new Item.Settings().group(ItemGroup.BUILDING_BLOCKS)), "sugar_block"); Item CLOUD_SLAB = register(new PredicatedBlockItem(UBlocks.CLOUD_SLAB, new Item.Settings().group(ItemGroup.BUILDING_BLOCKS), INTERACT_WITH_CLOUDS), "cloud_slab"); Item ENCHANTED_CLOUD_SLAB = register(new PredicatedBlockItem(UBlocks.ENCHANTED_CLOUD_SLAB, new Item.Settings().group(ItemGroup.BUILDING_BLOCKS), INTERACT_WITH_CLOUDS), "enchanted_cloud_slab"); Item DENSE_CLOUD_SLAB = register(new PredicatedBlockItem(UBlocks.DENSE_CLOUD_SLAB, new Item.Settings().group(ItemGroup.BUILDING_BLOCKS), INTERACT_WITH_CLOUDS), "dense_cloud_slab"); MagicGemItem GEM = register(new MagicGemItem(), "gem"); MagicGemItem CORRUPTED_GEM = register(new CursedMagicGemItem(), "corrupted_gem"); BagOfHoldingItem BAG_OF_HOLDING = register(new BagOfHoldingItem(), "bag_of_holding"); AlicornAmuletItem ALICORN_AMULET = register(new AlicornAmuletItem(), "alicorn_amulet"); SpellbookItem SPELLBOOK = register(new SpellbookItem(), "spellbook"); Item STAFF_MEADOW_BROOK = register(new StaffItem(new Item.Settings().maxCount(1).maxDamage(2)), "staff_meadow_brook"); Item STAFF_REMEMBERANCE = register(new EnchantedStaffItem(new Item.Settings(), new ScorchSpell()), "staff_remembrance"); Item SPEAR = register(new SpearItem(new Item.Settings().maxCount(1).maxDamage(500)), "spear"); MossItem MOSS = register(new MossItem(new Item.Settings()), "moss"); Item ALFALFA_SEEDS = register(new AliasedBlockItem(UBlocks.ALFALFA_CROPS, new Item.Settings() .group(ItemGroup.MATERIALS) .food(new FoodComponent.Builder() .hunger(1) .saturationModifier(4) .build())), "alfalfa_seeds"); Item ALFALFA_LEAVES = register(new Item(new Item.Settings() .group(ItemGroup.FOOD) .food(new FoodComponent.Builder() .hunger(1) .saturationModifier(3) .build())), "alfalfa_leaves"); Item ENCHANTED_TORCH = register(new BlockItem(UBlocks.ENCHANTED_TORCH, new Item.Settings().group(ItemGroup.DECORATIONS)), "enchanted_torch"); Item CEREAL = register(new SugaryItem(new Item.Settings() .group(ItemGroup.FOOD) .food(new FoodComponent.Builder() .hunger(9) .saturationModifier(0.8F) .build()) .maxCount(1) .recipeRemainder(Items.BOWL), 1), "cereal"); Item SUGAR_CEREAL = register(new SugaryItem(new Item.Settings() .group(ItemGroup.FOOD) .food(new FoodComponent.Builder() .hunger(20) .saturationModifier(-2) .build()) .maxCount(1) .recipeRemainder(Items.BOWL), 110), "sugar_cereal"); TomatoSeedsItem TOMATO_SEEDS = register(new TomatoSeedsItem(), "tomato_seeds"); TomatoItem TOMATO = register(new TomatoItem(4, 34), "tomato"); RottenTomatoItem ROTTEN_TOMATO = register(new RottenTomatoItem(4, 34), "rotten_tomato"); TomatoItem CLOUDSDALE_TOMATO = register(new TomatoItem(16, 4), "cloudsdale_tomato"); RottenTomatoItem ROTTEN_CLOUDSDALE_TOMATO = register(new RottenTomatoItem(5, 34), "rotten_cloudsdale_tomato"); Item APPLE_SEEDS = register(new BlockItem(UBlocks.APPLE_SAPLING, new Item.Settings().group(ItemGroup.DECORATIONS)), "apple_seeds"); Item