package com.minelittlepony.unicopia.ability; public enum AbilitySlot { /** * No slot. Corresponds to abilities that are not equipped. */ NONE, /** * The primary ability slot. Corresponds to the largest ring in the HUD */ PRIMARY, /** * The secondary ability slot. Corresponds to the top small ring in the HUD */ SECONDARY, /** * The tertiary ability slot. Corresponds to the bottom small ring in the HUD. */ TERTIARY, /** * The passive primary ability slot. Appears in place of the primary ability whilst sneaking. */ PASSIVE; public boolean isPassive() { return this == PASSIVE; } }