package com.minelittlepony.unicopia.item; import java.util.ArrayList; import java.util.List; import com.minelittlepony.unicopia.*; import com.minelittlepony.unicopia.block.UBlocks; import com.minelittlepony.unicopia.entity.UEntities; import com.minelittlepony.unicopia.item.enchantment.UEnchantments; import com.minelittlepony.unicopia.item.toxin.UFoodComponents; import net.minecraft.entity.effect.StatusEffectInstance; import net.minecraft.entity.effect.StatusEffects; import net.minecraft.item.*; import net.minecraft.item.Item.Settings; import net.fabricmc.fabric.api.item.v1.FabricItemSettings; import net.fabricmc.fabric.api.registry.FuelRegistry; import net.minecraft.sound.SoundEvent; import net.minecraft.util.Identifier; import net.minecraft.util.Rarity; import net.minecraft.util.registry.Registry; public interface UItems { List ITEMS = new ArrayList<>(); Item GREEN_APPLE = register("green_apple", AppleItem.registerTickCallback(new Item(new Item.Settings().group(ItemGroup.FOOD).food(FoodComponents.APPLE)))); Item SWEET_APPLE = register("sweet_apple", AppleItem.registerTickCallback(new Item(new Item.Settings().group(ItemGroup.FOOD).food(FoodComponents.APPLE)))); Item SOUR_APPLE = register("sour_apple", AppleItem.registerTickCallback(new Item(new Item.Settings().group(ItemGroup.FOOD).food(FoodComponents.APPLE)))); ZapAppleItem ZAP_APPLE = register("zap_apple", AppleItem.registerTickCallback(new ZapAppleItem(new Item.Settings().group(ItemGroup.FOOD).food(UFoodComponents.ZAP_APPLE)))); Item ZAP_BULB = register("zap_bulb", new Item(new Item.Settings().group(ItemGroup.FOOD).food(new FoodComponent.Builder() .hunger(-2) .saturationModifier(-0.8f) .alwaysEdible() .statusEffect(new StatusEffectInstance(StatusEffects.POISON, 100, 0), 0.6F) .statusEffect(new StatusEffectInstance(StatusEffects.BLINDNESS, 100, 0), 0.6F) .statusEffect(new StatusEffectInstance(StatusEffects.BAD_OMEN, 100, 0), 0.6F) .build()))); Item ROTTEN_APPLE = register("rotten_apple", new RottenAppleItem(new Item.Settings().group(ItemGroup.FOOD).food(FoodComponents.APPLE))); Item COOKED_ZAP_APPLE = register("cooked_zap_apple", new Item(new Item.Settings().group(ItemGroup.FOOD).food(FoodComponents.APPLE))); Item MUSIC_DISC_CRUSADE = register("music_disc_crusade", USounds.RECORD_CRUSADE, 181); Item MUSIC_DISC_PET = register("music_disc_pet", USounds.RECORD_PET, 221); Item MUSIC_DISC_POPULAR = register("music_disc_popular", USounds.RECORD_POPULAR, 112); Item MUSIC_DISC_FUNK = register("music_disc_funk", USounds.RECORD_FUNK, 91); FriendshipBraceletItem FRIENDSHIP_BRACELET = register("friendship_bracelet", new FriendshipBraceletItem( new FabricItemSettings() .rarity(Rarity.UNCOMMON) .group(ItemGroup.TOOLS) )); Item EMPTY_JAR = register("empty_jar", new JarItem(new Item.Settings().group(ItemGroup.DECORATIONS).maxCount(16).fireproof(), false, false, false)); FilledJarItem FILLED_JAR = register("filled_jar", new FilledJarItem(new Item.Settings().maxCount(1))); Item RAIN_CLOUD_JAR = register("rain_cloud_jar", new JarItem(new Item.Settings().group(ItemGroup.DECORATIONS).maxCount(1).fireproof(), true, false, false)); Item STORM_CLOUD_JAR = register("storm_cloud_jar", new