package com.minelittlepony.unicopia.spell; import net.minecraft.util.text.TextFormatting; public enum SpellAffinity { GOOD(TextFormatting.BLUE, -1), NEUTRAL(TextFormatting.WHITE, 0), BAD(TextFormatting.RED, 1); private final TextFormatting color; private final int corruption; SpellAffinity(TextFormatting color, int corruption) { this.color = color; this.corruption = corruption; } public TextFormatting getColourCode() { return color; } public String getTranslationKey() { return this == BAD ? "curse" : "spell"; } public int getCorruption() { return corruption; } public boolean isNeutral() { return this == NEUTRAL; } }