Commit graph

1181 commits

Author SHA1 Message Date
Sollace
8fc9b8c2c1 Simplify this code a little 2021-08-08 00:02:35 +02:00
Sollace
78dd2a93e8 Fixed rendering of disguises in the hud 2021-08-07 22:50:31 +02:00
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c50d5535c6 Fixed disguises 2021-08-07 22:32:13 +02:00
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550db7ad97 Fixed various bugs with the commands 2021-08-07 22:32:05 +02:00
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6d82ecc73b Fixed rendering of shields 2021-08-07 22:31:28 +02:00
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3673d52511 Added a dedicated lan settings screen 2021-08-07 22:31:09 +02:00
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aa89e883ad Added a gui for selecting your starting race when first joining a world 2021-08-06 01:06:57 +02:00
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e132246516 Fixed magic shield particles not rendering 2021-08-06 01:05:41 +02:00
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62dc7ffa1b Fixed mana bar not rendering 2021-08-06 01:05:13 +02:00
Sollace
85aa627149 Clean up the player physics a little 2021-08-04 16:24:06 +02:00
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9899b0ea89 Fixed some broken advancements 2021-08-04 15:38:18 +02:00
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55e990882e 1.16.5 -> 1.17 2021-08-04 15:38:03 +02:00
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8bfa54b408 Fixed naming being swapped. Derp. 2021-07-22 18:49:07 +02:00
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e6c3c25ac4 Fixed creative flight being cancelled when bumping into non-solid blocks 2021-07-10 00:20:43 +02:00
Sollace
64c5f2f3f1 Removed canvas interop. Not worth it. 2021-06-26 13:15:54 +02:00
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441b01f8d3 Bump version 2021-06-26 12:42:26 +02:00
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5b398c27c7 Extract the networking wrapper to a separate package. 2021-06-26 12:40:35 +02:00
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fdcb9508a8 Fixed some food behaviour 2021-06-24 22:43:26 +02:00
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67142f02be Added advancements for all of the recipes 2021-06-24 22:32:45 +02:00
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6f05db465b Added recipes and loot table entries for some of the food items 2021-06-24 22:12:23 +02:00
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fd7ca49e3f Added mugs, cider, juice, burned juice, daffodil daisy sandwich, wheat worms, hay burgers, and hay fries 2021-06-21 23:50:12 +02:00
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f824fd1a90 Squash warning 2021-06-21 22:08:08 +02:00
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66c7480164 Added rabbit stew to the list of cooked meats 2021-06-21 22:07:12 +02:00
Sollace
6a02f83a43 Slightly simplify the code 2021-06-21 22:05:40 +02:00
Sollace
b14b1e44dd Update and fix gradle 2021-06-21 21:16:45 +02:00
Sollace
c59848544a Fixed exception when breaking trees (whilst not looking at one) Closes #33 2021-06-16 00:46:04 +02:00
Sollace
0a06dee124 Move toxics to item tags and add a default for when a food isn't registered 2021-06-12 17:16:42 +02:00
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241daec138 More work towards making it possible to move state maps to json 2021-06-12 14:54:01 +02:00
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3c1eaec5d4 Fix issues when loading on a dedicated server 2021-03-22 20:18:31 +02:00
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f74d7be038 Bump version 2021-03-07 12:19:04 +02:00
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1147249059 Fixed issues with the disguise spell 2021-03-07 11:20:37 +02:00
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63c1b4ef7f Yet more refactoring 2021-03-06 23:11:17 +02:00
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3be00acad2 Bump version 2021-03-06 16:52:04 +02:00
Sollace
f3b589b307 Use a weighted pool to decide which entities to spawn 2021-03-06 15:27:09 +02:00
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9c19184910 Keep track of entities summoned and kill then when the spell is cancelled 2021-03-06 14:53:40 +02:00
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da5f64e199 Improved death messages when dying from a secondary cause whilst being harmed by a spell 2021-03-06 14:27:52 +02:00
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e386e040ea Fixed mana cost for cast spells not being passed on to the player 2021-03-06 12:26:54 +02:00
Sollace
c188b9c7cb Siphoning spell should stay angry for as long as there are entities still inside it 2021-03-06 12:08:14 +02:00
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6d3d8051fe A little more cleanup to the magic system 2021-03-06 11:58:44 +02:00
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d27de0f690 The siphoning spell can now get angry if you misuse it 2021-03-05 21:07:49 +02:00
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b27ff8c5f0 Reduce the chances of the siphoninh spell breaking when you misuse it 2021-03-05 20:56:00 +02:00
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690613b950 Fixed siphoning spell not dying properly/duplicating its particle each time 2021-03-05 20:53:17 +02:00
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4c1f5a4ba5 Fixed spells dissapearing when reloading the world, and respawn the spell entity if it dies 2021-03-05 20:52:49 +02:00
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fc8c68c100 Fix error when receiving capabilities for an invalid player 2021-03-05 20:08:20 +02:00
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1cb6c6ac00 Fixed crash due to null spell slot 2021-03-05 19:22:27 +02:00
Sollace
51ed3fe2e2 Change onThrownTick to receive the actual type rather than just a caster 2021-03-05 19:22:09 +02:00
Sollace
c9abb1a0f8 Link the spell to the entity it spawns 2021-03-04 23:30:43 +02:00
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3211b232cf Cast spells are now their own entity (should fix problems with spells dissapearing/not appearing at the correct location in muliplayer) 2021-03-04 22:35:49 +02:00
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f511e2b346 Clean up 2021-03-03 20:32:51 +02:00
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c21e492482 Use a single implementation for converting blocks 2021-03-03 20:31:34 +02:00