APPLE_LEAVES = register(new BlockItem(UBlocks.APPLE_LEAVES, new Item.Settings().group(ItemGroup.DECORATIONS)), "apple_leaves"); Item DAFFODIL_DAISY_SANDWICH = register(new DynamicToxicItem(new Item.Settings(), 3, 2, UseAction.EAT, Toxicity::fromStack), "daffodil_daisy_sandwich"); Item HAY_BURGER = register(new DynamicToxicItem(new Item.Settings(), 3, 4, UseAction.EAT, Toxicity::fromStack), "hay_burger"); Item HAY_FRIES = register(new ToxicItem(new Item.Settings(), 1, 5, UseAction.EAT, Toxicity.SAFE), "hay_fries"); Item SALAD = register(new DynamicToxicItem(new Item.Settings().recipeRemainder(Items.BOWL), 4, 2, UseAction.EAT, Toxicity::fromStack), "salad"); Item WHEAT_WORMS = register(new ToxicItem(new Item.Settings(), 1, 0, UseAction.EAT, Toxicity.SEVERE), "wheat_worms"); Item MUG = register(new Item(new Item.Settings().group(ItemGroup.MATERIALS)), "mug"); Item CIDER = register(new ToxicItem(new Item.Settings().recipeRemainder(MUG), 4, 2, UseAction.DRINK, Toxicity.MILD), "apple_cider"); Item JUICE = register(new ToxicItem(new Item.Settings().recipeRemainder(Items.GLASS_BOTTLE), 2, 2, UseAction.DRINK, Toxicity.SAFE), "juice"); Item BURNED_JUICE = register(new ToxicItem(new Item.Settings().recipeRemainder(Items.GLASS_BOTTLE), 3, 1, UseAction.DRINK, Toxicity.FAIR), "burned_juice"); Item CLOUD_SPAWN_EGG = register(new SpawnEggItem(UEntities.CLOUD, 0x4169e1, 0x7fff00, new Item.Settings().group(ItemGroup.MISC)), "cloud_spawn_egg"); Item BUTTERFLY_SPAWN_EGG = register(new SpawnEggItem(UEntities.BUTTERFLY, 0x222200, 0xaaeeff, new Item.Settings().group(ItemGroup.MISC)), "butterfly_spawn_egg"); static T register(T item, String name) { return Registry.ITEM.add(new Identifier(Unicopia.MODID, name), item); } static MusicDiscItem createRecord(SoundEvent sound) { return new MusicDiscItem(1, sound, new Item.Settings() .maxCount(1) .group(ItemGroup.MISC) .rarity(Rarity.RARE) ) {}; } static void bootstrap() { // FurnaceRecipes.instance().addSmeltingRecipe(new ItemStack(zap_apple), new ItemStack(cooked_zap_apple), 0.1F); // FurnaceRecipes.instance().addSmeltingRecipe(new ItemStack(juice), new ItemStack(burned_juice), 0); // FurnaceRecipes.instance().addSmeltingRecipe(new ItemStack(cuccoon), new ItemStack(chitin_shell), 0.3F); } interface VanillaOverrides { StickItem STICK = register(new StickItem(), Items.STICK); ExtendedShearsItem SHEARS = register(new ExtendedShearsItem(), Items.SHEARS); AppleItem APPLE = register(new AppleItem(FoodComponents.APPLE), Items.APPLE); Item GRASS = register(new DynamicToxicBlockItem(Blocks.GRASS, new Item.Settings().group(ItemGroup.DECORATIONS), 2, 1, UseAction.EAT, Toxicity.SAFE, Toxin.NAUSEA), Items.GRASS); Item FERN = register(new DynamicToxicBlockItem(Blocks.FERN, new Item.Settings().group(ItemGroup.DECORATIONS), 2, 1, UseAction.EAT, Toxicity.SEVERE, Toxin.STRENGTH), Items.FERN); Item DEAD_BUSH = register(new