package com.minelittlepony.unicopia.item; import java.util.List; import java.util.Optional; import javax.annotation.Nullable; import com.google.common.collect.ImmutableMultimap; import com.google.common.collect.Multimap; import com.minelittlepony.unicopia.particle.ParticleUtils; import net.fabricmc.fabric.api.item.v1.FabricItemSettings; import net.minecraft.client.MinecraftClient; import net.minecraft.client.item.TooltipContext; import net.minecraft.entity.Entity; import net.minecraft.entity.EquipmentSlot; import net.minecraft.entity.LivingEntity; import net.minecraft.entity.attribute.EntityAttribute; import net.minecraft.entity.attribute.EntityAttributeModifier; import net.minecraft.item.ItemStack; import net.minecraft.particle.ParticleTypes; import net.minecraft.text.LiteralText; import net.minecraft.text.MutableText; import net.minecraft.text.StringVisitable; import net.minecraft.text.Style; import net.minecraft.text.Text; import net.minecraft.text.TranslatableText; import net.minecraft.util.Formatting; import net.minecraft.world.World; public class AmuletItem extends WearableItem { private final int maxEnergy; private final float drain; private final ImmutableMultimap modifiers; public AmuletItem(FabricItemSettings settings, int maxEnergy, int drainRate) { this(settings, maxEnergy, drainRate, ImmutableMultimap.builder()); } public AmuletItem(FabricItemSettings settings, int maxEnergy, int drainRate, ImmutableMultimap.Builder modifiers) { super(settings); this.maxEnergy = maxEnergy; drain = ((float)drainRate / (float)maxEnergy) / 10; this.modifiers = modifiers.build(); } @Override public void inventoryTick(ItemStack stack, World world, Entity entity, int slot, boolean selected) { /*if (world.isClient) { return; } if (isChargable() && entity instanceof LivingEntity && ((LivingEntity) entity).getEquippedStack(EquipmentSlot.CHEST) == stack) { consumeEnergy(stack, drain); }*/ if (this == UItems.PEGASUS_AMULET && entity.world.getTime() % 6 == 0 && entity instanceof LivingEntity && ((LivingEntity) entity).getEquippedStack(EquipmentSlot.CHEST) == stack && isApplicable((LivingEntity)entity)) { ParticleUtils.spawnParticles(ParticleTypes.COMPOSTER, entity, 1); } } @Override public void appendTooltip(ItemStack stack, @Nullable World world, List list, TooltipContext tooltipContext) { for (StringVisitable line : MinecraftClient.getInstance().textRenderer.getTextHandler().wrapLines( new TranslatableText(getTranslationKey(stack) + ".lore"), 150, Style.EMPTY)) { MutableText compiled = new LiteralText("").formatted(Formatting.ITALIC, Formatting.GRAY); line.visit(s -> { compiled.append(s); return Optional.empty(); }); list.add(compiled); } if (isChargable()) { list.add(new TranslatableText("item.unicopia.amulet.energy", (int)Math.floor(getEnergy(stack)), maxEnergy)); } } @Override public EquipmentSlot getPreferredSlot(ItemStack stack) { return EquipmentSlot.CHEST; } @Override public boolean hasGlint(ItemStack stack) { return !isChargable() || stack.hasEnchantments() || getEnergy(stack) > 0; } @Override public Multimap getAttributeModifiers(EquipmentSlot slot) { return slot == EquipmentSlot.CHEST ? modifiers : ImmutableMultimap.of(); } public boolean isApplicable(ItemStack stack) { return stack.getItem() == this && getEnergy(stack) > 0; } public boolean isApplicable(LivingEntity entity) { return isApplicable(entity.getEquippedStack(EquipmentSlot.CHEST)); } public boolean isChargable() { return maxEnergy > 0; } public boolean canCharge(ItemStack stack) { return isChargable() && getEnergy(stack) < maxEnergy; } public float getChargeRemainder(ItemStack stack) { return Math.max(0, maxEnergy - getEnergy(stack)); } public static void consumeEnergy(ItemStack stack, float amount) { setEnergy(stack, getEnergy(stack) - amount); } public static float getEnergy(ItemStack stack) { return stack.hasTag() && stack.getTag().contains("energy") ? stack.getTag().getFloat("energy") : 0; } public static void setEnergy(ItemStack stack, float energy) { if (energy <= 0) { stack.removeSubTag("energy"); } else { stack.getOrCreateTag().putFloat("energy", energy); } } }