package com.minelittlepony.unicopia.particle; import com.minelittlepony.unicopia.util.shape.*; import net.minecraft.entity.Entity; import net.minecraft.particle.ParticleEffect; import net.minecraft.server.world.ServerWorld; import net.minecraft.util.math.Vec3d; import net.minecraft.world.World; /** * Utility for spawning particles. */ public interface ParticleUtils { static PointGenerator getShapeFor(Entity entity) { final double halfDist = Math.abs(entity.getStandingEyeHeight() / 1.5); final double middle = entity.getBoundingBox().minY + halfDist; return new Sphere(false, Math.abs((float)halfDist + entity.getWidth())).translate(new Vec3d(entity.getX(), middle, entity.getZ())); } static void spawnParticles(ParticleEffect effect, Entity entity, int count) { spawnParticles(entity.getWorld(), getShapeFor(entity), effect, count); } static void spawnParticles(ParticleEffect effect, World world, Vec3d origin, int count) { spawnParticles(world, Sphere.UNIT_SPHERE.translate(origin), effect, count); } static void spawnParticles(World world, PointGenerator points, ParticleEffect effect, int count) { points.randomPoints(count, world.random).forEach(point -> spawnParticle(world, effect, point, Vec3d.ZERO)); } static void spawnParticle(World world, ParticleEffect effect, Vec3d pos, Vec3d vel) { spawnParticle(world, effect, pos.x, pos.y, pos.z, vel.x, vel.y, vel.z); } static void spawnParticle(World world, ParticleEffect effect, double x, double y, double z, double vX, double vY, double vZ) { if (world instanceof ServerWorld sw) { sw.spawnParticles(effect, x, y, z, 1, vX, vY, vZ, 0); } else { world.addParticle(effect, x, y, z, vX, vY, vZ); } } }