package com.minelittlepony.unicopia.entity; import com.minelittlepony.unicopia.Race; import com.minelittlepony.util.InbtSerialisable; import net.minecraft.entity.projectile.ProjectileEntity; import net.minecraft.item.ItemStack; public interface IEntity extends InbtSerialisable, IUpdatable { Race getSpecies(); void setSpecies(Race race); void onDimensionalTravel(int destinationDimension); /** * Returns true if this player is fully invisible. * Held items and other effects will be hidden as well. */ default boolean isInvisible() { return false; } /** * Sets whether this player should be invisible. */ default void setInvisible(boolean invisible) { } /** * Called at the beginning of a player's update cycle. */ void beforeUpdate(); /** * Event triggered when this player is hit by a projectile. */ default boolean onProjectileImpact(ProjectileEntity projectile) { return false; } /** * Called when this player finishes eating food. */ default void onUse(ItemStack stack) { } /** * Called when this entity jumps */ default void onJump() { } }