package com.minelittlepony.unicopia; import net.minecraft.sound.SoundEvent; import net.minecraft.util.Identifier; import net.minecraft.util.registry.Registry; public interface USounds { SoundEvent AMBIENT_WIND_GUST = register("ambient.wind.gust"); SoundEvent ENTITY_PLAYER_BATPONY_SCREECH = register("entity.player.batpony.screech"); SoundEvent ENTITY_PLAYER_REBOUND = register("entity.player.rebound"); SoundEvent ENTITY_PLAYER_PEGASUS_WINGSFLAP = register("entity.player.pegasus.wingsflap"); SoundEvent ENTITY_PLAYER_CHANGELING_BUZZ = register("entity.player.changeling.buzz"); SoundEvent ENTITY_PLAYER_EARS_RINGING = register("entity.player.ears_ring"); SoundEvent ENTITY_PLAYER_HEARTBEAT = register("entity.player.heartbeat"); SoundEvent ITEM_MAGIC_AURA = register("item.magic.aura"); SoundEvent RECORD_CRUSADE = register("record.crusade"); SoundEvent RECORD_PET = register("record.pet"); SoundEvent RECORD_POPULAR = register("record.popular"); SoundEvent RECORD_FUNK = register("record.funk"); static SoundEvent register(String name) { Identifier id = new Identifier("unicopia", name); return Registry.register(Registry.SOUND_EVENT, id, new SoundEvent(id)); } static void bootstrap() {} }