package com.minelittlepony.unicopia.item; import javax.annotation.Nullable; import com.minelittlepony.unicopia.EquinePredicates; import com.minelittlepony.unicopia.entity.SpellbookEntity; import com.minelittlepony.unicopia.entity.UEntities; import com.minelittlepony.unicopia.magic.Dispensable; import net.minecraft.block.DispenserBlock; import net.minecraft.entity.player.PlayerEntity; import net.minecraft.item.BookItem; import net.minecraft.item.Item; import net.minecraft.item.ItemGroup; import net.minecraft.item.ItemStack; import net.minecraft.item.ItemUsageContext; import net.minecraft.util.ActionResult; import net.minecraft.util.TypedActionResult; import net.minecraft.util.math.BlockPointer; import net.minecraft.util.math.BlockPos; import net.minecraft.util.math.Direction; import net.minecraft.world.World; public class SpellbookItem extends BookItem implements Dispensable { public SpellbookItem() { super(new Item.Settings() .maxCount(1) .group(ItemGroup.BREWING)); setDispenseable(); } @Override public ActionResult useOnBlock(ItemUsageContext context) { @Nullable PlayerEntity player = context.getPlayer(); if (!context.getWorld().isClient && EquinePredicates.MAGI.test(player)) { BlockPos pos = context.getBlockPos().offset(context.getSide()); double diffX = player.x - (pos.getX() + 0.5); double diffZ = player.z - (pos.getZ() + 0.5); float yaw = (float)Math.toDegrees(Math.atan2(diffZ, diffX) + Math.PI); placeBook(context.getWorld(), pos.getX(), pos.getY(), pos.getZ(), yaw); if (!player.abilities.creativeMode) { player.getStackInHand(context.getHand()).decrement(1); } return ActionResult.SUCCESS; } return ActionResult.PASS; } private static void placeBook(World world, int x, int y, int z, float yaw) { SpellbookEntity book = UEntities.SPELLBOOK.create(world); book.setPositionAndAngles(x + 0.5, y, z + 0.5, yaw, 0); //book.renderYawOffset = 0; book.prevYaw = yaw; world.spawnEntity(book); } @Override public TypedActionResult dispenseStack(BlockPointer source, ItemStack stack) { Direction facing = source.getBlockState().get(DispenserBlock.FACING); BlockPos pos = source.getBlockPos().offset(facing); //0deg == SOUTH //90deg == WEST //180deg == NORTH //270deg == EAST /*switch (facing) { case NORTH: yaw -= 90; break; case SOUTH: yaw += 90; break; case EAST: yaw += 180; break; default: }*/ int yaw = facing.getOpposite().getHorizontal() * 90; placeBook(source.getWorld(), pos.getX(), pos.getY(), pos.getZ(), yaw); stack.decrement(1); return new TypedActionResult<>(ActionResult.SUCCESS, stack); } }