// Made with Blockbench 4.9.4 // Exported for Minecraft version 1.17+ for Yarn // Paste this class into your mod and generate all required imports public class hanging_sandbag extends EntityModel { private final ModelPart root; private final ModelPart bag; private final ModelPart cube_r1; private final ModelPart cube_r2; public hanging_sandbag(ModelPart root) { this.root = root.getChild("root"); } public static TexturedModelData getTexturedModelData() { ModelData modelData = new ModelData(); ModelPartData modelPartData = modelData.getRoot(); ModelPartData root = modelPartData.addChild("root", ModelPartBuilder.create().uv(16, 19).cuboid(-0.5F, 0.0F, -0.5F, 1.0F, 9.0F, 1.0F, new Dilation(0.0F)), ModelTransform.pivot(0.0F, 24.0F, 0.0F)); ModelPartData bag = root.addChild("bag", ModelPartBuilder.create().uv(0, 0).cuboid(-3.0F, 1.0F, -3.0F, 6.0F, 7.0F, 6.0F, new Dilation(0.0F)) .uv(12, 14).cuboid(-2.0F, 0.0F, -2.0F, 4.0F, 1.0F, 4.0F, new Dilation(0.0F)) .uv(0, 13).cuboid(-2.0F, 8.0F, -2.0F, 4.0F, 1.0F, 4.0F, new Dilation(0.0F)), ModelTransform.pivot(0.0F, 9.0F, 0.0F)); ModelPartData cube_r1 = bag.addChild("cube_r1", ModelPartBuilder.create().uv(0, 14).cuboid(0.0F, 8.0F, -2.0F, 0.0F, 4.0F, 4.0F, new Dilation(0.0F)), ModelTransform.of(0.0F, 1.0F, 0.0F, 0.0F, -0.7854F, 0.0F)); ModelPartData cube_r2 = bag.addChild("cube_r2", ModelPartBuilder.create().uv(0, 14).cuboid(0.0F, 8.0F, -2.0F, 0.0F, 4.0F, 4.0F, new Dilation(0.0F)), ModelTransform.of(0.0F, 1.0F, 0.0F, 0.0F, 0.7854F, 0.0F)); return TexturedModelData.of(modelData, 32, 32); } @Override public void setAngles(Entity entity, float limbSwing, float limbSwingAmount, float ageInTicks, float netHeadYaw, float headPitch) { } @Override public void render(MatrixStack matrices, VertexConsumer vertexConsumer, int light, int overlay, float red, float green, float blue, float alpha) { root.render(matrices, vertexConsumer, light, overlay, red, green, blue, alpha); } }