JarItem(new Item.Settings().group(ItemGroup.DECORATIONS).maxCount(1).fireproof(), true, true, false)); Item LIGHTNING_JAR = register("lightning_jar", new JarItem(new Item.Settings().group(ItemGroup.DECORATIONS).maxCount(1).fireproof(), false, false, true)); Item ZAP_APPLE_JAM_JAR = register("zap_apple_jam_jar", new JarItem(new Item.Settings().group(ItemGroup.DECORATIONS).maxCount(1).fireproof(), false, false, true)); Item CRYSTAL_HEART = register("crystal_heart", new CrystalHeartItem(new Item.Settings().group(ItemGroup.DECORATIONS).maxCount(1))); Item CRYSTAL_SHARD = register("crystal_shard", new Item(new Item.Settings().group(ItemGroup.MATERIALS))); Item GEMSTONE = register("gemstone", new GemstoneItem(new Item.Settings().group(ItemGroup.MATERIALS))); Item BOTCHED_GEM = register("botched_gem", new Item(new Item.Settings().group(ItemGroup.MATERIALS))); Item PEGASUS_FEATHER = register("pegasus_feather", new Item(new Item.Settings().group(ItemGroup.MATERIALS))); Item GRYPHON_FEATHER = register("gryphon_feather", new Item(new Item.Settings().group(ItemGroup.MATERIALS))); Item DAFFODIL_DAISY_SANDWICH = register("daffodil_daisy_sandwich", new Item(new Item.Settings().group(ItemGroup.FOOD).food(UFoodComponents.DAFODIL_DAISY_SANDWICH))); Item HAY_BURGER = register("hay_burger", new Item(new Item.Settings().group(ItemGroup.FOOD).maxCount(1).food(UFoodComponents.HAY_BURGER))); Item HAY_FRIES = register("hay_fries", new Item(new Item.Settings().group(ItemGroup.FOOD).maxCount(16).food(UFoodComponents.HAY_FRIES))); Item WHEAT_WORMS = register("wheat_worms", new Item(new Item.Settings().group(ItemGroup.MISC).maxCount(16).food(UFoodComponents.INSECTS))); Item MUFFIN = register("muffin", new MuffinItem(new Item.Settings().group(ItemGroup.FOOD).maxCount(32).food(FoodComponents.BREAD), 0)); Item PEBBLES = register("pebbles", new RacePredicatedAliasedBlockItem(UBlocks.ROCKS, new Item.Settings().group(ItemGroup.MATERIALS), Race::canUseEarth)); Item ROCK = register("rock", new HeavyProjectileItem(new Item.Settings().group(ItemGroup.MATERIALS), 3)); Item WEIRD_ROCK = register("weird_rock", new Item(new Item.Settings().group(ItemGroup.MATERIALS))); Item ROCK_STEW = register("rock_stew", new Item(new Item.Settings().group(ItemGroup.FOOD).food(FoodComponents.MUSHROOM_STEW))); Item GREEN_APPLE_SEEDS = register("green_apple_seeds", new AliasedBlockItem(UBlocks.GREEN_APPLE_SPROUT, new Item.Settings().group(ItemGroup.MATERIALS))); Item SWEET_APPLE_SEEDS = register("sweet_apple_seeds", new AliasedBlockItem(UBlocks.SWEET_APPLE_SPROUT, new Item.Settings().group(ItemGroup.MATERIALS))); Item SOUR_APPLE_SEEDS = register("sour_apple_seeds", new AliasedBlockItem(UBlocks.SOUR_APPLE_SPROUT, new Item.Settings().group(ItemGroup.MATERIALS))); Item MUG = register("mug", new Item(new Settings().group(ItemGroup.MATERIALS).maxCount(16))); Item CIDER = register("cider", new DrinkableItem(new Item.Settings().group(ItemGroup.FOOD).food(UFoodComponents.CIDER).maxCount(1).recipeRemainder(MUG))); Item JUICE = register("juice", new DrinkableItem(new Item.Settings().group(ItemGroup.FOOD).recipeRemainder(Items.GLASS_BOTTLE).maxCount(1).food(UFoodComponents.JUICE))); Item