package com.minelittlepony.unicopia.ability; import java.util.EnumMap; import java.util.HashSet; import java.util.Map; import java.util.Set; import com.minelittlepony.unicopia.util.Registries; import net.minecraft.util.Identifier; import net.minecraft.util.registry.Registry; public interface Abilities { Map>> BY_SLOT = new EnumMap<>(AbilitySlot.class); Registry> REGISTRY = Registries.createSimple(new Identifier("unicopia", "abilities")); // unicorn / alicorn Ability CAST = register(new UnicornCastingAbility(), "cast", AbilitySlot.PRIMARY); Ability TELEPORT = register(new UnicornTeleportAbility(), "teleport", AbilitySlot.SECONDARY); Ability GROUP_TELEPORT = register(new UnicornGroupTeleportAbility(), "teleport_group", AbilitySlot.SECONDARY); Ability SHOOT = register(new UnicornProjectileAbility(), "shoot", AbilitySlot.TERTIARY); // earth / alicorn Ability KICK = register(new EarthPonyKickAbility(), "kick", AbilitySlot.PRIMARY); Ability GROW = register(new EarthPonyGrowAbility(), "grow", AbilitySlot.SECONDARY); Ability STOMP = register(new EarthPonyStompAbility(), "stomp", AbilitySlot.TERTIARY); // pegasus Ability RAINBOOM = register(new PegasusRainboomAbility(), "rainboom", AbilitySlot.PRIMARY); Ability CAPTURE_CLOUD = register(new PegasusCaptureStormAbility(), "capture_cloud", AbilitySlot.SECONDARY); // pegasus / bat / alicorn / changeling Ability CARRY = register(new CarryAbility(), "carry", AbilitySlot.PASSIVE); // changeling Ability DISGUISE = register(new ChangelingDisguiseAbility(), "disguise", AbilitySlot.SECONDARY); Ability FEED = register(new ChangelingFeedAbility(), "feed", AbilitySlot.TERTIARY); // bat Ability HANG = register(new BatPonyHangAbility(), "hang", AbilitySlot.SECONDARY); Ability EEEE = register(new BatEeeeAbility(), "eee", AbilitySlot.TERTIARY); static > T register(T power, String name, AbilitySlot slot) { Identifier id = new Identifier("unicopia", name); BY_SLOT.computeIfAbsent(slot, s -> new HashSet<>()).add(power); return Registry.register(REGISTRY, id, power); } }