package com.minelittlepony.unicopia; import net.minecraft.world.GameRules; import net.minecraft.world.GameRules.BooleanRule; import net.minecraft.world.GameRules.IntRule; public interface UGameRules { GameRules.Key SWAP_TRIBE_ON_DEATH = GameRules.register("swapTribeOnDeath", GameRules.Category.SPAWNING, BooleanRule.create(false)); GameRules.Key ANNOUNCE_TRIBE_JOINS = GameRules.register("announceTribeJoins", GameRules.Category.SPAWNING, BooleanRule.create(false)); GameRules.Key WEATHER_EFFECTS_STRENGTH = GameRules.register("weatherEffectsStrength", GameRules.Category.MISC, IntRule.create(100)); static void bootstrap() { } }