Commit graph

40 commits

Author SHA1 Message Date
Sollace
db69d649a5
Changelings can now climb walls. Closes #122 2023-08-06 18:56:31 +01:00
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43d1142f1f 1.19.4 -> 1.20-pre6 2023-06-03 12:40:54 +01:00
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130eb4fea1 Make bat ponies harder to see 2023-05-12 14:49:00 +01:00
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e9070b87b0 Move some methods out of the Equine<?> interface that don't need to be there 2022-12-25 16:01:12 +01:00
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002b33081e 1.19.2 -> 1.19.3 (1.20) [part 3] 2022-12-19 00:47:00 +00:00
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617869519d Fixed players still taking lava damage when riding a boat in lava 2022-10-15 11:52:00 +02:00
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7b58fdb6ba Cleanup and move duck interfaces to a dedicated package 2022-09-11 16:58:42 +02:00
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f10dcb59ec Distance the disguises system from the magic system and make it possible to have different diguise spells 2021-12-22 16:43:17 +02:00
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33476f2ed8 Added spell traits and trait groupings, and rewrite spell casting to make combining spells and catering to different situations easier 2021-11-05 15:18:32 +02:00
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27b14dc06f Fixed rubberbanding when flying in multiplayer 2021-08-26 18:51:58 +02:00
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0e007b3611 Fixed player-like disguises 2021-08-18 17:30:59 +02:00
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55e990882e 1.16.5 -> 1.17 2021-08-04 15:38:03 +02:00
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269db7bdc9 Further cleanup to the magic system 2021-03-03 11:33:23 +02:00
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163afc9047 Added a renderer for worn amulets and wings 2021-02-27 17:47:54 +02:00
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b18cc97c19 Fixed inverted gravity ladders 2021-02-17 17:05:37 +02:00
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c61801b507 Added some enchantments suggested by kerplamp 2021-02-16 13:39:39 +02:00
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a94db2025a Redirect lightning into a jar when the player is struck 2021-02-14 18:46:41 +02:00
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fef8de15d8 Unicorns now have the option to takes friends with them when they teleport (at an extra cost) 2021-02-13 19:59:12 +02:00
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d29cc60d01 Disguised changelings will now have the appropriate collission boxes for whatever block/boat/minecraft they disguise themselves as 2020-10-10 16:27:07 +02:00
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80b89088ce Improved disguise hitbox behaviour 2020-09-29 19:18:25 +02:00
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4af11dfd30 When disguised as doors or beds, make sure to render the entire block 2020-09-27 15:11:50 +02:00
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c7e1cea0c2 Move the code dealing with disguise entities into its own class 2020-09-27 13:29:19 +02:00
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376058ae61 Changelings disguised as spiders can climb walls 2020-09-24 00:14:23 +02:00
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c1fb88faae Back to basics: strip away anything that's not the core of the mod 2020-09-22 15:48:58 +02:00
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00f677c157 1.15.2 -> 1.16 2020-06-26 22:13:50 +02:00
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5b7f298147 Physics rewrite for better gravity manipulation 2020-05-10 17:18:45 +02:00
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9f8194dc12 Fixed changlings getting sickness effects before actually eating 2020-05-05 18:48:12 +02:00
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c12b67e909 Fixed disguises 2020-05-05 16:42:14 +02:00
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6ccc91a2c1 Fixed player race not being persisted between instances 2020-05-03 19:45:23 +02:00
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766911e402 Fixed items not having the player's race when dropped and ensure the values are stored/loaded again 2020-04-26 16:48:48 +02:00
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78dd6ea26f Fixed NPE when accessing the attached properties for an entity 2020-04-24 21:28:09 +02:00
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7a1b3aab98 Fix mixins and rewrite dimension changing 2020-04-24 21:27:59 +02:00
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58372537cc Various housekeeping 2020-04-24 00:17:38 +02:00
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764e2b1efd It compiles, now for the todos 2020-04-22 20:23:54 +02:00
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00972d4b91 More cleanup, more naming changes 2020-04-15 18:14:42 +02:00
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c8a216ef24 Implement tillable, properly register the structures, move cloud blocks a "gas" package 2020-04-15 17:11:37 +02:00
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ea51af542a Unsplit again and fix more compile errors 2020-04-15 14:56:53 +02:00
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85b9ddb706 Core/Redux split to get out the non-essential features 2020-01-27 21:11:53 +02:00
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9a42c8ebd5 Porting to Fabric/Yarn/1.14 part 3 2020-01-17 14:27:26 +01:00
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2670d5cdb6 Porting to Fabric/Yarn/1.14 part 1 2020-01-16 12:35:46 +01:00