DynamicToxicBlockItem(Blocks.DEAD_BUSH, new Item.Settings().group(ItemGroup.DECORATIONS), 2, 1, UseAction.EAT, Toxicity.SEVERE, Toxin.NAUSEA), Items.DEAD_BUSH); Item DANDELION = register(new ToxicBlockItem(Blocks.DANDELION, new Item.Settings().group(ItemGroup.DECORATIONS), 2, 1, UseAction.EAT, Toxicity.SAFE), Items.DANDELION); Item POPPY = register(new ToxicBlockItem(Blocks.POPPY, new Item.Settings().group(ItemGroup.DECORATIONS), 2, 1, UseAction.EAT, Toxicity.SEVERE), Items.POPPY); Item BLUE_ORCHID = register(new ToxicBlockItem(Blocks.BLUE_ORCHID, new Item.Settings().group(ItemGroup.DECORATIONS), 2, 1, UseAction.EAT, Toxicity.SAFE), Items.BLUE_ORCHID); Item ALLIUM = register(new ToxicBlockItem(Blocks.ALLIUM, new Item.Settings().group(ItemGroup.DECORATIONS), 2, 1, UseAction.EAT, Toxicity.FAIR), Items.ALLIUM); Item AZUER_BLUET = register(new DynamicToxicBlockItem(Blocks.AZURE_BLUET, new Item.Settings().group(ItemGroup.DECORATIONS), 2, 1, UseAction.EAT, Toxicity.SAFE, Toxin.RADIOACTIVITY), Items.AZURE_BLUET); Item RED_TULIP = register(new ToxicBlockItem(Blocks.RED_TULIP, new Item.Settings().group(ItemGroup.DECORATIONS), 2, 1, UseAction.EAT, Toxicity.SAFE), Items.RED_TULIP); Item ORANGE_TULIP = register(new ToxicBlockItem(Blocks.ORANGE_TULIP, new Item.Settings().group(ItemGroup.DECORATIONS), 2, 1, UseAction.EAT, Toxicity.SAFE), Items.ORANGE_TULIP); Item WHITE_TULIP = register(new ToxicBlockItem(Blocks.WHITE_TULIP, new Item.Settings().group(ItemGroup.DECORATIONS), 2, 1, UseAction.EAT, Toxicity.FAIR), Items.WHITE_TULIP); Item PINK_TULIP = register(new ToxicBlockItem(Blocks.PINK_TULIP, new Item.Settings().group(ItemGroup.DECORATIONS), 2, 1, UseAction.EAT, Toxicity.SAFE), Items.PINK_TULIP); Item OXEYE_DAISY = register(new DynamicToxicBlockItem(Blocks.OXEYE_DAISY, new Item.Settings().group(ItemGroup.DECORATIONS), 2, 1, UseAction.EAT, Toxicity.SEVERE, Toxin.BLINDNESS), Items.OXEYE_DAISY); Item CORNFLOWER = register(new ToxicBlockItem(Blocks.CORNFLOWER, new Item.Settings().group(ItemGroup.DECORATIONS), 2, 1, UseAction.EAT, Toxicity.SAFE), Items.CORNFLOWER); Item ROSE_BUSH = register(new DynamicToxicBlockItem(Blocks.ROSE_BUSH, new Item.Settings().group(ItemGroup.DECORATIONS), 2, 1, UseAction.EAT, Toxicity.SAFE, Toxin.DAMAGE), Items.ROSE_BUSH); Item PEONY = register(new ToxicBlockItem(Blocks.PEONY, new Item.Settings().group(ItemGroup.DECORATIONS), 2, 1, UseAction.EAT, Toxicity.SAFE), Items.PEONY); Item TALL_GRASS = register(new ToxicBlockItem(Blocks.TALL_GRASS, new Item.Settings().group(ItemGroup.DECORATIONS), 2, 1, UseAction.EAT, Toxicity.SAFE), Items.TALL_GRASS); Item LARGE_FERN = register(new DynamicToxicBlockItem(Blocks.LARGE_FERN, new Item.Settings().group(ItemGroup.DECORATIONS), 2, 1, UseAction.EAT, Toxicity.SEVERE, Toxin.DAMAGE), Items.LARGE_FERN); static T register(T newItem, Item oldItem) { return Registry.ITEM.set(Registry.ITEM.getRawId(oldItem), Registry.ITEM.getId(oldItem), newItem); } } }