BURNED_JUICE = register("burned_juice", new DrinkableItem(new Item.Settings().group(ItemGroup.FOOD).recipeRemainder(Items.GLASS_BOTTLE).maxCount(1).food(UFoodComponents.BURNED_JUICE))); Item GOLDEN_FEATHER = register("golden_feather", new Item(new Item.Settings().rarity(Rarity.UNCOMMON).group(ItemGroup.MATERIALS))); Item GOLDEN_WING = register("golden_wing", new Item(new Item.Settings().rarity(Rarity.UNCOMMON).group(ItemGroup.MATERIALS))); Item DRAGON_BREATH_SCROLL = register("dragon_breath_scroll", new DragonBreathScrollItem(new Item.Settings().rarity(Rarity.UNCOMMON).group(ItemGroup.TOOLS))); Item WOODEN_POLEARM = register("wooden_polearm", new PolearmItem(ToolMaterials.WOOD, 2, -3.6F, 2, new Item.Settings().group(ItemGroup.COMBAT))); Item STONE_POLEARM = register("stone_polearm", new PolearmItem(ToolMaterials.STONE, 2, -3.6F, 2, new Item.Settings().group(ItemGroup.COMBAT))); Item IRON_POLEARM = register("iron_polearm", new PolearmItem(ToolMaterials.IRON, 2, -3.6F, 3, new Item.Settings().group(ItemGroup.COMBAT))); Item GOLDEN_POLEARM = register("golden_polearm", new PolearmItem(ToolMaterials.GOLD, 2, -3.6F, 4, new Item.Settings().group(ItemGroup.COMBAT))); Item DIAMOND_POLEARM = register("diamond_polearm", new PolearmItem(ToolMaterials.DIAMOND, 2, -3.6F, 5, new Item.Settings().group(ItemGroup.COMBAT))); Item NETHERITE_POLEARM = register("netherite_polearm", new PolearmItem(ToolMaterials.NETHERITE, 2, -3.6F, 5, new Item.Settings().group(ItemGroup.COMBAT).fireproof())); Item BUTTERFLY_SPAWN_EGG = register("butterfly_spawn_egg", new SpawnEggItem(UEntities.BUTTERFLY, 0x222200, 0xaaeeff, new Item.Settings().group(ItemGroup.MISC))); Item BUTTERFLY = register("butterfly", new Item(new Item.Settings().group(ItemGroup.FOOD).food(UFoodComponents.INSECTS))); Item SPELLBOOK = register("spellbook", new SpellbookItem(new Item.Settings().maxCount(1).rarity(Rarity.UNCOMMON).group(ItemGroup.TOOLS))); AmuletItem PEGASUS_AMULET = register("pegasus_amulet", new AmuletItem(new FabricItemSettings() .maxCount(1) .maxDamage(890) .rarity(Rarity.UNCOMMON) .group(ItemGroup.DECORATIONS), 900)); AlicornAmuletItem ALICORN_AMULET = register("alicorn_amulet", new AlicornAmuletItem(new FabricItemSettings() .maxCount(1) .maxDamage(1000) .rarity(Rarity.RARE) .group(ItemGroup.DECORATIONS))); static T register(String name, T item) { return register(Unicopia.id(name), item); } static T register(Identifier id, T item) { ITEMS.add(item); if (item instanceof BlockItem) { ((BlockItem)item).appendBlocks(Item.BLOCK_ITEMS, item); } return Registry.register(Registry.ITEM, id, item); } static MusicDiscItem register(String name, SoundEvent sound, int seconds) { return register(name, new MusicDiscItem(1, sound, new Settings() .maxCount(1) .group(ItemGroup.MISC) .rarity(Rarity.RARE), seconds ) {}); } static void bootstrap() { AppleItem.registerTickCallback(Items.APPLE); FuelRegistry.INSTANCE.add(WOODEN_POLEARM, 200); FuelRegistry.INSTANCE.add(MUG, 250); FuelRegistry.INSTANCE.add(DRAGON_BREATH_SCROLL, 20000); FuelRegistry.INSTANCE.add(BUTTERFLY, 2); FuelRegistry.INSTANCE.add(SPELLBOOK, 9000); UEnchantments.bootstrap(); URecipes.bootstrap(); UItemGroups.bootstrap(); } }