package com.minelittlepony.unicopia.ability; import com.minelittlepony.unicopia.Race; import com.minelittlepony.unicopia.ability.data.Hit; import com.minelittlepony.unicopia.entity.player.Pony; import com.minelittlepony.unicopia.util.TraceHelper; import net.minecraft.entity.LivingEntity; import net.minecraft.entity.player.PlayerEntity; import net.minecraft.network.packet.s2c.play.EntityPassengersSetS2CPacket; import net.minecraft.server.network.ServerPlayerEntity; import net.minecraft.world.World; /** * Pegasi ability to pick up and carry other players */ public class CarryAbility implements Ability { @Override public int getWarmupTime(Pony player) { return 5; } @Override public int getCooldownTime(Pony player) { return 10; } @Override public double getCostEstimate(Pony player) { return 0; } @Override public boolean canUse(Race race) { return race.canFly(); } @Override public Hit tryActivate(Pony player) { return Hit.INSTANCE; } protected LivingEntity findRider(PlayerEntity player, World w) { return TraceHelper.findEntity(player, 10, 1, hit -> { return hit instanceof LivingEntity && !player.isConnectedThroughVehicle(hit) && !(hit instanceof IPickupImmuned); }).orElse(null); } @Override public Hit.Serializer getSerializer() { return Hit.SERIALIZER; } @Override public boolean onQuickAction(Pony player, ActivationType type) { if (type == ActivationType.TAP && player.getPhysics().isFlying()) { player.getPhysics().dashForward((float)player.getReferenceWorld().random.nextTriangular(1, 0.3F)); return true; } return false; } @Override public void apply(Pony iplayer, Hit data) { PlayerEntity player = iplayer.getMaster(); LivingEntity rider = findRider(player, iplayer.getReferenceWorld()); if (player.hasPassengers()) { player.removeAllPassengers(); } if (rider != null) { rider.startRiding(player, true); } if (player instanceof ServerPlayerEntity) { ((ServerPlayerEntity)player).networkHandler.sendPacket(new EntityPassengersSetS2CPacket(player)); } } @Override public void preApply(Pony player, AbilitySlot slot) { } @Override public void postApply(Pony player, AbilitySlot slot) { } public interface IPickupImmuned { } }