Sollace
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b7487e9901
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Prevent registering custom AI to our own entities. Closes #185
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2023-09-13 13:55:06 +01:00 |
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Sollace
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6d7345c389
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Move trinkets and seasons code to the compat package
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2023-09-10 22:14:27 +01:00 |
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Sollace
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77e662bb85
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Add new advancements
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2023-09-09 18:46:41 +01:00 |
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Sollace
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4ea0979f80
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Deliver all items when dropping anvils
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2023-09-03 19:12:54 +01:00 |
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Sollace
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f9182f851f
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Reimplement food poisoning to be more like the BTW food poisoning and use it instead of nausea/poison
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2023-09-03 15:51:05 +01:00 |
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Sollace
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27f33fe9c4
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Anvils sent with the dragon breath scroll are now dropped on the recipient
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2023-09-02 21:55:20 +01:00 |
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Sollace
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77d6e6d1b0
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Better handle exceptions in ticking spells and try to prevent spells from being destroyed more than once
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2023-09-02 19:59:42 +01:00 |
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Sollace
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820856fdc4
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Move mob entities to a separate package
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2023-09-02 18:34:57 +01:00 |
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Sollace
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0e75b8e5ff
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Try to fix more issues with pegasi and hot air balloons
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2023-09-01 21:39:21 +01:00 |
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Sollace
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7787ca68b5
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Add a time change ability for the unicorn amulet
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2023-08-27 14:56:18 +01:00 |
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Sollace
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3029a96a38
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Pull together and organise all the sound events we use so we can assign them proper subtitles later
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2023-08-22 16:26:13 +01:00 |
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Sollace
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0fad11c346
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Add item textures and basket/balloon designs, and try to prevent players from falling out
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2023-08-12 20:43:37 +01:00 |
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Sollace
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f7777358e2
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Add some animations and controls for steering the hot air balloon
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2023-08-12 15:59:13 +01:00 |
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Sollace
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2fd8d0c42f
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Implement the rest of hot air balloons
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2023-08-11 18:51:35 +01:00 |
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Sollace
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cd0a58f27f
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Fixed passenger rendering and fixed passenger players not looking the direction their captor is facing. Closes #155
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2023-08-09 16:47:03 +01:00 |
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Sollace
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db69d649a5
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Changelings can now climb walls. Closes #122
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2023-08-06 18:56:31 +01:00 |
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Sollace
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eb5fee8692
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Fixed #134
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2023-07-06 17:27:03 +01:00 |
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Sollace
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43d1142f1f
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1.19.4 -> 1.20-pre6
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2023-06-03 12:40:54 +01:00 |
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Sollace
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62aac0f711
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1.19.3 -> 1.19.4
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2023-06-02 20:20:30 +01:00 |
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Sollace
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a444395c28
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Fix null exceptions when an entity says it has a vehicle but actually doesn't. #118
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2023-05-29 10:41:02 +01:00 |
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Sollace
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130eb4fea1
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Make bat ponies harder to see
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2023-05-12 14:49:00 +01:00 |
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Sollace
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c665137a5c
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Move world-related stuff to a package
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2023-04-30 10:46:33 +01:00 |
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Sollace
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955c4d4afe
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Change flight activation to use a double-jump
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2023-04-29 22:32:00 +01:00 |
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Sollace
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539f094582
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Implement grogar's bell
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2023-03-05 01:28:43 +00:00 |
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Sollace
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1ef29e4eb5
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Fixed crash when a player rejoins a world with an entity in their arms
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2023-02-26 00:37:56 +00:00 |
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Sollace
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8c04bb710a
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Fixed pegasi dropping the entity they were carrying upon a relog
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2023-01-09 01:27:22 +01:00 |
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Sollace
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fc14f51859
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Drop carried entities switching to a species that's not supposed to be able to carry other entities
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2022-12-25 23:23:11 +01:00 |
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Sollace
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67a7c9f16e
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Some more refactoring to move awary from using just one god-tier tick() method
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2022-12-25 23:21:34 +01:00 |
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Sollace
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7ca2e63fae
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Set position and render entities being carried by pegasi in their arms arms
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2022-12-25 19:36:43 +01:00 |
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Sollace
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e9070b87b0
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Move some methods out of the Equine<?> interface that don't need to be there
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2022-12-25 16:01:12 +01:00 |
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Sollace
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8629cba3e9
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Change the stored attacker to a Caster<?>
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2022-12-19 23:23:08 +01:00 |
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Sollace
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a239d30cab
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Replace getEntity() with asEntity() and getReferenceWorld() with asWorld()
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2022-12-19 18:13:15 +01:00 |
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Sollace
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daa508ba73
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Cleanup and replace some more references to getMaster()
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2022-12-19 17:27:24 +01:00 |
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Sollace
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bf5649a966
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Apply the same to Living<T>
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2022-12-19 16:10:09 +01:00 |
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Sollace
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34b9a54487
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Add a method specifically for getting the wrapped entity and move away from using getMaster() for everything
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2022-12-19 16:03:35 +01:00 |
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Sollace
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7878f280e3
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Fixed item tracking not being synced to the client
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2022-12-10 00:16:23 +00:00 |
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Sollace
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8a88596c67
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Fixed Living.getOrEmpty and fixed the amulet crashing
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2022-12-09 22:16:54 +00:00 |
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Sollace
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65cf691242
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Passive mobs will now correctly flee from players that have been wearing the alicorn amulet at least 1 day
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2022-12-09 21:21:04 +00:00 |
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Sollace
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bc01a8a824
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Allow all entities to get the effects of wearing an alicorn amulet and not just the player
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2022-12-09 20:52:03 +00:00 |
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Sollace
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fd7848e8e5
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Added paralysis status effect
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2022-12-04 15:25:03 +00:00 |
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Sollace
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9f6826ee7d
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Fix spells not being saved beyond the first
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2022-10-13 18:15:21 +02:00 |
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Sollace
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b5f41d2244
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Improve performance by removing unneccessary nbt reads of spells when ticking
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2022-10-12 23:15:17 +02:00 |
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Sollace
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83b4953bba
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Move out some references to vanilla sounds to make them easier to replace
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2022-10-12 10:40:36 +02:00 |
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Sollace
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afda7a6ef8
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Added mimic, mind swap, and hydrophobe spells
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2022-10-03 23:47:17 +02:00 |
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Sollace
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9a614313b8
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Added oats, fancy imported oats, and oatmeal
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2022-09-28 22:44:23 +02:00 |
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Sollace
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7b60248514
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Standardise sound playing
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2022-09-26 21:13:03 +02:00 |
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Sollace
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bea8272873
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Added sunglasses and broken sunglasses (credit @AtomicGlow for the idea)
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2022-09-25 22:32:38 +02:00 |
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Sollace
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33dba4db7e
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Added the dragon breath scroll
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2022-09-18 01:23:29 +02:00 |
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Sollace
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e6b0ad9fa4
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Allow spells and entities to retain their owner if the owner is offline (multiplayer) or in another dimension (nether), and handle situations where the owner is not around (getOwner() == null)
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2022-01-01 22:08:50 +02:00 |
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Sollace
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097aa1d8cf
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Catch exceptions from ticking spells
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2021-12-29 17:18:26 +02:00 |
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