Sollace
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a239d30cab
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Replace getEntity() with asEntity() and getReferenceWorld() with asWorld()
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2022-12-19 18:13:15 +01:00 |
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Sollace
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daa508ba73
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Cleanup and replace some more references to getMaster()
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2022-12-19 17:27:24 +01:00 |
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Sollace
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c9c463d6c9
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1.19.2 -> 1.19.3 (1.20) [part 1]
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2022-12-18 21:07:24 +00:00 |
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Sollace
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b5f41d2244
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Improve performance by removing unneccessary nbt reads of spells when ticking
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2022-10-12 23:15:17 +02:00 |
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Sollace
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cbd80270e3
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Store the level with the spellcast entity so it can still be used when the owner is offline
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2022-09-17 22:11:24 +02:00 |
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Sollace
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46e4d14bb0
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Whoops!
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2022-09-01 22:57:19 +02:00 |
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Sollace
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ded553bd31
|
1.18 -> 1.19
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2022-06-25 00:19:55 +02:00 |
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Sollace
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9e1b9161b8
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Fixed crash due to naming conflict
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2022-06-23 16:24:45 +02:00 |
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Sollace
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9f46fe9270
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1.18-pre -> 1.18.2
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2022-03-26 21:34:15 +02:00 |
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Sollace
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c27aad9154
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Placed spells are no longer lost when the player dies
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2022-01-02 00:43:21 +02:00 |
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Sollace
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e6b0ad9fa4
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Allow spells and entities to retain their owner if the owner is offline (multiplayer) or in another dimension (nether), and handle situations where the owner is not around (getOwner() == null)
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2022-01-01 22:08:50 +02:00 |
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Sollace
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e3d1f8c973
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Fixed light sources not being removed after light-emitting entities are removed
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2022-01-01 19:14:37 +02:00 |
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Sollace
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1a3eb9f0f6
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wip gui for dismissing spells remotely
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2022-01-01 00:00:18 +02:00 |
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Sollace
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9723bfd104
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Move the unicorn shoot ability to the primary slot (second page) and add a separate ability specifically for cancelling spells
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2021-12-31 15:40:08 +02:00 |
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Sollace
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596e01cc24
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Added fairies
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2021-12-27 02:15:48 +02:00 |
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Sollace
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df2706cfc6
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Fixed not being able to toggle delegated spells
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2021-12-26 11:13:32 +02:00 |
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Sollace
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7ad82f0bb2
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Fixed crash with spellcast entities accessing lighting buffers when they mustn't (TODO: make this better somehow)
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2021-12-26 10:48:01 +02:00 |
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Sollace
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f2a6bf36d4
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Fix bugs with spell syncing
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2021-12-22 13:12:51 +02:00 |
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Sollace
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f3d6c7ce28
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Work on allowing more than one spell to be attached
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2021-12-21 18:26:23 +02:00 |
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Sollace
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33476f2ed8
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Added spell traits and trait groupings, and rewrite spell casting to make combining spells and catering to different situations easier
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2021-11-05 15:18:32 +02:00 |
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Sollace
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55e990882e
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1.16.5 -> 1.17
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2021-08-04 15:38:03 +02:00 |
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Sollace
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da5f64e199
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Improved death messages when dying from a secondary cause whilst being harmed by a spell
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2021-03-06 14:27:52 +02:00 |
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Sollace
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e386e040ea
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Fixed mana cost for cast spells not being passed on to the player
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2021-03-06 12:26:54 +02:00 |
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Sollace
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4c1f5a4ba5
|
Fixed spells dissapearing when reloading the world, and respawn the spell entity if it dies
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2021-03-05 20:52:49 +02:00 |
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Sollace
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51ed3fe2e2
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Change onThrownTick to receive the actual type rather than just a caster
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2021-03-05 19:22:09 +02:00 |
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Sollace
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c9abb1a0f8
|
Link the spell to the entity it spawns
|
2021-03-04 23:30:43 +02:00 |
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Sollace
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3211b232cf
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Cast spells are now their own entity (should fix problems with spells dissapearing/not appearing at the correct location in muliplayer)
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2021-03-04 22:35:49 +02:00 |
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