package com.minelittlepony.util; import net.minecraft.util.math.BlockPos; import net.minecraft.world.World; /** * All of the Auxiliary effects used in minecraft for World.spawnEvent */ public enum WorldEvent { DISPENSER_DISPENSE_BLOCK(1000), DISPENSER_FAIL(1001), DISPENSE_SHOOT_PROJECTILE(1002), LAUNCH_ENDER_PEAR(1003), LAUNCH_FIREWORKS_ROCKET(1004), RECORD_DROP(1005), IRON_DOOR_OPEN(1005), WOODEN_DOOR_OPEN(1006), WOODEN_TRAPDOOR_OPEN(1007), GATE_OPEN(1008), FIRE_EXTENGUISH(1009), PLAY_RECORD(1010), IRON_DOOR_SLAM(1011), WOODEN_DOOR_SLAM(1012), WOODEN_TRAPDOOR_SLAM(1013), FENCE_GATE_SWIVEL(1014), GHAST_SCREAM(1015), GHAST_SHOOT(1016), ENDERMAN_SCREAM(1017), FIRE_SHOOT(1018), DOOR_SWIVEL(1019), WOOD_DOOR_KNOCK(1019), REPAIR_ITEM(1020), IRON_DOOR_KNOCK(1020), DOOR_BROKEN(1021), WITHER_ATTACK(1022), WITHER_SHOOT(1024), ENTITY_TAKEOFF(1025), MOB_INFECT(1026), MOB_CURE(1027), ANVIL_DESTROY(1029), ANVIL_USE(1030), ANVIL_LAND(1031), PORTAL_WARP(1032), ORGANIC_WET(1033), ORGANIC_DRY(1034), BREW_POTION(1035), DOOR_CLOSE(1036), DOOR_OPEN(1037), DISPENSE_PARTICLES(2000), DESTROY_BLOCK(2001), XP_POP(2002), PROJECTILE_HIT(2002), EYE_OF_ENDER(2003), MOB_SPAWN(2004), BONEMEAN(2005), DRAGON_BREATH(2006), POTION_INSTANT(2007), DRAGON_DEFEATED(3000), DRAGON_ROARS(3001), UNKNOWN(0); private final int id; WorldEvent(int id) { this.id = id; } public int getId() { return id; } public void play(World world, BlockPos pos, int data) { world.playEvent(getId(), pos, data); } public static WorldEvent fromId(int id) { for (WorldEvent i : values()) { if (i.id == id) { return i; } } return UNKNOWN; } }